mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-27 17:05:28 +03:00
Use usagetracker to determine if pushbuffers need to flush the GPU
This commit is contained in:
parent
090151f0c3
commit
4bb2a41594
@ -156,10 +156,6 @@ namespace skyline::soc::gm20b {
|
||||
}
|
||||
|
||||
void ChannelGpfifo::Process(GpEntry gpEntry) {
|
||||
// Submit if required by the GpEntry, this is needed as some games dynamically generate pushbuffer contents
|
||||
if (gpEntry.sync == GpEntry::Sync::Wait)
|
||||
channelCtx.executor.Submit({}, *state.settings->useDirectMemoryImport);
|
||||
|
||||
if (!gpEntry.size) {
|
||||
// This is a GPFIFO control entry, all control entries have a zero length and contain no pushbuffers
|
||||
switch (gpEntry.opcode) {
|
||||
@ -172,6 +168,10 @@ namespace skyline::soc::gm20b {
|
||||
}
|
||||
|
||||
auto pushBufferMappedRanges{channelCtx.asCtx->gmmu.TranslateRange(gpEntry.Address(), gpEntry.size * sizeof(u32))};
|
||||
for (auto range : pushBufferMappedRanges) {
|
||||
if (channelCtx.executor.usageTracker.dirtyIntervals.Intersect(range))
|
||||
channelCtx.executor.Submit({}, true);
|
||||
|
||||
auto pushBuffer{[&]() -> span<u32> {
|
||||
if (pushBufferMappedRanges.size() == 1) {
|
||||
return pushBufferMappedRanges.front().cast<u32>();
|
||||
|
Loading…
Reference in New Issue
Block a user