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Fix Non-Cooperative Core Migration + Fix yieldWithCoreMigration
+ Improve Mutex Locking in ConditionalVariableWait
The case of a thread not being in the core queue during a non-cooperative core affinity change would break things as the thread was non-conditionally removed and inserted, this has been fixed by adding a check to see if the thread exists in the core's queue prior to migration. In addition, `yieldWithCoreMigration` was broken by the previous commit as the fallthrough was intentional and removing it cause core migration without a yield which led to breakage in certain circumstances. The mutex locking logic was also improved in `ConditionalVariableWait` to use atomics in a more effective manner with less atomic operations being performed overall.
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0233916489
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2
.idea/inspectionProfiles/Project_Default.xml
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2
.idea/inspectionProfiles/Project_Default.xml
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@ -171,7 +171,7 @@
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</inspection_tool>
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<inspection_tool class="CheckedExceptionClass" enabled="true" level="WARNING" enabled_by_default="true" />
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</inspection_tool>
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<inspection_tool class="ClassComplexity" enabled="true" level="WARNING" enabled_by_default="true">
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<option name="m_limit" value="80" />
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@ -120,6 +120,27 @@ namespace skyline::kernel {
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}
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}
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void Scheduler::MigrateToIdealCore(const std::shared_ptr<type::KThread> &thread, CoreContext *&core, std::unique_lock<std::mutex> &lock) {
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// We need to check if the thread was in it's resident core's queue
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// If it was, we need to remove it from the queue
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auto it{std::find(core->queue.begin(), core->queue.end(), thread)};
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bool wasInserted{it != core->queue.end()};
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if (wasInserted) {
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it = core->queue.erase(it);
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if (it == core->queue.begin() && it != core->queue.end())
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(*it)->wakeCondition.notify_one();
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}
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lock.unlock();
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thread->coreId = thread->idealCore;
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if (wasInserted)
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// We need to add the thread to the ideal core queue, if it was previously it's resident core's queue
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InsertThread(thread);
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core = &cores.at(thread->coreId);
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lock = std::unique_lock(core->mutex);
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}
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void Scheduler::WaitSchedule(bool loadBalance) {
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auto &thread{state.thread};
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CoreContext *core{&cores.at(thread->coreId)};
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@ -127,14 +148,7 @@ namespace skyline::kernel {
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auto wakeFunction{[&]() {
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if (!thread->affinityMask.test(thread->coreId)) [[unlikely]] {
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lock.unlock();
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RemoveThread();
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thread->coreId = thread->idealCore;
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InsertThread(thread);
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core = &cores.at(thread->coreId);
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lock = std::unique_lock(core->mutex);
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MigrateToIdealCore(thread, core, lock);
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}
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return !core->queue.empty() && core->queue.front() == thread;
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}};
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@ -173,14 +187,7 @@ namespace skyline::kernel {
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std::unique_lock lock(core->mutex);
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if (thread->wakeCondition.wait_for(lock, timeout, [&]() {
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if (!thread->affinityMask.test(thread->coreId)) [[unlikely]] {
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lock.unlock();
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RemoveThread();
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thread->coreId = thread->idealCore;
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InsertThread(thread);
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core = &cores.at(thread->coreId);
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lock = std::unique_lock(core->mutex);
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MigrateToIdealCore(thread, core, lock);
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}
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return !core->queue.empty() && core->queue.front() == thread;
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})) {
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@ -212,8 +219,7 @@ namespace skyline::kernel {
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auto &front{core.queue.front()};
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if (front != thread)
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front->wakeCondition.notify_one(); // If we aren't at the front of the queue, only then should we wake the thread at the front up
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} else if (!thread->forceYield) {
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[[unlikely]]
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} else if (!thread->forceYield) [[unlikely]] {
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throw exception("T{} called Rotate while not being in C{}'s queue", thread->id, thread->coreId);
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}
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@ -57,6 +57,12 @@ namespace skyline {
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std::mutex parkedMutex; //!< Synchronizes all operations on the queue of parked threads
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std::list<std::shared_ptr<type::KThread>> parkedQueue; //!< A queue of threads which are parked and waiting on core migration
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/**
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* @brief Migrate a thread from it's resident core to it's ideal core
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* @note This is used to handle non-cooperative core affinity mask changes where the resident core is not in it's new affinity mask
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*/
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void MigrateToIdealCore(const std::shared_ptr<type::KThread>& thread, CoreContext*& core, std::unique_lock<std::mutex>& lock);
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public:
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static constexpr std::chrono::milliseconds PreemptiveTimeslice{10}; //!< The duration of time a preemptive thread can run before yielding
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inline static int YieldSignal{SIGRTMIN}; //!< The signal used to cause a yield in running threads
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@ -300,12 +300,12 @@ namespace skyline::kernel::svc {
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} else {
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switch (in) {
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case yieldWithCoreMigration:
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state.logger->Debug("svcSleepThread: Waking any appropriate parked threads");
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state.logger->Debug("svcSleepThread: Waking any appropriate parked threads and yielding");
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state.scheduler->WakeParkedThread();
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break;
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[[fallthrough]];
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case yieldWithoutCoreMigration:
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state.logger->Debug("svcSleepThread: Cooperative Yield");
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if (in == yieldWithoutCoreMigration)
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state.logger->Debug("svcSleepThread: Cooperative yield");
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state.scheduler->Rotate();
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state.scheduler->WaitSchedule();
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break;
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@ -710,7 +710,7 @@ namespace skyline::kernel::svc {
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else if (result == result::InvalidCurrentMemory)
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result = Result{}; // If the mutex value isn't expected then it's still successful
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else if (result == result::InvalidHandle)
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state.logger->Warn("svcArbitrateLock: 'ownerHandle' invalid: 0x{:X}", ownerHandle);
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state.logger->Warn("svcArbitrateLock: 'ownerHandle' invalid: 0x{:X} (0x{:X})", ownerHandle, mutex);
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state.ctx->gpr.w0 = result;
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}
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@ -264,16 +264,14 @@ namespace skyline::kernel::type {
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state.scheduler->WaitSchedule(false);
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}
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while (true) {
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KHandle value{};
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if (!__atomic_compare_exchange_n(mutex, &value, tag, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST))
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while (MutexLock(mutex, value & ~HandleWaitersBit, tag) != Result{})
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if ((value = __atomic_or_fetch(mutex, HandleWaitersBit, __ATOMIC_SEQ_CST)) == HandleWaitersBit)
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if (__atomic_compare_exchange_n(mutex, &value, tag, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST))
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break;
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return {};
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if (!(value & HandleWaitersBit))
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if (!__atomic_compare_exchange_n(mutex, &value, value | HandleWaitersBit, false, __ATOMIC_SEQ_CST, __ATOMIC_RELAXED))
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continue;
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if (MutexLock(mutex, value & ~HandleWaitersBit, tag) == Result{})
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return {};
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}
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}
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void KProcess::ConditionalVariableSignal(u32 *key, i32 amount) {
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@ -281,7 +279,6 @@ namespace skyline::kernel::type {
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auto queue{syncWaiters.equal_range(key)};
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auto it{queue.first};
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if (queue.first != queue.second)
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for (i32 waiterCount{amount}; it != queue.second && (amount <= 0 || waiterCount); it = syncWaiters.erase(it), waiterCount--)
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state.scheduler->InsertThread(it->second);
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@ -330,7 +327,6 @@ namespace skyline::kernel::type {
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return result::InvalidState;
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i32 waiterCount{amount};
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if (queue.first != queue.second)
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for (auto it{queue.first}; it != queue.second && (amount <= 0 || waiterCount); it = syncWaiters.erase(it), waiterCount--)
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state.scheduler->InsertThread(it->second);
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