mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-27 16:05:29 +03:00
Support Core Migration for Running External Thread
We did not support migration of threads which were running in a non-cooperative manner, this was partially due to the dependence on per-core conditional variables rather than per-thread which made this harder to do programmatically. This has been fixed by moving to per-thread cvars and therefore the limitation can be removed, this feature is used by Unity games.
This commit is contained in:
parent
198f32de51
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2
.idea/inspectionProfiles/Project_Default.xml
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2
.idea/inspectionProfiles/Project_Default.xml
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@ -171,7 +171,7 @@
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</inspection_tool>
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<inspection_tool class="CheckedExceptionClass" enabled="true" level="WARNING" enabled_by_default="true" />
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<inspection_tool class="ClangTidy" enabled="true" level="WARNING" enabled_by_default="true">
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<option name="clangTidyChecks" value="-*,bugprone-argument-comment,bugprone-assert-side-effect,bugprone-bad-signal-to-kill-thread,bugprone-branch-clone,bugprone-copy-constructor-init,bugprone-dangling-handle,bugprone-dynamic-static-initializers,bugprone-fold-init-type,bugprone-forward-declaration-namespace,bugprone-forwarding-reference-overload,bugprone-inaccurate-erase,bugprone-incorrect-roundings,bugprone-integer-division,bugprone-lambda-function-name,bugprone-macro-parentheses,bugprone-macro-repeated-side-effects,bugprone-misplaced-operator-in-strlen-in-alloc,bugprone-misplaced-pointer-arithmetic-in-alloc,bugprone-misplaced-widening-cast,bugprone-move-forwarding-reference,bugprone-multiple-statement-macro,bugprone-no-escape,bugprone-not-null-terminated-result,bugprone-parent-virtual-call,bugprone-posix-return,bugprone-reserved-identifier,bugprone-sizeof-container,bugprone-sizeof-expression,bugprone-spuriously-wake-up-functions,bugprone-string-constructor,bugprone-string-integer-assignment,bugprone-string-literal-with-embedded-nul,bugprone-suspicious-enum-usage,bugprone-suspicious-include,bugprone-suspicious-memset-usage,bugprone-suspicious-missing-comma,bugprone-suspicious-semicolon,bugprone-suspicious-string-compare,bugprone-swapped-arguments,bugprone-terminating-continue,bugprone-throw-keyword-missing,bugprone-too-small-loop-variable,bugprone-undefined-memory-manipulation,bugprone-undelegated-constructor,bugprone-unhandled-self-assignment,bugprone-unused-raii,bugprone-unused-return-value,bugprone-use-after-move,bugprone-virtual-near-miss,cert-dcl21-cpp,cert-dcl58-cpp,cert-err34-c,cert-err52-cpp,cert-err58-cpp,cert-err60-cpp,cert-flp30-c,cert-msc50-cpp,cert-msc51-cpp,cppcoreguidelines-interfaces-global-init,cppcoreguidelines-narrowing-conversions,cppcoreguidelines-pro-type-static-cast-downcast,cppcoreguidelines-slicing,google-default-arguments,google-explicit-constructor,google-runtime-operator,hicpp-exception-baseclass,hicpp-multiway-paths-covered,misc-misplaced-const,misc-new-delete-overloads,misc-no-recursion,misc-non-copyable-objects,misc-throw-by-value-catch-by-reference,misc-unconventional-assign-operator,misc-uniqueptr-reset-release,modernize-avoid-bind,modernize-concat-nested-namespaces,modernize-deprecated-headers,modernize-deprecated-ios-base-aliases,modernize-loop-convert,modernize-make-shared,modernize-make-unique,modernize-pass-by-value,modernize-raw-string-literal,modernize-redundant-void-arg,modernize-replace-auto-ptr,modernize-replace-disallow-copy-and-assign-macro,modernize-replace-random-shuffle,modernize-return-braced-init-list,modernize-shrink-to-fit,modernize-unary-static-assert,modernize-use-auto,modernize-use-bool-literals,modernize-use-emplace,modernize-use-equals-default,modernize-use-equals-delete,modernize-use-nodiscard,modernize-use-noexcept,modernize-use-nullptr,modernize-use-override,modernize-use-transparent-functors,modernize-use-uncaught-exceptions,mpi-buffer-deref,mpi-type-mismatch,openmp-use-default-none,performance-faster-string-find,performance-for-range-copy,performance-implicit-conversion-in-loop,performance-inefficient-algorithm,performance-inefficient-string-concatenation,performance-inefficient-vector-operation,performance-move-const-arg,performance-move-constructor-init,performance-no-automatic-move,performance-noexcept-move-constructor,performance-trivially-destructible,performance-type-promotion-in-math-fn,performance-unnecessary-copy-initialization,performance-unnecessary-value-param,portability-simd-intrinsics,readability-avoid-const-params-in-decls,readability-const-return-type,readability-container-size-empty,readability-convert-member-functions-to-static,readability-delete-null-pointer,readability-deleted-default,readability-inconsistent-declaration-parameter-name,readability-make-member-function-const,readability-misleading-indentation,readability-misplaced-array-index,readability-non-const-parameter,readability-redundant-control-flow,readability-redundant-declaration,readability-redundant-function-ptr-dereference,readability-redundant-smartptr-get,readability-redundant-string-cstr,readability-redundant-string-init,readability-simplify-subscript-expr,readability-static-accessed-through-instance,readability-static-definition-in-anonymous-namespace,readability-string-compare,readability-uniqueptr-delete-release,readability-use-anyofallof" />
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</inspection_tool>
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<inspection_tool class="ClangTidyInspection" enabled="false" level="WARNING" enabled_by_default="false">
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<option name="useCustomListOfClangTidyChecks" value="false" />
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@ -61,8 +61,9 @@ namespace skyline::kernel {
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if (optimalCore != currentCore) {
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if (!alwaysInsert && thread == state.thread)
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RemoveThread();
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else if (!alwaysInsert && thread != state.thread) [[unlikely]]
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throw exception("Migrating an external thread (T{}) without 'alwaysInsert' isn't supported", thread->id);
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else if (!alwaysInsert && thread != state.thread)
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[[unlikely]]
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throw exception("Migrating an external thread (T{}) without 'alwaysInsert' isn't supported", thread->id);
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thread->coreId = optimalCore->id;
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InsertThread(thread);
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state.logger->Debug("Load Balancing T{}: C{} -> C{}", thread->id, currentCore->id, optimalCore->id);
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@ -121,12 +122,26 @@ namespace skyline::kernel {
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void Scheduler::WaitSchedule(bool loadBalance) {
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auto &thread{state.thread};
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auto *core{&cores.at(thread->coreId)};
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CoreContext *core{&cores.at(thread->coreId)};
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std::unique_lock lock(core->mutex);
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auto wakeFunction{[&]() {
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if (!thread->affinityMask.test(thread->coreId)) [[unlikely]] {
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lock.unlock();
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RemoveThread();
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thread->coreId = thread->idealCore;
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InsertThread(thread);
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core = &cores.at(thread->coreId);
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lock = std::unique_lock(core->mutex);
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}
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return !core->queue.empty() && core->queue.front() == thread;
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}};
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if (loadBalance && thread->affinityMask.count() > 1) {
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std::chrono::milliseconds loadBalanceThreshold{PreemptiveTimeslice * 2}; //!< The amount of time that needs to pass unscheduled for a thread to attempt load balancing
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while (!thread->wakeCondition.wait_for(lock, loadBalanceThreshold, [&]() { return !core->queue.empty() && core->queue.front() == thread; })) {
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while (!thread->wakeCondition.wait_for(lock, loadBalanceThreshold, wakeFunction)) {
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lock.unlock();
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LoadBalance(state.thread);
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if (thread->coreId == core->id) {
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@ -139,7 +154,7 @@ namespace skyline::kernel {
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loadBalanceThreshold *= 2; // We double the duration required for future load balancing for this invocation to minimize pointless load balancing
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}
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} else {
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thread->wakeCondition.wait(lock, [&]() { return !core->queue.empty() && core->queue.front() == thread; });
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thread->wakeCondition.wait(lock, wakeFunction);
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}
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if (thread->priority == core->preemptionPriority) {
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@ -156,7 +171,19 @@ namespace skyline::kernel {
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auto *core{&cores.at(thread->coreId)};
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std::unique_lock lock(core->mutex);
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if (thread->wakeCondition.wait_for(lock, timeout, [&]() { return !core->queue.empty() && core->queue.front() == thread; })) {
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if (thread->wakeCondition.wait_for(lock, timeout, [&]() {
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if (!thread->affinityMask.test(thread->coreId)) [[unlikely]] {
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lock.unlock();
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RemoveThread();
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thread->coreId = thread->idealCore;
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InsertThread(thread);
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core = &cores.at(thread->coreId);
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lock = std::unique_lock(core->mutex);
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}
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return !core->queue.empty() && core->queue.front() == thread;
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})) {
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if (thread->priority == core->preemptionPriority) {
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struct itimerspec spec{.it_value = {.tv_nsec = std::chrono::duration_cast<std::chrono::nanoseconds>(PreemptiveTimeslice).count()}};
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timer_settime(thread->preemptionTimer, 0, &spec, nullptr);
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@ -182,11 +209,12 @@ namespace skyline::kernel {
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// Splice the linked element from the beginning of the queue to where it's priority is present
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core.queue.splice(std::upper_bound(core.queue.begin(), core.queue.end(), thread->priority.load(), type::KThread::IsHigherPriority), core.queue, core.queue.begin());
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auto& front{core.queue.front()};
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auto &front{core.queue.front()};
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if (front != thread)
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front->wakeCondition.notify_one(); // If we aren't at the front of the queue, only then should we wake the thread at the front up
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} else if (!thread->forceYield) { [[unlikely]]
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throw exception("T{} called Rotate while not being in C{}'s queue", thread->id, thread->coreId);
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} else if (!thread->forceYield) {
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[[unlikely]]
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throw exception("T{} called Rotate while not being in C{}'s queue", thread->id, thread->coreId);
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}
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thread->averageTimeslice = (thread->averageTimeslice / 4) + (3 * (util::GetTimeTicks() - thread->timesliceStart / 4));
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@ -202,6 +230,34 @@ namespace skyline::kernel {
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thread->forceYield = false;
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}
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void Scheduler::RemoveThread() {
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auto &thread{state.thread};
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auto &core{cores.at(thread->coreId)};
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{
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std::unique_lock lock(core.mutex);
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auto it{std::find(core.queue.begin(), core.queue.end(), thread)};
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if (it != core.queue.end()) {
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it = core.queue.erase(it);
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if (it == core.queue.begin()) {
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// We need to update the averageTimeslice accordingly, if we've been unscheduled by this
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if (thread->timesliceStart)
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thread->averageTimeslice = (thread->averageTimeslice / 4) + (3 * (util::GetTimeTicks() - thread->timesliceStart / 4));
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if (it != core.queue.end())
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(*it)->wakeCondition.notify_one(); // We need to wake the thread at the front of the queue, if we were at the front previously
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}
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}
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}
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if (thread->isPreempted) {
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struct itimerspec spec{};
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timer_settime(thread->preemptionTimer, 0, &spec, nullptr);
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thread->isPreempted = false;
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}
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YieldPending = false;
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}
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void Scheduler::UpdatePriority(const std::shared_ptr<type::KThread> &thread) {
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std::lock_guard migrationLock(thread->coreMigrationMutex);
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auto *core{&cores.at(thread->coreId)};
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@ -254,6 +310,15 @@ namespace skyline::kernel {
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}
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}
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void Scheduler::UpdateCore(const std::shared_ptr<type::KThread> &thread) {
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auto *core{&cores.at(thread->coreId)};
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std::unique_lock coreLock(core->mutex);
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if (core->queue.front() == thread)
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thread->SendSignal(YieldSignal);
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else
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thread->wakeCondition.notify_one();
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}
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void Scheduler::ParkThread() {
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auto &thread{state.thread};
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std::lock_guard migrationLock(thread->coreMigrationMutex);
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@ -293,32 +358,4 @@ namespace skyline::kernel {
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}
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}
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}
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void Scheduler::RemoveThread() {
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auto &thread{state.thread};
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auto &core{cores.at(thread->coreId)};
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{
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std::unique_lock lock(core.mutex);
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auto it{std::find(core.queue.begin(), core.queue.end(), thread)};
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if (it != core.queue.end()) {
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it = core.queue.erase(it);
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if (it == core.queue.begin()) {
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// We need to update the averageTimeslice accordingly, if we've been unscheduled by this
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if (thread->timesliceStart)
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thread->averageTimeslice = (thread->averageTimeslice / 4) + (3 * (util::GetTimeTicks() - thread->timesliceStart / 4));
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if (it != core.queue.end())
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(*it)->wakeCondition.notify_one(); // We need to wake the thread at the front of the queue, if we were at the front previously
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}
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}
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}
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if (thread->isPreempted) {
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struct itimerspec spec{};
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timer_settime(thread->preemptionTimer, 0, &spec, nullptr);
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thread->isPreempted = false;
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}
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YieldPending = false;
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}
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}
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@ -103,11 +103,22 @@ namespace skyline {
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*/
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void Rotate(bool cooperative = true);
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/**
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* @brief Removes the calling thread from it's resident core queue
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*/
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void RemoveThread();
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/**
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* @brief Updates the placement of the supplied thread in it's resident core's queue according to it's new priority
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*/
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void UpdatePriority(const std::shared_ptr<type::KThread>& thread);
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/**
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* @brief Updates the core that the supplied thread is resident to according to it's new affinity mask and ideal core
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* @note This supports changing the core of a thread which is currently running
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*/
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void UpdateCore(const std::shared_ptr<type::KThread>& thread);
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/**
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* @brief Parks the calling thread after removing it from it's resident core's queue and inserts it on the core it's been awoken on
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* @note This will not handle waiting for the thread to be scheduled, this should be followed with a call to WaitSchedule/TimedWaitSchedule
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@ -119,11 +130,6 @@ namespace skyline {
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* @note We will only wake a thread if it is determined to be a better pick than the thread which would be run on this core next
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*/
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void WakeParkedThread();
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/**
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* @brief Removes the calling thread from it's resident core queue
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*/
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void RemoveThread();
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};
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/**
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@ -412,10 +412,11 @@ namespace skyline::kernel::svc {
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state.logger->Debug("svcSetThreadCoreMask: Setting thread #{}'s Ideal Core ({}) + Affinity Mask ({})", thread->id, idealCore, affinityMask);
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std::lock_guard guard(thread->coreMigrationMutex);
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thread->idealCore = idealCore;
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thread->affinityMask = affinityMask;
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if (!affinityMask.test(thread->coreId)) {
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if (!affinityMask.test(thread->coreId) && thread->coreId != constant::ParkedCoreId) {
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state.logger->Debug("svcSetThreadCoreMask: Migrating thread #{} to Ideal Core C{} -> C{}", thread->id, thread->coreId, idealCore);
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if (thread == state.thread) {
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@ -425,7 +426,7 @@ namespace skyline::kernel::svc {
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} else if (!thread->running) {
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thread->coreId = idealCore;
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} else {
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throw exception("svcSetThreadCoreMask: Migrating a running thread due to a new core mask is not supported");
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state.scheduler->UpdateCore(thread);
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}
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}
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@ -41,7 +41,7 @@ namespace skyline {
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u64 entryArgument;
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void *stackTop;
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std::condition_variable_any wakeCondition; //!< A conditional variable which is signalled to wake the current thread while it's sleeping
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std::condition_variable wakeCondition; //!< A conditional variable which is signalled to wake the current thread while it's sleeping
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std::atomic<u8> basePriority; //!< The priority of the thread for the scheduler without any priority-inheritance
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std::atomic<u8> priority; //!< The priority of the thread for the scheduler
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i8 idealCore; //!< The ideal CPU core for this thread to run on
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