From 7491178a9ef14477e528236496b44d81e3e40e1a Mon Sep 17 00:00:00 2001 From: Billy Laws Date: Fri, 21 Oct 2022 22:07:00 +0100 Subject: [PATCH] Pass base array layer to texture views --- app/src/main/cpp/skyline/gpu/texture_manager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/app/src/main/cpp/skyline/gpu/texture_manager.cpp b/app/src/main/cpp/skyline/gpu/texture_manager.cpp index 303d5e46..4abde480 100644 --- a/app/src/main/cpp/skyline/gpu/texture_manager.cpp +++ b/app/src/main/cpp/skyline/gpu/texture_manager.cpp @@ -57,6 +57,7 @@ namespace skyline::gpu { .aspectMask = guestTexture.aspect, .baseMipLevel = guestTexture.viewMipBase, .levelCount = guestTexture.viewMipCount, + .baseArrayLayer = guestTexture.baseArrayLayer, .layerCount = guestTexture.GetViewLayerCount(), }, guestTexture.format, guestTexture.swizzle); } else { @@ -96,6 +97,7 @@ namespace skyline::gpu { .aspectMask = guestTexture.aspect, .baseMipLevel = guestTexture.viewMipBase, .levelCount = guestTexture.viewMipCount, + .baseArrayLayer = guestTexture.baseArrayLayer, .layerCount = guestTexture.GetViewLayerCount(), }, guestTexture.format, guestTexture.swizzle); }