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Add quirk to avoid VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT
on Adreno GPUs
Adreno GPUs have significant performance penalties from usage of `VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT` which require disabling UBWC and on Turnip, forces linear tiling. As a result, it's been made an optional quirk which doesn't supply the flag in `VkImageCreateInfo` and logs a warning if a view with a different Vulkan format from the original image is created.
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@ -307,7 +307,7 @@ namespace skyline::gpu {
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usage |= vk::ImageUsageFlagBits::eDepthStencilAttachment;
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usage |= vk::ImageUsageFlagBits::eDepthStencilAttachment;
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vk::ImageCreateInfo imageCreateInfo{
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vk::ImageCreateInfo imageCreateInfo{
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.flags = vk::ImageCreateFlagBits::eMutableFormat,
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.flags = gpu.traits.quirks.vkImageMutableFormatCostly ? vk::ImageCreateFlags{} : vk::ImageCreateFlagBits::eMutableFormat,
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.imageType = guest->dimensions.GetType(),
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.imageType = guest->dimensions.GetType(),
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.format = *guest->format,
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.format = *guest->format,
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.extent = guest->dimensions,
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.extent = guest->dimensions,
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@ -528,6 +528,9 @@ namespace skyline::gpu {
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++viewIt;
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++viewIt;
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}
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}
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if (gpu.traits.quirks.vkImageMutableFormatCostly && pFormat->vkFormat != format->vkFormat)
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Logger::Warn("Creating a view of a texture with a different format without mutable format");
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auto view{std::make_shared<TextureView>(shared_from_this(), type, range, pFormat, mapping)};
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auto view{std::make_shared<TextureView>(shared_from_this(), type, range, pFormat, mapping)};
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views.push_back(view);
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views.push_back(view);
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return view;
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return view;
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@ -131,6 +131,12 @@ namespace skyline::gpu {
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switch (driverProperties.driverID) {
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switch (driverProperties.driverID) {
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case vk::DriverId::eQualcommProprietary: {
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case vk::DriverId::eQualcommProprietary: {
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needsIndividualTextureBindingWrites = true;
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needsIndividualTextureBindingWrites = true;
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vkImageMutableFormatCostly = true; // Disables UBWC
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break;
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}
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case vk::DriverId::eMesaTurnip: {
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vkImageMutableFormatCostly = true; // Disables UBWC and forces linear tiling
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break;
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break;
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}
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}
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@ -141,8 +147,8 @@ namespace skyline::gpu {
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std::string TraitManager::QuirkManager::Summary() {
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std::string TraitManager::QuirkManager::Summary() {
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return fmt::format(
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return fmt::format(
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"\n* Needs Individual Texture Binding Writes: {}",
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"\n* Needs Individual Texture Binding Writes: {}\n* VkImage Mutable Format is costly: {}",
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needsIndividualTextureBindingWrites
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needsIndividualTextureBindingWrites, vkImageMutableFormatCostly
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);
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);
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}
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}
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@ -40,6 +40,7 @@ namespace skyline::gpu {
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*/
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*/
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struct QuirkManager {
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struct QuirkManager {
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bool needsIndividualTextureBindingWrites{}; //!< [Adreno Proprietary] A bug that requires descriptor set writes for VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER to be done individually with descriptorCount = 1 rather than batched
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bool needsIndividualTextureBindingWrites{}; //!< [Adreno Proprietary] A bug that requires descriptor set writes for VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER to be done individually with descriptorCount = 1 rather than batched
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bool vkImageMutableFormatCostly{}; //!< [Adreno Proprietary/Freedreno] An indication that VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT is costly and should not be enabled unless absolutely necessary (Disables UBWC on Adreno GPUs)
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QuirkManager() = default;
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QuirkManager() = default;
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