mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 14:25:38 +03:00
4609cb409b
Removed debug handling (will add back in soon) Ported all amx_Exec()s to forward systems Deprecated AMX Mod module support (incompatible with Pawn anyway!) Deprecated many file natives (unused) Deprecated some functionality of pause/unpause Fixed some memory deallocation bugs (thanks fysh) Bumped module API version to 3 (no new M/SDK yet!) Bumped AMX Mod X version to 1.5! Merged in CVector changes
94 lines
2.6 KiB
C++
Executable File
94 lines
2.6 KiB
C++
Executable File
/* AMX Mod X
|
|
*
|
|
* by the AMX Mod X Development Team
|
|
* originally developed by OLO
|
|
*
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*/
|
|
|
|
#include "amxmodx.h"
|
|
#include "CMenu.h"
|
|
|
|
// *****************************************************
|
|
// class MenuMngr
|
|
// *****************************************************
|
|
MenuMngr::MenuCommand::MenuCommand( CPluginMngr::CPlugin *a, int mi, int k, int f ) {
|
|
plugin = a;
|
|
keys = k;
|
|
menuid = mi;
|
|
function = f;
|
|
next = 0;
|
|
}
|
|
|
|
MenuMngr::~MenuMngr()
|
|
{
|
|
clear();
|
|
}
|
|
|
|
int MenuMngr::findMenuId(const char* name, AMX* amx)
|
|
{
|
|
for( MenuIdEle* b = headid; b ; b = b->next) {
|
|
if ( (!amx || !b->amx || amx == b->amx) && strstr(name,b->name.c_str()) )
|
|
return b->id;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int MenuMngr::registerMenuId(const char* n, AMX* a )
|
|
{
|
|
int id = findMenuId( n, a );
|
|
if (id) return id;
|
|
headid = new MenuIdEle( n, a , headid );
|
|
if (!headid)
|
|
return 0; // :TODO: Better error report
|
|
return headid->id;
|
|
}
|
|
|
|
void MenuMngr::registerMenuCmd( CPluginMngr::CPlugin *a,int mi, int k , int f )
|
|
{
|
|
MenuCommand** temp = &headcmd;
|
|
while(*temp) temp = &(*temp)->next;
|
|
*temp = new MenuCommand(a,mi, k,f);
|
|
}
|
|
|
|
void MenuMngr::clear()
|
|
{
|
|
while (headid)
|
|
{
|
|
MenuIdEle* a = headid->next;
|
|
delete headid;
|
|
headid = a;
|
|
}
|
|
|
|
while (headcmd)
|
|
{
|
|
MenuCommand* a = headcmd->next;
|
|
delete headcmd;
|
|
headcmd = a;
|
|
}
|
|
}
|
|
|
|
int MenuMngr::MenuIdEle::uniqueid = 0; |