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Add xml for the shader compilation screen (#2255)
* Add xml for the shader compilation screen * Change ConstraintLayout for LinearLayout and adapt style to MD3 * Change some aspects of the progress indicator and the source of text color
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app/src/main/res/layout/shader_loading.xml
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137
app/src/main/res/layout/shader_loading.xml
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<?xml version="1.0" encoding="utf-8"?>
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent">
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<com.google.android.material.imageview.ShapeableImageView
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android:id="@+id/game_icon_bg"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:contentDescription="@string/icon"
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android:focusable="false"
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android:foreground="#A6000000"
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android:foregroundTintMode="src_atop"
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android:scaleType="centerCrop"
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tools:src="@drawable/default_icon" />
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<androidx.constraintlayout.widget.ConstraintLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_gravity="center"
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android:clipToPadding="false"
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android:paddingTop="10dp"
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android:paddingBottom="10dp">
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<com.google.android.material.card.MaterialCardView
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android:id="@+id/item_card"
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style="@style/Widget.Material3.CardView.Elevated"
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android:layout_width="200dp"
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android:layout_height="200dp"
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android:layout_marginEnd="16dp"
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app:cardBackgroundColor="#00000000"
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app:cardElevation="4dp"
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app:layout_constraintEnd_toEndOf="@id/guidelineIconText"
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app:layout_constraintTop_toTopOf="parent"
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app:shapeAppearance="?attr/shapeAppearanceCornerLarge">
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<com.google.android.material.imageview.ShapeableImageView
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android:id="@+id/game_icon"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:contentDescription="@string/icon"
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android:focusable="false"
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tools:src="@drawable/default_icon" />
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</com.google.android.material.card.MaterialCardView>
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<LinearLayout
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android:id="@+id/game_info"
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android:layout_width="0dp"
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android:layout_height="wrap_content"
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android:layout_marginStart="16dp"
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android:maxWidth="360dp"
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android:orientation="vertical"
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app:layout_constraintBottom_toTopOf="@+id/shader_info"
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app:layout_constraintEnd_toEndOf="@id/guidelineTextEdge"
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app:layout_constraintStart_toEndOf="@id/guidelineIconText"
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app:layout_constraintTop_toTopOf="parent">
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<TextView
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android:id="@+id/game_title"
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style="?attr/textAppearanceTitleMedium"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:ellipsize="marquee"
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android:singleLine="true"
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android:textAlignment="viewStart"
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android:textColor="@android:color/white"
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android:textSize="20sp"
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tools:text="The Legend of Zelda: Breath of the Wild" />
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<TextView
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android:id="@+id/game_version"
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style="?attr/textAppearanceBodyMedium"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_marginTop="2dp"
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android:textColor="@android:color/white"
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tools:text="1.0.0" />
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</LinearLayout>
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<LinearLayout
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android:id="@+id/shader_info"
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android:layout_width="0dp"
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android:layout_height="wrap_content"
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android:layout_marginStart="16dp"
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android:orientation="vertical"
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app:layout_constraintBottom_toBottomOf="parent"
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app:layout_constraintStart_toEndOf="@id/guidelineIconText"
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app:layout_constraintTop_toBottomOf="@+id/game_info">
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<TextView
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android:id="@+id/shaders_compiling"
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style="?attr/textAppearanceBodyMedium"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="@string/compiling_cached_shaders"
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android:textColor="@android:color/white"
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android:textSize="17sp"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toTopOf="parent" />
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<com.google.android.material.progressindicator.LinearProgressIndicator
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android:id="@+id/progress_bar"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_marginTop="7dp"
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app:trackCornerRadius="4dp"
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app:trackThickness="10dp" />
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<TextView
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android:id="@+id/progress"
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style="?attr/textAppearanceBodyMedium"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_marginTop="7dp"
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android:textColor="@android:color/white"
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tools:text="735/1337 (55%)" />
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</LinearLayout>
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<androidx.constraintlayout.widget.Guideline
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android:id="@+id/guidelineIconText"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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app:layout_constraintGuide_percent="0.45" />
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<androidx.constraintlayout.widget.Guideline
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android:id="@+id/guidelineTextEdge"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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app:layout_constraintGuide_percent="0.8" />
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</androidx.constraintlayout.widget.ConstraintLayout>
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</FrameLayout>
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@ -256,6 +256,7 @@
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<!-- Software Keyboard -->
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<!-- Software Keyboard -->
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<string name="input_hint">Input Text</string>
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<string name="input_hint">Input Text</string>
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<!-- Misc -->
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<!-- Misc -->
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<string name="compiling_cached_shaders">Compiling cached shaders...</string>
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<!--suppress AndroidLintUnusedResources -->
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<!--suppress AndroidLintUnusedResources -->
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<string name="expand_button_title" tools:override="true">Expand</string>
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<string name="expand_button_title" tools:override="true">Expand</string>
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<string name="undo">Undo</string>
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<string name="undo">Undo</string>
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