mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-26 11:05:32 +03:00
Integrate BCeNabler support into QuirkManager
Allows using BCn format textures on devices where they are unsupported by the driver.
This commit is contained in:
parent
47d920d91e
commit
175ba11f07
8
.gitmodules
vendored
8
.gitmodules
vendored
@ -51,3 +51,11 @@
|
||||
[submodule "Shader Compiler"]
|
||||
path = app/libraries/shader-compiler
|
||||
url = https://github.com/skyline-emu/shader-compiler.git
|
||||
[submodule "libadrenotools"]
|
||||
path = app/libraries/adrenotools
|
||||
url = https://github.com/bylaws/libadrenotools/
|
||||
branch = master
|
||||
[submodule "app/libraries/adrenotools"]
|
||||
path = app/libraries/adrenotools
|
||||
url = https://github.com/bylaws/libadrenotools/
|
||||
branch = master
|
||||
|
@ -104,6 +104,9 @@ add_subdirectory("libraries/range")
|
||||
# Sirit
|
||||
add_subdirectory("libraries/sirit")
|
||||
|
||||
# libadrenotools
|
||||
add_subdirectory("libraries/adrenotools")
|
||||
|
||||
# Build Skyline with full debugging data and -Og for debug builds
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g3 -glldb -gdwarf-5")
|
||||
|
||||
@ -305,4 +308,4 @@ target_include_directories(skyline PRIVATE ${source_DIR}/skyline)
|
||||
target_compile_options(skyline PRIVATE -Wall -Wno-unknown-attributes -Wno-c++20-extensions -Wno-c++17-extensions -Wno-c99-designator -Wno-reorder -Wno-missing-braces -Wno-unused-variable -Wno-unused-private-field -Wno-dangling-else -Wconversion -fsigned-bitfields)
|
||||
|
||||
target_link_libraries(skyline PRIVATE shader_recompiler)
|
||||
target_link_libraries_system(skyline android perfetto fmt lz4_static tzcode oboe vkma mbedcrypto opus Boost::intrusive Boost::container range-v3)
|
||||
target_link_libraries_system(skyline android perfetto fmt lz4_static tzcode oboe vkma mbedcrypto opus Boost::intrusive Boost::container range-v3 adrenotools)
|
||||
|
1
app/libraries/adrenotools
Submodule
1
app/libraries/adrenotools
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 526ed96751ab7c83959e51ecf594f004341a7ae8
|
@ -119,7 +119,10 @@ namespace skyline::gpu {
|
||||
return std::move(vk::raii::PhysicalDevices(instance).front()); // We just select the first device as we aren't expecting multiple GPUs
|
||||
}
|
||||
|
||||
static vk::raii::Device CreateDevice(const vk::raii::PhysicalDevice &physicalDevice, decltype(vk::DeviceQueueCreateInfo::queueCount) &vkQueueFamilyIndex, QuirkManager &quirks) {
|
||||
static vk::raii::Device CreateDevice(const vk::raii::Context &context,
|
||||
const vk::raii::PhysicalDevice &physicalDevice,
|
||||
decltype(vk::DeviceQueueCreateInfo::queueCount) &vkQueueFamilyIndex,
|
||||
QuirkManager &quirks) {
|
||||
auto deviceFeatures2{physicalDevice.getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features>()};
|
||||
decltype(deviceFeatures2) enabledFeatures2{}; // We only want to enable features we required due to potential overhead from unused features
|
||||
|
||||
@ -152,6 +155,7 @@ namespace skyline::gpu {
|
||||
auto deviceProperties2{physicalDevice.getProperties2<vk::PhysicalDeviceProperties2, vk::PhysicalDeviceFloatControlsProperties, vk::PhysicalDeviceSubgroupProperties>()};
|
||||
|
||||
quirks = QuirkManager(deviceFeatures2, enabledFeatures2, deviceExtensions, enabledExtensions, deviceProperties2);
|
||||
quirks.ApplyDriverPatches(context);
|
||||
|
||||
std::vector<const char *> pEnabledExtensions;
|
||||
pEnabledExtensions.reserve(enabledExtensions.size());
|
||||
@ -207,7 +211,7 @@ namespace skyline::gpu {
|
||||
: vkInstance(CreateInstance(state, vkContext)),
|
||||
vkDebugReportCallback(CreateDebugReportCallback(vkInstance)),
|
||||
vkPhysicalDevice(CreatePhysicalDevice(vkInstance)),
|
||||
vkDevice(CreateDevice(vkPhysicalDevice, vkQueueFamilyIndex, quirks)),
|
||||
vkDevice(CreateDevice(vkContext, vkPhysicalDevice, vkQueueFamilyIndex, quirks)),
|
||||
vkQueue(vkDevice, vkQueueFamilyIndex, 0),
|
||||
memory(*this),
|
||||
scheduler(*this),
|
||||
|
@ -13,13 +13,13 @@
|
||||
#include "gpu/shader_manager.h"
|
||||
|
||||
namespace skyline::gpu {
|
||||
static constexpr u32 VkApiVersion{VK_API_VERSION_1_1}; //!< The version of core Vulkan that we require
|
||||
|
||||
/**
|
||||
* @brief An interface to host GPU structures, anything concerning host GPU/Presentation APIs is encapsulated by this
|
||||
*/
|
||||
class GPU {
|
||||
public:
|
||||
static constexpr u32 VkApiVersion{VK_API_VERSION_1_1}; //!< The version of core Vulkan that we require
|
||||
|
||||
vk::raii::Context vkContext;
|
||||
vk::raii::Instance vkInstance;
|
||||
vk::raii::DebugReportCallbackEXT vkDebugReportCallback; //!< An RAII Vulkan debug report manager which calls into 'GPU::DebugCallback'
|
||||
|
@ -65,7 +65,7 @@ namespace skyline::gpu::memory {
|
||||
.device = *gpu.vkDevice,
|
||||
.instance = *gpu.vkInstance,
|
||||
.pVulkanFunctions = &vulkanFunctions,
|
||||
.vulkanApiVersion = GPU::VkApiVersion,
|
||||
.vulkanApiVersion = VkApiVersion,
|
||||
};
|
||||
ThrowOnFail(vmaCreateAllocator(&allocatorCreateInfo, &vmaAllocator));
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
// Copyright © 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
|
||||
|
||||
#include <adrenotools/bcenabler.h>
|
||||
#include "quirk_manager.h"
|
||||
|
||||
namespace skyline::gpu {
|
||||
@ -103,6 +104,31 @@ namespace skyline::gpu {
|
||||
subgroupSize = deviceProperties2.get<vk::PhysicalDeviceSubgroupProperties>().subgroupSize;
|
||||
}
|
||||
|
||||
void QuirkManager::ApplyDriverPatches(const vk::raii::Context &context) {
|
||||
// Create an instance without validation layers in order to get pointers to the functions we need to patch from the driver
|
||||
vk::ApplicationInfo applicationInfo{
|
||||
.apiVersion = VK_API_VERSION_1_0,
|
||||
};
|
||||
|
||||
auto instance{vk::raii::Instance(context, vk::InstanceCreateInfo{
|
||||
.pApplicationInfo = &applicationInfo
|
||||
})};
|
||||
|
||||
auto physicalDevice{std::move(instance.enumeratePhysicalDevices().front())};
|
||||
auto properties{physicalDevice.getProperties()};
|
||||
|
||||
// Apply BCeNabler for Adreno devices
|
||||
auto type{adrenotools_get_bcn_type( VK_VERSION_MAJOR(properties.driverVersion), VK_VERSION_MINOR(properties.driverVersion), properties.vendorID)};
|
||||
if (type == ADRENOTOOLS_BCN_PATCH) {
|
||||
if (adrenotools_patch_bcn(reinterpret_cast<void *>(physicalDevice.getDispatcher()->vkGetPhysicalDeviceFormatProperties)))
|
||||
Logger::Info("Applied BCeNabler patch");
|
||||
else
|
||||
throw exception("Failed to apply BCeNabler patch!");
|
||||
} else if (type == ADRENOTOOLS_BCN_BLOB) {
|
||||
Logger::Info("BCeNabler skipped, blob BCN support is present");
|
||||
}
|
||||
}
|
||||
|
||||
std::string QuirkManager::Summary() {
|
||||
return fmt::format(
|
||||
"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}",
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <vulkan/vulkan_raii.hpp>
|
||||
#include <common.h>
|
||||
|
||||
namespace skyline::gpu {
|
||||
@ -43,6 +43,11 @@ namespace skyline::gpu {
|
||||
|
||||
QuirkManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2);
|
||||
|
||||
/**
|
||||
* @brief Applies driver specific binary patches to the driver (e.g. BCeNabler)
|
||||
*/
|
||||
void ApplyDriverPatches(const vk::raii::Context &context);
|
||||
|
||||
/**
|
||||
* @return A summary of all the GPU quirks as a human-readable string
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user