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Handle unmapped blocks in CachedMappedBufferView
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@ -12,6 +12,12 @@ namespace skyline::gpu::interconnect::maxwell3d {
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if (address < blockMappingStartAddr || address >= blockMappingEndAddr) {
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u64 blockOffset{};
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std::tie(blockMapping, blockOffset) = ctx.channelCtx.asCtx->gmmu.LookupBlock(address);
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if (!blockMapping.valid()) {
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view = {};
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blockMappingEndAddr = 0;
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return;
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}
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blockMappingStartAddr = address - blockOffset;
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blockMappingEndAddr = blockMappingStartAddr + blockMapping.size();
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}
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