amxmodx/plugins/include/cellstack.inc
2014-08-04 13:18:41 -05:00

155 lines
4.7 KiB
C++

// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _cellstack_included
#endinput
#endif
#define _cellstack_included
enum Stack
{
Invalid_Stack = 0
};
/**
* Creates a stack structure. A stack is a LIFO (last in, first out)
* vector (array) of items. It has O(1) insertion and O(1) removal.
*
* Stacks have two operations: Push (adding an item) and Pop (removes
* items in reverse-push order).
*
* The contents of the stack are uniform; i.e. storing a string and then
* retrieving it as an integer is NOT the same as StringToInt()!
*
* The "blocksize" determines how many cells each slot has; it cannot
* be changed after creation.
*
* @param blocksize The number of cells each entry in the stack can
* hold. For example, 32 cells is equivalent to:
* new Array[X][32]
*
* @return New stack Handle.
* @error Invalid block size.
*/
native Stack:CreateStack(blocksize = 1);
/**
* Pushes a value onto the end of the stack, adding a new index.
*
* This may safely be used even if the stack has a blocksize
* greater than 1.
*
* @param handle Stack handle.
* @param value Value to push.
*
* @noreturn
* @error Invalid handle or out of memory.
*/
native PushStackCell(Stack:handle, any:value);
/**
* Pushes a string onto the end of a stack, truncating it if it is
* too big.
*
* @param handle Stack handle.
* @param value String to push.
*
* @noreturn
* @error Invalid handle or out of memory.
*/
native PushStackString(Stack:handle, const value[]);
/**
* Pushes an array of cells onto the end of a stack. The cells
* are pushed as a block (i.e. the entire array takes up one stack slot),
* rather than pushing each cell individually.
*
* @param handle Stack handle.
* @param values Block of values to copy.
* @param size If not set, the number of elements copied from the array
* will be equal to the blocksize. If set higher than the
* blocksize, the operation will be truncated.
* @noreturn
* @error Invalid handle or out of memory.
*/
native PushStackArray(Stack:handle, const any:values[], size= -1);
/**
* Pops a cell value from a stack.
*
* @param handle Stack handle.
* @param value Variable to store the value.
* @param block Optionally specify which block to read from
* (useful if the blocksize > 0).
* @param asChar Optionally read as a byte instead of a cell.
*
* @return True on success, false if the stack is empty.
* @error Invalid handle, Invalid block or Invalid byte.
*/
native bool:PopStackCell(Stack:handle, &any:value, block = 0, bool:asChar = false);
/**
* Pops a string value from a stack.
*
* @param handle Stack handle.
* @param buffer Buffer to store string.
* @param maxlength Maximum size of the buffer.
* @param written Number of characters copied.
*
* @return True on success, false if the stack is empty.
* @error Invalid handle.
*/
native bool:PopStackString(Stack:handle, buffer[], maxlength, &written = 0);
/**
* Pops an array of cells from a stack.
*
* @param handle Stack handle.
* @param buffer Buffer to store the array in.
* @param size If not set, assumes the buffer size is equal to the
* blocksize. Otherwise, the size passed is used.
*
* @return True on success, false if the stack is empty.
* @error Invalid handle.
*/
native bool:PopStackArray(Stack:handle, any:buffer[], size = -1);
/**
* Checks if a stack is empty.
*
* @param handle Stack handle.
*
* @return True if empty, false if not empty.
* @error Invalid handle.
*/
native bool:IsStackEmpty(Stack:handle);
/**
* Pops a value off a stack, ignoring it completely.
*
* @param handle Stack handle.
*
* @return True if something was popped, false otherwise.
* @error Invalid handle.
*/
stock PopStack(Stack:handle)
{
new value;
return PopStackCell(handle, value);
}
/**
* Destroys the stack, and resets the handle to 0 to prevent accidental usage after it is destroyed.
*
* @param which The stack to destroy.
*
* @noreturn
*/
native DestroyStack(&Stack:handle);