Refactor HID Shared Memory

This commit refactors and reorders a lot of the HID Shared Memory from the previous commits to be in line with the rest of the codebase.
This commit is contained in:
◱ PixelyIon 2020-04-28 00:23:43 +05:30 committed by ◱ PixelyIon
parent b167abcdb7
commit 5fec7eefd0
19 changed files with 768 additions and 598 deletions

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@ -3,6 +3,8 @@
<option name="RIGHT_MARGIN" value="400" />
<option name="WRAP_WHEN_TYPING_REACHES_RIGHT_MARGIN" value="true" />
<option name="FORMATTER_TAGS_ENABLED" value="true" />
<option name="FORMATTER_ON_TAG" value="@fmt:on" />
<option name="FORMATTER_OFF_TAG" value="@fmt:off" />
<option name="SOFT_MARGINS" value="80,140" />
<JetCodeStyleSettings>
<option name="SPACE_BEFORE_TYPE_COLON" value="true" />

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@ -16,7 +16,7 @@ namespace skyline::audio {
i32 d; //!< The coefficient for the fourth index
};
// @formatter:off
// @fmt:off
constexpr std::array<LutEntry, 128> CurveLut0 = {{
{6600, 19426, 6722, 3}, {6479, 19424, 6845, 9}, {6359, 19419, 6968, 15}, {6239, 19412, 7093, 22},
{6121, 19403, 7219, 28}, {6004, 19391, 7345, 34}, {5888, 19377, 7472, 41}, {5773, 19361, 7600, 48},
@ -118,7 +118,7 @@ namespace skyline::audio {
{-76, 5004, 25919, 1912}, {-72, 4837, 25980, 2015}, {-67, 4673, 26035, 2120}, {-63, 4512, 26085, 2227},
{-58, 4354, 26130, 2338}, {-54, 4199, 26169, 2451}, {-50, 4046, 26202, 2568}, {-46, 3897, 26230, 2688},
{-42, 3751, 26253, 2811}, {-38, 3608, 26270, 2936}, {-34, 3467, 26281, 3064}, {-32, 3329, 26287, 3195}}};
// @formatter:on
// @fmt:on
std::vector<i16> Resampler::ResampleBuffer(const std::vector<i16> &inputBuffer, double ratio, u8 channelCount) {
auto step = static_cast<u32>(ratio * 0x8000);

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@ -5,7 +5,7 @@
#include "common.h"
#include "kernel/types/KSharedMemory.h"
#include "input/common.h"
#include "input/shared_mem.h"
namespace skyline::input {
/**

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@ -1,29 +0,0 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "npad.h"
namespace skyline::input {
/**
* @brief Encapsulates hid shared memory
*/
struct HidSharedMemory {
DebugPadSection debugPad; //!< The debug pad section
TouchScreenSection touchScreen; //!< The touch screen section
MouseSection mouse; //!< The mouse section
KeyboardSection keyboard; //!< The keyboard section
std::array<BasicXpadSection, 4> xpad; //!< The xpads section
HomeButtonSection homeButton; //!< The home button section
SleepButtonSection sleepButton; //!< The sleep button section
CaptureButtonSection captureButton; //!< The capture button section
std::array<InputDetectorSection, 16> inputDetector; //!< The input detectors section
u64 _pad0_[0x80 * 0x10]; //!< Unique pad (<5.0.0)
std::array<npad::NpadSection, constant::NpadCount> npad; //!< The npads section
GestureSection gesture; //!< The gesture section
ConsoleSixAxisSensorSection consoleSixAxisSensor; //!< The gyro/accel section
u64 _pad1_[0x7BC];
};
static_assert(sizeof(HidSharedMemory) == 0x40000);
}

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@ -5,392 +5,153 @@
#include "shared_mem.h"
namespace skyline {
namespace constant {
constexpr u32 NpadBatteryFull = 2; //!< The full battery state of an npad
constexpr u8 NpadCount = 10; //!< The number of npads in shared memory
}
namespace skyline::input::npad {
enum class NpadAxisId {
RX, //!< Right stick X
RY, //!< Right stick Y
LX, //!< Left stick X
LY //!< Left stick Y
};
namespace input::npad {
union NpadButton {
struct {
bool a : 1; //!< The A button
bool b : 1; //!< The B button
bool x : 1; //!< The X button
bool y : 1; //!< The Y button
bool l3 : 1; //!< The L3 button
bool r3 : 1; //!< The R3 button
bool l : 1; //!< The L trigger
bool r : 1; //!< The R button
bool zl : 1; //!< The ZL trigger
bool zr : 1; //!< The ZR trigger
bool plus : 1; //!< The + button
bool minus : 1; //!< The - button
bool dpadLeft : 1; //!< D-Pad left
bool dpadUp : 1; //!< D-Pad up
bool dpadRight : 1; //!< D-Pad right
bool dpadDown : 1; //!< D-Pad down
bool leftStickLeft : 1; //!< Left stick left
bool leftStickUp : 1; //!< Left stick up
bool leftStickRight : 1; //!< Left stick right
bool leftStickDown : 1; //!< Left stick down
bool rightStickLeft : 1; //!< Right stick left
bool rightStickUp : 1; //!< Right stick up
bool rightStickRight : 1; //!< Right stick right
bool rightStickDown : 1; //!< Right stick down
bool leftSL : 1; //!< Left Joy-Con SL button
bool leftSr : 1; //!< Left Joy-Con SR button
bool rightSl : 1; //!< Right Joy-Con SL button
bool rightSr : 1; //!< Right Joy-Con SR button
};
u64 raw;
};
static_assert(sizeof(NpadButton) == 0x8);
enum class NpadButtonState : bool {
Released = false, //!< Released button
Pressed = true //!< Pressed button
};
enum class NpadAxisId {
RX, //!< Right stick X
RY, //!< Right stick Y
LX, //!< Left stick X
LY //!< Left stick Y
};
/**
* @brief This enumerates all the possible IDs for an NPad (https://switchbrew.org/wiki/HID_services#NpadIdType)
*/
enum class NpadId : u32 {
Player1 = 0x0, //!< 1st Player
Player2 = 0x1, //!< 2nd Player
Player3 = 0x2, //!< 3rd Player
Player4 = 0x3, //!< 4th Player
Player5 = 0x4, //!< 5th Player
Player6 = 0x5, //!< 6th Player
Player7 = 0x6, //!< 7th Player
Player8 = 0x7, //!< 8th Player
Unknown = 0x10, //!< Unknown
Handheld = 0x20 //!< Handheld mode
};
enum class NpadButtonState : bool {
Released = false, //!< Released button
Pressed = true //!< Pressed button
/**
* @brief This enumerates all the orientations of the Joy-Con(s)
*/
enum class NpadJoyOrientation : u64 {
Vertical = 0, //!< The Joy-Con is held vertically
Horizontal = 1, //!< The Joy-Con is held horizontally
};
/**
* @brief This holds all the NPad styles (https://switchbrew.org/wiki/HID_services#NpadStyleTag)
*/
union NpadStyleSet {
struct {
bool proController : 1; //!< The Pro Controller
bool joyconHandheld : 1; //!< Joy-Cons in handheld mode
bool joyconDual : 1; //!< Joy-Cons in a pair
bool joyconLeft : 1; //!< Left Joy-Con only
bool joyconRight : 1; //!< Right Joy-Con only
bool gamecube : 1; //!< GameCube controller
bool palma : 1; //!< Poké Ball Plus controller
bool nes : 1; //!< NES controller
bool nesHandheld : 1; //!< NES controller in handheld mode
bool snes : 1; //!< SNES controller
};
u32 raw;
};
static_assert(sizeof(NpadStyleSet) == 0x4);
/**
* @brief Converts the ID of an npad to the index in shared memory
* @param id The ID of an npad
* @return The index in shared memory
*/
u32 NpadIdToIndex(NpadId id);
/**
* @brief Converts the index in shared memory to the ID of an npad
* @param id The index in shared memory
* @return The ID of the npad
*/
NpadId IndexToNpadId(u32 index);
class NpadDevice {
private:
NpadId id; //!< The ID of the npad
NpadControllerType controllerType{NpadControllerType::None}; //!< The type of controller
uint stateEntryIndex{}; //!< The index of the current state entry
NpadConnectionState connectionState{}; //!< The state of the connection
NpadSection &shmemSection; //!< The section in HID shared memory for this controller
/**
* @brief This holds the controller styles supported
* @brief Updates headers for a new shared memory entry
* @param controller The controller to operate on
* @param lastStateEntryIndex The index of the previous state entry
*/
union NpadStyleSet {
struct {
bool proController : 1; //!< The Pro Controller
bool joyconHandheld : 1; //!< Joy-Cons in handheld mode
bool joyconDual : 1; //!< Joy-Cons in a pair
bool joyconLeft : 1; //!< Left Joy-Con only
bool joyconRight : 1; //!< Right Joy-Con only
bool gamecube : 1; //!< GameCube controller
bool palma : 1; //!< Poké Ball Plus controller
bool nes : 1; //!< NES controller
bool nesHandheld : 1; //!< NES controller in handheld mode
bool snes : 1; //!< SNES controller
};
u32 raw;
};
static_assert(sizeof(NpadStyleSet) == 0x4);
void UpdateHeaders(NpadControllerInfo &controller, uint lastStateEntryIndex);
/**
* @brief This holds a Controller's ID (https://switchbrew.org/wiki/HID_services#NpadIdType)
* @return The controller device info appropriate for the controllers type
*/
enum class NpadId : u32 {
Player1 = 0x0, //!< 1st Player
Player2 = 0x1, //!< 2nd Player
Player3 = 0x2, //!< 3rd Player
Player4 = 0x3, //!< 4th Player
Player5 = 0x4, //!< 5th Player
Player6 = 0x5, //!< 6th Player
Player7 = 0x6, //!< 7th Player
Player8 = 0x7, //!< 8th Player
Unknown = 0x10, //!< Unknown
Handheld = 0x20 //!< Handheld mode
};
NpadControllerInfo &GetControllerDeviceInfo();
public:
bool supported{false}; //!< If the npad marked as supported
/**
* @brief This denotes the orientation of the Joy-Con(s)
* @param shmemSection A reference to the controllers shared memory region
* @param id The ID of the npad
*/
enum class NpadJoyOrientation : u64 {
Vertical = 0, //!< The Joy-Con is held vertically
Horizontal = 1, //!< The Joy-Con is held horizontally
Unset = 2 //!< Not set
};
NpadDevice(NpadSection &shmemSection, NpadId id);
/**
* @brief This denotes the assignment of the Joy-Con(s)
* @brief Sets the joycon assignment in shared memory
* @param assignment The assignment to set
*/
enum class NpadJoyAssignment : u32 {
Dual = 0, //!< Dual Joy-Cons
Single = 1, //!< Single Joy-Con
Unset = 2 //!< Not set
};
inline void SetAssignment(NpadJoyAssignment assignment) {
shmemSection.header.assignment = assignment;
}
/**
* @brief This denotes the colour read status of an npad
* @brief Connects a controller to the guest
* @param type The type of controller to connect
*/
enum class NpadColourReadStatus : u32 {
Success = 0, //!< Success
Invalid = 1, //!< Invalid color
Disconnected = 2 //!< Controller not connected
};
void Connect(NpadControllerType type);
/**
* @brief This denotes the type of an npad
* @brief Disconnects the controller from the guest
*/
enum class NpadControllerType {
None, //!< Nothing
ProController, //!< A Pro Controller
Handheld, //!< Handheld mode
JoyconDual, //!< Dual Joy-Cons
JoyconLeft, //!< Left Joy-Con
JoyconRight, //!< Right Joy-Con
Palma, //!< Poké Ball Plus
};
void Disconnect();
/**
* @brief This denotes the connection state of an npad
* @brief Changes a button's state on the virtual controller
* @param button The button work on
* @param state Whether to release or press the button
*/
union NpadConnectionState {
struct {
bool connected : 1; //!< Is connected
bool handheld : 1; //!< Is in handheld mode
bool leftJoyconConnected : 1; //!< Is the left Joy-Con connected
bool leftJoyconHandheld : 1; //!< Is the left Joy-Con handheld
bool rightJoyconConnected : 1; //!< Is the right Joy-Con connected
bool rightJoyconHandheld : 1; //!< Is the right Joy-Con handheld
};
u64 raw;
};
static_assert(sizeof(NpadConnectionState) == 0x8);
void SetButtonState(NpadButton button, NpadButtonState state);
/**
* @brief This denotes the device type of an npad
* @brief Sets an axis to a value on the virtual controller
* @param axis The axis to change
* @param value The value to use
*/
union NpadDeviceType {
struct {
bool fullKey : 1; //!< Pro/GC controller
bool handheld : 1; //!< Handheld mode
bool handheldLeft : 1; //!< Joy-Con/Famicom/NES left controller
bool handheldRight : 1; //!< Joy-Con/Famicom/NES right controller
bool joyconLeft : 1; //!< Left Joy-Con
bool joyconRight : 1; //!< Right Joy-Con
bool palma : 1; //!< Pokeball Plus controller
bool larkLeftFamicom : 1; //!< Famicom left Joy-Con
bool larkRightFamicom : 1;//!< Famicom right Joy-Con
bool larkLeftNES : 1; //!< NES left Joy-Con
bool larkRightNES : 1; //!< NES right Joy-Con
u32 _unk1_ : 4;
bool systemExt : 1; //!< Generic external controller
u32 _unk2_ : 14;
bool system : 1; //!< Generic controller
};
u32 raw;
};
static_assert(sizeof(NpadDeviceType) == 0x4);
void SetAxisValue(NpadAxisId axis, int value);
};
class CommonNpad {
private:
const DeviceState &state; //!< The state of the device
public:
NpadStyleSet supportedStyles{}; //!< The supported style sets
NpadJoyOrientation orientation{NpadJoyOrientation::Unset}; //!< The Joy-Con orientation to use
CommonNpad(const DeviceState &state);
/**
* @brief This denotes the system properties of the npad
* @brief Activates npad support
*/
union NpadSystemProperties {
struct {
bool powerInfo0Charging : 1; //!< Info 0 Charging
bool powerInfo1Charging : 1; //!< Info 1 Charging
bool powerInfo2Charging : 1; //!< Info 2 Charging
bool powerInfo0PowerConnected : 1; //!< Info 0 Connected
bool powerInfo1PowerConnected : 1; //!< Info 1 Connected
bool powerInfo2PowerConnected : 1; //!< Info 2 Connected
u64 _unk_ : 3;
bool unsupportedButtonPressedSystem : 1; //!< Unsupported buttons are pressed on system controller
bool unsupportedButtonPressedSystemExt : 1; //!< Unsupported buttons are pressed on system external controller
bool ABXYButtonOriented : 1; //!< Are the ABXY Buttons oriented
bool SLSRuttonOriented : 1; //!< Are the SLSR Buttons oriented
bool plusButtonCapability : 1; //!< Does the + button exist
bool minusButtonCapability : 1; //!< Does the - button exist
bool directionalButtonsSupported : 1; //!< Does the controller have a D-Pad
};
u64 raw;
};
static_assert(sizeof(NpadSystemProperties) == 0x8);
/**
* @brief This denotes the system button properties of the npad
*/
union NpadSystemButtonProperties {
struct {
bool unintendedHomeButtonInputProtectionEnabled : 1; //!< Is unintended home button input protection enabled
};
u32 raw;
};
static_assert(sizeof(NpadSystemButtonProperties) == 0x4);
/**
* @brief This denotes the colour of an npad
*/
struct NpadColour {
u32 bodyColour; //!< The body colour
u32 buttonColour; //!< The button colour
};
static_assert(sizeof(NpadColour) == 0x8);
/**
* @brief This is the header of an npad entry
*/
struct NpadHeader {
NpadStyleSet styles; //!< The style set
NpadJoyAssignment assignment; //!< The pad assignment
NpadColourReadStatus singleColourStatus; //!< The single colour status
NpadColour singleColour; //!< The colours
NpadColourReadStatus dualColourStatus; //!< The dual colour status
NpadColour rightColour; //!< The right colours
NpadColour leftColour; //!< The left colours
};
static_assert(sizeof(NpadHeader) == 0x28);
/**
* @brief This contains controller input data
*/
struct NpadController {
NpadButton buttons; //!< The pressed buttons
u32 leftX; //!< The left stick X
u32 leftY; //!< The left stick Y
u32 rightX; //!< The right stick X
u32 rightY; //!< The right stick Y
};
static_assert(sizeof(NpadController) == 0x18);
/**
* @brief This contains info about controller input data
*/
struct NpadControllerState {
u64 globalTimestamp; //!< The global timestamp
u64 localTimestamp; //!< The local timestamp
NpadController controller; //!< The npad controller
NpadConnectionState status; //!< The npad connection status
};
static_assert(sizeof(NpadControllerState) == 0x30);
/**
* @brief This contains all the input states
*/
struct NpadControllerInfo {
CommonHeader header; //!< The common data header
std::array<NpadControllerState, 17> state; //!< The npad state
};
static_assert(sizeof(NpadControllerInfo) == 0x350);
/**
* @brief An npad section in shared memory
*/
struct NpadSection {
NpadHeader header; //!< The npad header
NpadControllerInfo fullKeyController; //!< The full key controller
NpadControllerInfo handheldController; //!< The handheld controller
NpadControllerInfo dualController; //!< The dual Joy-Con controller
NpadControllerInfo leftController; //!< The left Joy-Con controller
NpadControllerInfo rightController; //!< The right Joy-Con controller
NpadControllerInfo pokeballController; //!< The Pokeball Plus controller
NpadControllerInfo systemExtController; //!< The system external controller
u64 _unk_[0xE1 * 6]; //!< Unused sixaxis data
NpadDeviceType deviceType; //!< The device type
u32 _pad0_;
NpadSystemProperties properties; //!< The system properties
NpadSystemButtonProperties buttonProperties; //!< The button properties
u32 batteryLevel[3]; //!< The battery level reported
u32 _pad1_[0x395];
};
static_assert(sizeof(NpadSection) == 0x5000);
/**
* @brief Converts the ID of an npad to the index in shared memory
* @param id The ID of an npad
* @return The index in shared memory
*/
u32 NpadIdToIndex(NpadId id);
/**
* @brief Converts the index in shared memory to the ID of an npad
* @param id The index in shared memory
* @return The ID of the npad
*/
NpadId IndexToNpadId(u32 index);
class NpadDevice {
private:
NpadId id; //!< The ID of the npad
NpadControllerType controllerType{NpadControllerType::None}; //!< The type of controller
uint stateEntryIndex{}; //!< The index of the current state entry
NpadConnectionState connectionState{}; //!< The state of the connection
NpadSection &shmemSection; //!< The section in HID shared memory for this controller
/**
* @brief Updates headers for a new shared memory entry
* @param controller The controller to operate on
* @param lastStateEntryIndex The index of the previous state entry
*/
void UpdateHeaders(NpadControllerInfo &controller, uint lastStateEntryIndex);
/**
* @return The controller device info appropriate for the controllers type
*/
NpadControllerInfo &GetControllerDeviceInfo();
public:
bool supported{false}; //!< If the npad marked as supported
/**
* @param shmemSection A reference to the controllers shared memory region
* @param id The ID of the npad
*/
NpadDevice(NpadSection &shmemSection, NpadId id);
/**
* @brief Sets the joycon assignment in shared memory
* @param assignment The assignment to set
*/
inline void SetAssignment(NpadJoyAssignment assignment) {
shmemSection.header.assignment = assignment;
}
/**
* @brief Connects a controller to the guest
* @param type The type of controller to connect
*/
void Connect(NpadControllerType type);
/**
* @brief Disconnects the controller from the guest
*/
void Disconnect();
/**
* @brief Changes a button's state on the virtual controller
* @param button The button work on
* @param state Whether to release or press the button
*/
void SetButtonState(NpadButton button, NpadButtonState state);
/**
* @brief Sets an axis to a value on the virtual controller
* @param axis The axis to change
* @param value The value to use
*/
void SetAxisValue(NpadAxisId axis, int value);
};
class CommonNpad {
private:
const DeviceState &state; //!< The state of the device
public:
NpadStyleSet supportedStyles{}; //!< The supported style sets
NpadJoyOrientation orientation{NpadJoyOrientation::Unset}; //!< The Joy-Con orientation to use
CommonNpad(const DeviceState &state);
/**
* @brief Activates npad support
*/
void Activate();
};
}
void Activate();
};
}

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@ -0,0 +1,27 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief The structure of an entry for BasicXpad (https://switchbrew.org/wiki/HID_Shared_Memory#BasicXpadState)
*/
struct BasicXpadState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 _unk_[0x4];
};
static_assert(sizeof(BasicXpadState) == 0x28);
/**
* @brief The structure of the BasicXpad section (https://switchbrew.org/wiki/HID_Shared_Memory#BasicXpad)
*/
struct BasicXpadSection {
CommonHeader header; //!< The header for this section
std::array<BasicXpadState, constant::HidEntryCount> entries; //!< An array of all of the entries
u64 _pad_[0x27];
};
static_assert(sizeof(BasicXpadSection) == 0x400);
}

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@ -0,0 +1,27 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief The state structure for all Button sections (HomeButton, SleepButton, CaptureButton)
*/
struct ButtonState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 _unk_[0x2];
};
static_assert(sizeof(ButtonState) == 0x18);
/**
* @brief The section structure for all Button sections (HomeButton, SleepButton, CaptureButton)
*/
struct ButtonSection {
CommonHeader header; //!< The header for this section
std::array<ButtonState, constant::HidEntryCount> entries; //!< An array of all of the entries
u64 _pad_[0x9];
};
static_assert(sizeof(ButtonSection) == 0x200);
}

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@ -0,0 +1,22 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief The structure of the ConsoleSixAxisSensor section (https://switchbrew.org/wiki/HID_Shared_Memory#ConsoleSixAxisSensor)
* @note This is seemingly used to calibrate the gyroscope bias values over time
*/
struct ConsoleSixAxisSensorSection {
u64 timestamp; //!< The timestamp in samples
bool resting; //!< If the sensors are at rest or not (The calibration is performed when the devices are at rest)
u8 _pad0_[0x3];
u32 verticalizationError; //!< The error in verticalization ?
u32 gyroBias[3]; //!< The gyroscope's sensor bias in all axis
u32 _pad1_;
};
static_assert(sizeof(ConsoleSixAxisSensorSection) == 0x20);
}

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@ -0,0 +1,27 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief The structure of an entry for DebugPad (https://switchbrew.org/wiki/HID_Shared_Memory#DebugPadState)
*/
struct DebugPadState {
u64 timestamp; //!< The total timestamp in ticks
u8 _unk_[0x20];
};
static_assert(sizeof(DebugPadState) == 0x28);
/**
* @brief The structure of the DebugPad section (https://switchbrew.org/wiki/HID_Shared_Memory#DebugPad)
*/
struct DebugPadSection {
CommonHeader header; //!< The header for this section
std::array<DebugPadState, constant::HidEntryCount> entries; //!< An array of all of the entries
u64 _pad_[0x27];
};
static_assert(sizeof(DebugPadSection) == 0x400);
}

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@ -0,0 +1,27 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief The structure of an entry for Gesture (https://switchbrew.org/wiki/HID_Shared_Memory#GestureState)
*/
struct GestureState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 _unk_[0xC];
};
static_assert(sizeof(GestureState) == 0x68);
/**
* @brief The structure of the Gesture section (https://switchbrew.org/wiki/HID_Shared_Memory#Gesture)
*/
struct GestureSection {
CommonHeader header; //!< The header for this section
std::array<GestureState, constant::HidEntryCount> entries; //!< An array of all of the entries
u64 _pad_[0x1F];
};
static_assert(sizeof(GestureSection) == 0x800);
}

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@ -0,0 +1,27 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief The structure of an entry for InputDetector (https://switchbrew.org/wiki/HID_Shared_Memory#InputDetectorState)
*/
struct InputDetectorState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 _unk_[0x2];
};
static_assert(sizeof(InputDetectorState) == 0x18);
/**
* @brief The structure of the InputDetector section (https://switchbrew.org/wiki/HID_Shared_Memory#InputDetector)
*/
struct InputDetectorSection {
CommonHeader header; //!< The header for this section
std::array<InputDetectorState, 2> entries; //!< An array of all of the entries
u64 _pad_[0x6];
};
static_assert(sizeof(InputDetectorSection) == 0x80);
}

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@ -0,0 +1,50 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief This enumerates all the modifier keys that can be used
*/
union ModifierKey {
struct {
bool LControl : 1; //!< Left Control Key
bool LShift : 1; //!< Left Shift Key
bool LAlt : 1; //!< Left Alt Key
bool LWindows : 1; //!< Left Windows Key
bool RControl : 1; //!< Right Control Key
bool RShift : 1; //!< Right Shift Key
bool RAlt : 1; //!< Right Alt Key
bool RWindows : 1; //!< Right Windows Key
bool CapsLock : 1; //!< Caps-Lock Key
bool ScrLock : 1; //!< Scroll-Lock Key
bool NumLock : 1; //!< Num-Lock Key
};
u64 raw;
};
/**
* @brief The structure of an entry for Keyboard (https://switchbrew.org/wiki/HID_Shared_Memory#KeyboardState)
*/
struct KeyboardState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 localTimestamp; //!< The local timestamp in samples
ModifierKey modifers; //!< The state of any modifier keys
std::bitset<256> keysDown; //!< A bit-array of the state of all the keys
};
static_assert(sizeof(KeyboardState) == 0x38);
/**
* @brief The structure of the Keyboard section (https://switchbrew.org/wiki/HID_Shared_Memory#Keyboard)
*/
struct KeyboardSection {
CommonHeader header;
std::array<KeyboardState, constant::HidEntryCount> entries;
u64 _pad_[0x5];
};
static_assert(sizeof(KeyboardSection) == 0x400);
}

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@ -0,0 +1,38 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief The structure of an entry for Mouse (https://switchbrew.org/wiki/HID_Shared_Memory#MouseState)
*/
struct MouseState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 localTimestamp; //!< The local timestamp in samples
u32 positionX; //!< The X position of the mouse
u32 positionY; //!< The Y position of the mouse
u32 deltaX; //!< The change in the X-axis value
u32 deltaY; //!< The change in the Y-axis value
u32 scrollChangeY; //!< The amount scrolled in the Y-axis since the last entry
u32 scrollChangeX; //!< The amount scrolled in the X-axis since the last entry
std::bitset<64> buttons; //!< The state of the mouse buttons as a bit-array
};
static_assert(sizeof(MouseState) == 0x30);
/**
* @brief The structure of the Mouse section (https://switchbrew.org/wiki/HID_Shared_Memory#Mouse)
*/
struct MouseSection {
CommonHeader header; //!< The header for this section
std::array<MouseState, constant::HidEntryCount> entries; //!< An array of all of the entries
u64 _pad_[0x16];
};
static_assert(sizeof(MouseSection) == 0x400);
}

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@ -0,0 +1,289 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
// @fmt:off
/**
* @brief This enumerates all of the types of an NPad controller
*/
enum class NpadControllerType : u32 {
None = 0, //!< No Controller
ProController = 0b1, //!< Pro Controller
Handheld = 0b10, //!< Handheld Controllers
JoyconDual = 0b100, //!< Dual Joy-Cons Controller
JoyconLeft = 0b1000, //!< Left Joy-Con Controller
JoyconRight = 0b10000, //!< Right Joy-Con Controller
};
// @fmt:on
/**
* @brief This enumerates all the possible assignments of the Joy-Con(s)
*/
enum class NpadJoyAssignment : u32 {
Dual = 0, //!< Dual Joy-Cons
Single = 1, //!< Single Joy-Con
};
/**
* @brief This enumerates the status codes for reading NPad colors
*/
enum class NpadColorReadStatus : u32 {
Success = 0, //!< The color was read successfully
Invalid = 1, //!< The color read in wasn't valid
Disconnected = 2 //!< The controller isn't connected
};
/**
* @brief This structure stores the color of a controller
*/
struct NpadColor {
u32 bodyColor; //!< The color of the controller's body
u32 buttonColor; //!< The color of the controller's buttons
};
static_assert(sizeof(NpadColor) == 0x8);
/**
* @brief The structure of the NPad headers (https://switchbrew.org/wiki/HID_Shared_Memory#NpadStateHeader)
*/
struct NpadHeader {
NpadControllerType type; //!< The type of this controller
NpadJoyAssignment assignment; //!< The Joy-Con assignment of this controller
NpadColorReadStatus singleColorStatus; //!< The status of reading color from a single controller (Single Joy-Con or Pro Controller)
NpadColor singleColor; //!< The color of the single controller
NpadColorReadStatus dualColorStatus; //!< The status of reading color from dual controllers (Dual Joy-Cons)
NpadColor rightColor; //!< The color of the right Joy-Con
NpadColor leftColor; //!< The color of the left Joy-Con
};
static_assert(sizeof(NpadHeader) == 0x28);
/**
* @brief This is a bit-field of all the buttons on an NPad (https://switchbrew.org/wiki/HID_Shared_Memory#NpadButton)
*/
union NpadButton {
struct {
bool a : 1; //!< The A button
bool b : 1; //!< The B button
bool x : 1; //!< The X button
bool y : 1; //!< The Y button
bool leftStick : 1; //!< The Left-Stick button
bool rightStick : 1; //!< The Right-Stick button
bool l : 1; //!< The L trigger
bool r : 1; //!< The R button
bool zl : 1; //!< The ZL trigger
bool zr : 1; //!< The ZR trigger
bool plus : 1; //!< The + button
bool minus : 1; //!< The - button
bool dpadLeft : 1; //!< D-Pad left
bool dpadUp : 1; //!< D-Pad up
bool dpadRight : 1; //!< D-Pad right
bool dpadDown : 1; //!< D-Pad down
bool leftStickLeft : 1; //!< Left stick left
bool leftStickUp : 1; //!< Left stick up
bool leftStickRight : 1; //!< Left stick right
bool leftStickDown : 1; //!< Left stick down
bool rightStickLeft : 1; //!< Right stick left
bool rightStickUp : 1; //!< Right stick up
bool rightStickRight : 1; //!< Right stick right
bool rightStickDown : 1; //!< Right stick down
bool leftSL : 1; //!< Left Joy-Con SL button
bool leftSr : 1; //!< Left Joy-Con SR button
bool rightSl : 1; //!< Right Joy-Con SL button
bool rightSr : 1; //!< Right Joy-Con SR button
};
u64 raw;
};
static_assert(sizeof(NpadButton) == 0x8);
/**
* @brief This structure holds data about the state of the connection with the controller
*/
union NpadConnectionState {
struct {
bool connected : 1; //!< If the controller is connected
bool handheld : 1; //!< If the controller is in handheld mode
bool leftJoyconConnected : 1; //!< If the left Joy-Con is connected
bool leftJoyconHandheld : 1; //!< If the left Joy-Con is handheld
bool rightJoyconConnected : 1; //!< If the right Joy-Con is connected
bool rightJoyconHandheld : 1; //!< If the right Joy-Con is handheld
};
u64 raw;
};
static_assert(sizeof(NpadConnectionState) == 0x8);
/**
* @brief This structure contains data about the controller's current state (https://switchbrew.org/wiki/HID_Shared_Memory#NpadHandheldState)
*/
struct NpadControllerState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 localTimestamp; //!< The local timestamp in samples
NpadButton buttons; //!< The state of the buttons
i32 leftX; //!< The left stick X (32768 to -32768)
i32 leftY; //!< The left stick Y (32768 to -32768)
i32 rightX; //!< The right stick X (32768 to -32768)
i32 rightY; //!< The right stick Y (32768 to -32768)
NpadConnectionState status; //!< The connection status of the controller
};
static_assert(sizeof(NpadControllerState) == 0x30);
/**
* @brief This structure contains the header and entries for the controller input
*/
struct NpadControllerInfo {
CommonHeader header; //!< The header for this controller
std::array<NpadControllerState, constant::HidEntryCount> state; //!< An array of all of the entries
};
static_assert(sizeof(NpadControllerInfo) == 0x350);
/**
* @brief This structure is used to hold a single sample of 3D data from the IMU
*/
struct SixaxisVector {
float x; //!< The data in the X-axis
float y; //!< The data in the Y-axis
float z; //!< The data in the Z-axis
};
static_assert(sizeof(SixaxisVector) == 0xC);
/**
* @brief This structure contains data about the state of the controller's IMU (Sixaxis) (https://switchbrew.org/wiki/HID_Shared_Memory#NpadSixAxisSensorHandheldState)
*/
struct NpadSixaxisState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 _unk0_;
u64 localTimestamp; //!< The local timestamp in samples
SixaxisVector accelerometer; //!< The data from the accelerometer
SixaxisVector gyroscope; //!< The data from the gyroscope
SixaxisVector _unk1_; //!< The data from an unknown sensor
std::array<SixaxisVector, 3> orientation; //!< The orientation basis data as a matrix
u64 _unk2_; //!< This is always 1
};
static_assert(sizeof(NpadSixaxisState) == 0x68);
/**
* @brief This structure contains header and entries for the IMU (Sixaxis) data
*/
struct NpadSixaxisInfo {
CommonHeader header; //!< The header for the controller's IMU data
std::array<NpadSixaxisState, constant::HidEntryCount> state; //!< An array of all of the entries
};
static_assert(sizeof(NpadSixaxisInfo) == 0x708);
/**
* @brief This is a bit-field of all the device types (https://switchbrew.org/wiki/HID_services#DeviceType)
*/
union NpadDeviceType {
struct {
bool fullKey : 1; //!< Pro/GC controller
bool debugPad : 1; //!< Debug controller
bool handheldLeft : 1; //!< Left Joy-Con controller in handheld mode
bool handheldRight : 1; //!< Right Joy-Con controller in handheld mode
bool joyconLeft : 1; //!< Left Joy-Con controller
bool joyconRight : 1; //!< Right Joy-Con controller
bool palma : 1; //!< Poké Ball Plus controller
bool famicomLeft : 1; //!< Famicom left controller
bool famicomRight : 1;//!< Famicom right controller
bool nesLeft : 1; //!< NES left controller
bool nesRight : 1; //!< NES right controller
bool handheldFamicomLeft : 1; //!< Famicom left controller in handheld mode
bool handheldFamicomRight : 1;//!< Famicom right controller in handheld mode
bool handheldNesLeft : 1; //!< NES left controller in handheld mode
bool handheldNesRight : 1; //!< NES right controller in handheld mode
bool lucia : 1; //!< SNES controller
u32 _unk_ : 15;
bool system : 1; //!< Generic controller
};
u32 raw;
};
static_assert(sizeof(NpadDeviceType) == 0x4);
/**
* @brief This structure holds the system properties of this NPad (https://switchbrew.org/wiki/HID_Shared_Memory#NpadSystemProperties)
*/
union NpadSystemProperties {
struct {
bool singleCharging : 1; //!< Info 0 Charging
bool leftCharging : 1; //!< Info 1 Charging
bool rightCharging : 1; //!< Info 2 Charging
bool singlePowerConnected : 1; //!< Info 0 Connected
bool leftPowerConnected : 1; //!< Info 1 Connected
bool rightPowerConnected : 1; //!< Info 2 Connected
u64 _unk_ : 3;
bool unsupportedButtonPressedSystem : 1; //!< Unsupported buttons are pressed on system controller
bool unsupportedButtonPressedSystemExt : 1; //!< Unsupported buttons are pressed on system external controller
bool ABXYButtonOriented : 1; //!< Are the ABXY Buttons oriented
bool SLSRuttonOriented : 1; //!< Are the SLSR Buttons oriented
bool plusButtonCapability : 1; //!< Does the + button exist
bool minusButtonCapability : 1; //!< Does the - button exist
bool directionalButtonsSupported : 1; //!< Does the controller have a D-Pad
};
u64 raw;
};
static_assert(sizeof(NpadSystemProperties) == 0x8);
/**
* @brief This structure holds data about the System Buttons (Home, Sleep and Capture) on an NPad (https://switchbrew.org/wiki/HID_Shared_Memory#NpadSystemButtonProperties)
*/
union NpadSystemButtonProperties {
struct {
bool unintendedHomeButtonInputProtectionEnabled : 1; //!< If the Unintended Home Button Input Protection is enabled or not
};
u32 raw;
};
static_assert(sizeof(NpadSystemButtonProperties) == 0x4);
/**
* @brief This enumerates all the possible values for the NPad's battery level
*/
enum class NpadBatteryLevel : u32 {
Empty = 0, //!< The battery is empty
Low = 1, //!< The battery is nearly empty
Medium = 2, //!< The battery is fairly full
High = 3, //!< The battery is almost full
Full = 4, //!< The battery is 100% full
};
/**
* @brief The structure of the Npad section (https://switchbrew.org/wiki/HID_Shared_Memory#NpadState)
*/
struct NpadSection {
NpadHeader header; //!< The header for this section
NpadControllerInfo fullKeyController; //!< The Pro/GC controller data
NpadControllerInfo handheldController; //!< The Handheld controller data
NpadControllerInfo dualController; //!< The Dual Joy-Con controller data
NpadControllerInfo leftController; //!< The Left Joy-Con controller data
NpadControllerInfo rightController; //!< The Right Joy-Con controller data
NpadControllerInfo palmaController; //!< The Poké Ball Plus controller data
NpadControllerInfo systemExtController; //!< The System External controller data
NpadSixaxisInfo fullKeySixaxis; //!< The Pro/GC IMU data
NpadSixaxisInfo handheldSixaxis; //!< The Handheld IMU data
NpadSixaxisInfo dualLeftSixaxis; //!< The Left Joy-Con in dual mode IMU data
NpadSixaxisInfo dualRightSixaxis; //!< The Left Joy-Con in dual mode IMU data
NpadSixaxisInfo leftSixaxis; //!< The Left Joy-Con IMU data
NpadSixaxisInfo rightSixaxis; //!< The Right Joy-Con IMU data
NpadDeviceType deviceType; //!< The device type of this controller
u32 _pad0_;
NpadSystemProperties systemProperties; //!< The system properties of this controller
NpadSystemButtonProperties buttonProperties; //!< The system button properties of this controller
NpadBatteryLevel batteryLevel[3]; //!< The battery level of this controller
u32 _pad1_[0x395];
};
static_assert(sizeof(NpadSection) == 0x5000);
}

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@ -0,0 +1,50 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "common.h"
namespace skyline::input {
/**
* @brief This structure holds information about a single touch point
*/
struct TouchScreenStateData {
u64 timestamp; //!< The timestamp in samples
u32 _pad0_;
u32 index; //!< The index of this touch
u32 positionX; //!< The X position of this touch
u32 positionY; //!< The Y position of this touch
u32 diameterX; //!< The diameter of the touch on the X-axis
u32 diameterY; //!< The diameter of the touch on the Y-axis
u32 angle; //!< The angle of the touch
u32 _pad1_;
};
static_assert(sizeof(TouchScreenStateData) == 0x28);
/**
* @brief The structure of an entry for TouchScreen (https://switchbrew.org/wiki/HID_Shared_Memory#TouchScreenState)
*/
struct TouchScreenState {
u64 globalTimestamp; //!< The global timestamp in samples
u64 localTimestamp; //!< The local timestamp in samples
u64 touchCount; //!< The amount of active touch instances
std::array<TouchScreenStateData, 16> data;
};
static_assert(sizeof(TouchScreenState) == 0x298);
/**
* @brief The structure of the TouchScreen section (https://switchbrew.org/wiki/HID_Shared_Memory#TouchScreen)
*/
struct TouchScreenSection {
CommonHeader header; //!< The header for this section
std::array<TouchScreenState, constant::HidEntryCount> entries; //!< An array of all of the entries
u64 _pad_[0x79];
};
static_assert(sizeof(TouchScreenSection) == 0x3000);
}

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@ -0,0 +1,28 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include <array>
#include <common.h>
namespace skyline {
namespace constant {
constexpr u8 HidEntryCount = 17; //!< The amount of entries in each HID device
constexpr u8 NpadCount = 10; //!< The number of npads in shared memory
constexpr u32 NpadBatteryFull = 2; //!< The full battery state of an npad
}
namespace input {
/**
* @brief This is the common part of the header for all sections
*/
struct CommonHeader {
u64 timestamp; //!< The timestamp of the latest entry in ticks
u64 entryCount; //!< The number of entries (17)
u64 currentEntry; //!< The index of the latest entry
u64 maxEntry; //!< The maximum entry index (16)
};
static_assert(sizeof(CommonHeader) == 0x20);
}
}

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@ -3,214 +3,38 @@
#pragma once
#include <array>
#include <common.h>
#include "sections/DebugPad.h"
#include "sections/TouchScreen.h"
#include "sections/Mouse.h"
#include "sections/Keyboard.h"
#include "sections/BasicXpad.h"
#include "sections/Button.h"
#include "sections/InputDetector.h"
#include "sections/Npad.h"
#include "sections/Gesture.h"
#include "sections/ConsoleSixAxisSensor.h"
namespace skyline {
namespace constant {
constexpr u8 HidEntryCount = 17; //!< The amount of state entries in each hid device
}
namespace input {
struct CommonHeader {
u64 timestamp;
u64 entryCount;
u64 currentEntry;
u64 maxEntry;
/**
* @brief This encapsulates HID Shared Memory (https://switchbrew.org/wiki/HID_Shared_Memory)
*/
struct HidSharedMemory {
DebugPadSection debugPad; //!< The DebugPad section (https://switchbrew.org/wiki/HID_Shared_Memory#DebugPad)
TouchScreenSection touchScreen; //!< The TouchScreen section (https://switchbrew.org/wiki/HID_Shared_Memory#TouchScreen)
MouseSection mouse; //!< The Mouse section (https://switchbrew.org/wiki/HID_Shared_Memory#Mouse)
KeyboardSection keyboard; //!< The Keyboard section (https://switchbrew.org/wiki/HID_Shared_Memory#Keyboard)
std::array<BasicXpadSection, 4> xpad; //!< The XPad (XBOX Pad) section (https://switchbrew.org/wiki/HID_Shared_Memory#BasicXpad)
ButtonSection homeButton; //!< The HomeButton section (https://switchbrew.org/wiki/HID_Shared_Memory#HomeButton)
ButtonSection sleepButton; //!< The SleepButton section (https://switchbrew.org/wiki/HID_Shared_Memory#SleepButton)
ButtonSection captureButton; //!< The CaptureButton section (https://switchbrew.org/wiki/HID_Shared_Memory#CaptureButton)
std::array<InputDetectorSection, 16> inputDetector; //!< The InputDetector section (https://switchbrew.org/wiki/HID_Shared_Memory#InputDetector)
u64 _pad0_[0x80 * 0x10]; //!< This was UniquePad in FW 5.0.0 and below but has been removed (https://switchbrew.org/wiki/HID_Shared_Memory#UniquePad)
std::array<NpadSection, constant::NpadCount> npad; //!< The NPad (Nintendo Pad) section (https://switchbrew.org/wiki/HID_Shared_Memory#Npad)
GestureSection gesture; //!< The Gesture section (https://switchbrew.org/wiki/HID_Shared_Memory#Gesture)
ConsoleSixAxisSensorSection consoleSixAxisSensor; //!< The SixAxis (Gyroscope/Accelerometer) section on FW 5.0.0 and above (https://switchbrew.org/wiki/HID_Shared_Memory#ConsoleSixAxisSensor)
u64 _pad1_[0x7BC];
};
static_assert(sizeof(CommonHeader) == 0x20);
struct DebugPadState {
u64 timestamp;
u8 _unk_[0x20];
};
static_assert(sizeof(DebugPadState) == 0x28);
struct DebugPadSection {
CommonHeader header;
std::array<DebugPadState, constant::HidEntryCount> state;
u64 _pad_[0x27];
};
static_assert(sizeof(DebugPadSection) == 0x400);
struct TouchScreenStateData {
u64 timestamp;
u32 _pad0_;
u32 index;
u32 positionX;
u32 positionY;
u32 diameterX;
u32 diameterY;
u32 angle;
u32 _pad1_;
};
static_assert(sizeof(TouchScreenStateData) == 0x28);
struct TouchScreenState {
u64 globalTimestamp;
u64 localTimestamp;
u64 touchCount;
std::array<TouchScreenStateData, 16> data;
};
static_assert(sizeof(TouchScreenState) == 0x298);
struct TouchScreenSection {
CommonHeader header;
std::array<TouchScreenState, constant::HidEntryCount> state;
u64 _pad_[0x79];
};
static_assert(sizeof(TouchScreenSection) == 0x3000);
struct MouseState {
u64 globalTimestamp;
u64 localTimestamp;
u32 positionX;
u32 positionY;
u32 changeX;
u32 changeY;
u32 scrollChangeY;
u32 scrollChangeX;
u64 buttons;
};
static_assert(sizeof(MouseState) == 0x30);
struct MouseSection {
CommonHeader header;
std::array<MouseState, constant::HidEntryCount> state;
u64 _pad_[22];
};
static_assert(sizeof(MouseSection) == 0x400);
struct KeyboardState {
u64 globalTimestamp;
u64 localTimestamp;
u64 modifers;
u64 keysDown[4];
};
static_assert(sizeof(KeyboardState) == 0x38);
struct KeyboardSection {
CommonHeader header;
std::array<KeyboardState, constant::HidEntryCount> state;
u64 _pad_[5];
};
static_assert(sizeof(KeyboardSection) == 0x400);
struct BasicXpadState {
u64 globalTimestamp;
u64 _unk_[4];
};
static_assert(sizeof(BasicXpadState) == 0x28);
struct BasicXpadSection {
CommonHeader header;
std::array<BasicXpadState, constant::HidEntryCount> state;
u64 _pad_[39];
};
static_assert(sizeof(BasicXpadSection) == 0x400);
struct HomeButtonState {
u64 globalTimestamp;
u64 _unk_[2];
};
static_assert(sizeof(HomeButtonState) == 0x18);
struct HomeButtonSection {
CommonHeader header;
std::array<HomeButtonState, constant::HidEntryCount> state;
u64 _pad_[9];
};
static_assert(sizeof(HomeButtonSection) == 0x200);
struct SleepButtonState {
u64 globalTimestamp;
u64 _unk_[2];
};
static_assert(sizeof(SleepButtonState) == 0x18);
struct SleepButtonSection {
CommonHeader header;
std::array<SleepButtonState, constant::HidEntryCount> state;
u64 _pad_[9];
};
static_assert(sizeof(SleepButtonSection) == 0x200);
struct CaptureButtonState {
u64 globalTimestamp;
u64 _unk_[2];
};
static_assert(sizeof(CaptureButtonState) == 0x18);
struct CaptureButtonSection {
CommonHeader header;
std::array<CaptureButtonState, constant::HidEntryCount> state;
u64 _pad_[9];
};
static_assert(sizeof(CaptureButtonSection) == 0x200);
struct InputDetectorState {
u64 globalTimestamp;
u64 _unk_[2];
};
static_assert(sizeof(InputDetectorState) == 0x18);
struct InputDetectorSection {
CommonHeader header;
std::array<InputDetectorState, 2> state;
u64 _pad_[6];
};
static_assert(sizeof(InputDetectorSection) == 0x80);
struct GestureState {
u64 globalTimestamp;
u64 _unk_[12];
};
static_assert(sizeof(GestureState) == 0x68);
struct GestureSection {
CommonHeader header;
std::array<GestureState, constant::HidEntryCount> state;
u64 _pad_[31];
};
static_assert(sizeof(GestureSection) == 0x800);
struct ConsoleSixAxisSensorSection {
u64 timestamp;
bool resting : 1;
u32 _pad0_ : 3;
u32 verticalizationError;
u32 gyroBias[3];
u32 _pad1_;
};
static_assert(sizeof(ConsoleSixAxisSensorSection) == 0x20);
static_assert(sizeof(HidSharedMemory) == 0x40000);
}
}

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@ -236,8 +236,8 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback {
KeyEvent.KEYCODE_BUTTON_B to NpadButton.B,
KeyEvent.KEYCODE_BUTTON_X to NpadButton.X,
KeyEvent.KEYCODE_BUTTON_Y to NpadButton.Y,
KeyEvent.KEYCODE_BUTTON_THUMBL to NpadButton.L3,
KeyEvent.KEYCODE_BUTTON_THUMBR to NpadButton.R3,
KeyEvent.KEYCODE_BUTTON_THUMBL to NpadButton.LeftStick,
KeyEvent.KEYCODE_BUTTON_THUMBR to NpadButton.RightStick,
KeyEvent.KEYCODE_BUTTON_L1 to NpadButton.L,
KeyEvent.KEYCODE_BUTTON_R1 to NpadButton.R,
KeyEvent.KEYCODE_BUTTON_L2 to NpadButton.ZL,

View File

@ -13,8 +13,8 @@ enum class NpadButton : ButtonId {
B,
X,
Y,
L3,
R3,
LeftStick,
RightStick,
L,
R,
ZL,