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https://github.com/skyline-emu/skyline.git
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Make GuestBuffer
format-less
Buffers generally don't have formats that are fundamentally associated with them unless they're texel buffers, if that is the case it can be manually set in `BufferView`.
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@ -12,7 +12,6 @@ namespace skyline::gpu {
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struct GuestBuffer {
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using Mappings = boost::container::small_vector<span<u8>, 3>;
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Mappings mappings; //!< Spans to CPU memory for the underlying data backing this buffer
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vk::Format format;
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/**
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* @return The total size of the buffer by adding up the size of all mappings
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@ -107,7 +106,7 @@ namespace skyline::gpu {
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/**
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* @return A cached or newly created view into this buffer with the supplied attributes
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*/
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std::shared_ptr<BufferView> GetView(vk::DeviceSize offset, vk::DeviceSize range, vk::Format format);
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std::shared_ptr<BufferView> GetView(vk::DeviceSize offset, vk::DeviceSize range, vk::Format format = {});
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};
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/**
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@ -43,11 +43,11 @@ namespace skyline::gpu {
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if (firstHostMapping == hostMappings.begin() && firstHostMapping->begin() == guestMapping.begin() && mappingMatch && endHostMapping == hostMappings.end() && lastGuestMapping.end() == lastHostMapping.end()) {
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// We've gotten a perfect 1:1 match for *all* mappings from the start to end
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std::scoped_lock bufferLock(*hostMapping->buffer);
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return hostMapping->buffer->GetView(0, hostMapping->buffer->size, guest.format);
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return hostMapping->buffer->GetView(0, hostMapping->buffer->size);
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} else if (mappingMatch && firstHostMapping->begin() > guestMapping.begin() && lastHostMapping.end() > lastGuestMapping.end()) {
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// We've gotten a guest buffer that is located entirely within a host buffer
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std::scoped_lock bufferLock(*hostMapping->buffer);
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return hostMapping->buffer->GetView(hostMapping->offset + static_cast<vk::DeviceSize>(hostMapping->begin() - guestMapping.begin()), guest.BufferSize(), guest.format);
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return hostMapping->buffer->GetView(hostMapping->offset + static_cast<vk::DeviceSize>(hostMapping->begin() - guestMapping.begin()), guest.BufferSize());
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}
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}
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}
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@ -103,6 +103,6 @@ namespace skyline::gpu {
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offset += mapping->size_bytes();
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}
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return buffer->GetView(0, buffer->size, guest.format);
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return buffer->GetView(0, buffer->size);
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}
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}
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