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Implement basic filesystem support in VFS
This mirrors Horizon's IFileSystem, it will be used by the nsp and nca loaders to read their content. https://switchbrew.org/wiki/Filesystem_services#IFileSystem
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app/src/main/cpp/skyline/vfs/filesystem.h
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48
app/src/main/cpp/skyline/vfs/filesystem.h
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#pragma once
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#include <common.h>
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#include "backing.h"
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#include "directory.h"
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namespace skyline::vfs {
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/**
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* @brief The FileSystem class represents an abstract filesystem with child files and folders
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*/
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class FileSystem {
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public:
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FileSystem() = default;
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/* Delete the move constructor to prevent multiple instances of the same filesystem */
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FileSystem(const FileSystem &) = delete;
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FileSystem &operator=(const FileSystem &) = delete;
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virtual ~FileSystem() = default;
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/**
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* @brief Opens a file from the specified path in the filesystem
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* @param path The path to the file
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* @param mode The mode to open the file with
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* @return A shared pointer to a Backing object of the file
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*/
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virtual std::shared_ptr<Backing> OpenFile(std::string path, Backing::Mode mode = {true, false, false}) = 0;
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/**
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* @brief Checks if a given file exists in a filesystem
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* @param path The path to the file
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* @return A boolean containing whether the file exists
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*/
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virtual bool FileExists(std::string path) = 0;
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/**
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* @brief Opens a directory from the specified path in the filesystem
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* @param path The path to the directory
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* @param listMode The list mode for the directory
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* @return A shared pointer to a Directory object of the directory
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*/
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virtual std::shared_ptr<Directory> OpenDirectory(std::string path, Directory::ListMode listMode) = 0;
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};
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}
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