mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-27 01:05:28 +03:00
Implement Material You theming support
Material You is disabled by default, it can be toggled in settings.
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parent
d3d22670f9
commit
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@ -7,6 +7,8 @@ package emu.skyline
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import android.app.Application
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import android.content.Context
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import com.google.android.material.color.DynamicColors
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import com.google.android.material.color.DynamicColorsOptions
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import dagger.hilt.android.HiltAndroidApp
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import emu.skyline.di.getSettings
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import java.io.File
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@ -39,5 +41,8 @@ class SkylineApplication : Application() {
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val publicAppFilesPath = applicationContext.getPublicFilesDir().canonicalPath
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File("$publicAppFilesPath/logs/").mkdirs()
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initializeLog("$publicAppFilesPath/", getSettings().logLevel)
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val dynamicColorsOptions = DynamicColorsOptions.Builder().setPrecondition { _, _ -> getSettings().useMaterialYou }.build()
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DynamicColors.applyToActivitiesIfAvailable(this, dynamicColorsOptions)
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}
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}
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@ -21,6 +21,7 @@ class AppSettings @Inject constructor(@ApplicationContext private val context :
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// Appearance
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var appTheme by sharedPreferences(context, 2)
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var useMaterialYou by sharedPreferences(context, false)
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var layoutType by sharedPreferences(context, 1)
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var sortAppsBy by sharedPreferences(context, 0)
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var groupByFormat by sharedPreferences(context, true)
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@ -5,6 +5,7 @@
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package emu.skyline.settings
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import android.content.Intent
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import android.os.Bundle
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import android.view.View
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import androidx.preference.Preference
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@ -12,6 +13,7 @@ import androidx.preference.PreferenceCategory
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import androidx.preference.PreferenceFragmentCompat
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import androidx.preference.TwoStatePreference
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import emu.skyline.BuildConfig
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import emu.skyline.MainActivity
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import emu.skyline.R
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import emu.skyline.utils.GpuDriverHelper
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import emu.skyline.utils.WindowInsetsHelper
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@ -35,6 +37,13 @@ class GlobalSettingsFragment : PreferenceFragmentCompat() {
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addPreferencesFromResource(R.xml.input_preferences)
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addPreferencesFromResource(R.xml.credits_preferences)
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// Re-launch the app if Material You is toggled
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findPreference<Preference>("use_material_you")?.setOnPreferenceChangeListener { _, _ ->
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requireActivity().finishAffinity()
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startActivity(Intent(requireContext(), MainActivity::class.java))
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true
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}
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// Uncheck `disable_frame_throttling` if `force_triple_buffering` gets disabled
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val disableFrameThrottlingPref = findPreference<TwoStatePreference>("disable_frame_throttling")!!
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findPreference<TwoStatePreference>("force_triple_buffering")?.setOnPreferenceChangeListener { _, newValue ->
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@ -44,6 +44,9 @@
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<!-- Settings - Appearance -->
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<string name="appearance">Appearance</string>
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<string name="theme">Theme</string>
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<string name="use_material_you">Use Material You</string>
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<string name="use_material_you_desc_off">Skyline colors will be used</string>
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<string name="use_material_you_desc_on">Material You will be used</string>
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<string name="app_language">App Language</string>
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<string name="app_language_default">Use System Default</string>
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<string name="layout_type">Game Display Layout</string>
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@ -28,6 +28,12 @@
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app:key="app_theme"
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app:title="@string/theme"
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app:useSimpleSummaryProvider="true" />
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<SwitchPreferenceCompat
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android:defaultValue="false"
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app:key="use_material_you"
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app:summaryOff="@string/use_material_you_desc_off"
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app:summaryOn="@string/use_material_you_desc_on"
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app:title="@string/use_material_you" />
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<emu.skyline.preference.LanguagePreference
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app:key="app_language"
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app:persistent="false"
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