mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-28 08:55:29 +03:00
Implement AsGpu::FreeSpace and clean up locking and debug prints
This commit is contained in:
parent
d3dc0bddc4
commit
8db2cf29f2
@ -22,7 +22,13 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult AsGpu::AllocSpace(In<u32> pages, In<u32> pageSize, In<MappingFlags> flags, InOut<u64> offset) {
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state.logger->Debug("pages: 0x{:X}, pageSize: 0x{:X}, flags: ( fixed: {}, sparse: {} ), offset: 0x{:X}", pages, pageSize, flags.fixed, flags.sparse, offset);
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state.logger->Debug("pages: 0x{:X}, pageSize: 0x{:X}, flags: ( fixed: {}, sparse: {} ), offset: 0x{:X}",
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pages, pageSize, flags.fixed, flags.sparse, offset);
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std::scoped_lock lock(mutex);
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if (!vm.initialised)
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return PosixResult::InvalidArgument;
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if (pageSize != VM::PageSize && pageSize != vm.bigPageSize)
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return PosixResult::InvalidArgument;
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@ -44,7 +50,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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else
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offset = static_cast<u64>(allocator->Allocate(pages)) << pageSizeBits;
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u64 size{static_cast<u64>(pages) * static_cast<u64>(pageSize)};
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u64 size{static_cast<u64>(pages) * pageSize};
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if (flags.sparse)
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state.soc->gm20b.gmmu.Map(offset, GMMU::SparsePlaceholderAddress(), size, true);
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@ -58,14 +64,67 @@ namespace skyline::service::nvdrv::device::nvhost {
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return PosixResult::Success;
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}
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void AsGpu::FreeMappingLocked(u64 offset) {
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auto mapping{mappingMap.at(offset)};
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if (!mapping->fixed) {
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auto &allocator{mapping->bigPage ? vm.bigPageAllocator : vm.smallPageAllocator};
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u32 pageSizeBits{mapping->bigPage ? vm.bigPageSizeBits : VM::PageSizeBits};
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allocator->Free(mapping->offset >> pageSizeBits, mapping->size >> pageSizeBits);
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}
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// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
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// Only FreeSpace can unmap them fully
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if (mapping->sparseAlloc)
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state.soc->gm20b.gmmu.Map(offset, GMMU::SparsePlaceholderAddress(), mapping->size, true);
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else
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state.soc->gm20b.gmmu.Unmap(offset, mapping->size);
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mappingMap.erase(offset);
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}
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PosixResult AsGpu::FreeSpace(In<u64> offset, In<u32> pages, In<u32> pageSize) {
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// TODO: implement after UNMAP
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state.logger->Debug("offset: 0x{:X}, pages: 0x{:X}, pageSize: 0x{:X}", offset, pages, pageSize);
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std::scoped_lock lock(mutex);
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if (!vm.initialised)
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return PosixResult::InvalidArgument;
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try {
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auto allocation{allocationMap[offset]};
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if (allocation.pageSize != pageSize || allocation.size != (static_cast<u64>(pages) * pageSize))
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return PosixResult::InvalidArgument;
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for (const auto &mapping : allocation.mappings)
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FreeMapping(mapping->offset);
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// Unset sparse flag if required
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if (allocation.sparse)
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state.soc->gm20b.gmmu.Unmap(offset, allocation.size);
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auto &allocator{pageSize == VM::PageSize ? vm.smallPageAllocator : vm.bigPageAllocator};
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u32 pageSizeBits{pageSize == VM::PageSize ? VM::PageSizeBits : vm.bigPageSizeBits};
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allocator->Free(offset >> pageSizeBits, allocation.size >> pageSizeBits);
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allocationMap.erase(offset);
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} catch (const std::out_of_range &e) {
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return PosixResult::InvalidArgument;
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}
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return PosixResult::Success;
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}
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PosixResult AsGpu::UnmapBuffer(In<u64> offset) {
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state.logger->Debug("offset: 0x{:X}", offset);
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std::scoped_lock lock(mutex);
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if (!vm.initialised)
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return PosixResult::InvalidArgument;
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try {
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auto mapping{mappingMap.at(offset)};
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@ -92,11 +151,13 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult AsGpu::MapBufferEx(In<MappingFlags> flags, In<u32> kind, In<core::NvMap::Handle::Id> handle, In<u64> bufferOffset, In<u64> mappingSize, InOut<u64> offset) {
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state.logger->Debug("flags: ( fixed: {}, remap: {} ), kind: {}, handle: {}, bufferOffset: 0x{:X}, mappingSize: 0x{:X}, offset: 0x{:X}", flags.fixed, flags.remap, kind, handle, bufferOffset, mappingSize, offset);
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std::scoped_lock lock(mutex);
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if (!vm.initialised)
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return PosixResult::InvalidArgument;
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state.logger->Debug("flags: ( fixed: {}, remap: {} ), kind: {}, handle: {}, bufferOffset: 0x{:X}, mappingSize: 0x{:X}, offset: 0x{:X}", flags.fixed, flags.remap, kind, handle, bufferOffset, mappingSize, offset);
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// Remaps a subregion of an existing mapping to a different PA
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if (flags.remap) {
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try {
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@ -164,6 +225,8 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult AsGpu::GetVaRegions(In<u64> bufAddr, InOut<u32> bufSize, Out<std::array<VaRegion, 2>> vaRegions) {
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std::scoped_lock lock(mutex);
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if (!vm.initialised)
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return PosixResult::InvalidArgument;
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@ -188,6 +251,8 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult AsGpu::AllocAsEx(In<u32> flags, In<FileDescriptor> asFd, In<u32> bigPageSize, In<u64> vaRangeStart, In<u64> vaRangeEnd, In<u64> vaRangeSplit) {
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std::scoped_lock lock(mutex);
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if (vm.initialised)
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throw exception("Cannot initialise an address space twice!");
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@ -232,6 +297,11 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult AsGpu::Remap(span<RemapEntry> entries) {
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std::scoped_lock lock(mutex);
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if (!vm.initialised)
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return PosixResult::InvalidArgument;
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for (const auto &entry : entries) {
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u64 virtAddr{static_cast<u64>(entry.asOffsetBigPages) << vm.bigPageSizeBits};
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u64 size{static_cast<u64>(entry.bigPages) << vm.bigPageSizeBits};
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@ -38,9 +38,8 @@ namespace skyline::service::nvdrv::device::nvhost {
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};
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std::map<u64, std::shared_ptr<Mapping>> mappingMap; //!< This maps the base addresses of mapped buffers to their total sizes and mapping type, this is needed as what was originally a single buffer may have been split into multiple GPU side buffers with the remap flag.
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std::map<u64, Allocation> allocationMap;
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std::map<u64, Allocation> allocationMap; //!< Holds allocations created by AllocSpace from which fixed buffers can be mapped into
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std::mutex mutex; //!< Locks all AS operations
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struct VM {
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static constexpr u32 PageSize{0x1000};
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@ -66,6 +65,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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bool initialised{};
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} vm;
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void FreeMappingLocked(u64 offset);
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public:
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struct MappingFlags {
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@ -70,6 +70,9 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult Ctrl::SyncpointWaitEventImpl(In<Fence> fence, In<i32> timeout, InOut<SyncpointEventValue> value, bool allocate) {
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state.logger->Debug("fence: ( id: {}, threshold: {} ), timeout: {}, value: {}, allocate: {}",
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fence.id, fence.threshold, timeout, value.val, allocate);
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if (fence.id >= soc::host1x::SyncpointCount)
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return PosixResult::InvalidArgument;
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@ -147,6 +150,8 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult Ctrl::SyncpointClearEventWait(In<SyncpointEventValue> value) {
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state.logger->Debug("slot: {}", value.slot);
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u16 slot{value.slot};
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if (slot >= SyncpointEventCount)
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return PosixResult::InvalidArgument;
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@ -178,7 +183,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult Ctrl::SyncpointAllocateEvent(In<u32> slot) {
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state.logger->Debug("Registering syncpoint event: {}", slot);
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state.logger->Debug("slot: {}", slot);
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if (slot >= SyncpointEventCount)
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return PosixResult::InvalidArgument;
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@ -196,11 +201,15 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult Ctrl::SyncpointFreeEvent(In<u32> slot) {
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state.logger->Debug("slot: {}", slot);
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std::lock_guard lock(syncpointEventMutex);
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return SyncpointFreeEventLocked(slot);
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}
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PosixResult Ctrl::SyncpointFreeEventBatch(In<u64> bitmask) {
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state.logger->Debug("bitmask: 0x{:X}", bitmask);
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auto err{PosixResult::Success};
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// Avoid repeated locks/unlocks by just locking now
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@ -15,14 +15,23 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult GpuChannel::SetNvmapFd(In<core::NvMap::Handle::Id> id) {
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state.logger->Debug("id: {}", id);
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return PosixResult::Success;
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}
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PosixResult GpuChannel::SetTimeout(In<u32> timeout) {
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state.logger->Debug("timeout: {}", timeout);
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return PosixResult::Success;
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}
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PosixResult GpuChannel::SubmitGpfifo(In<u64> userAddress, In<u32> numEntries, InOut<SubmitGpfifoFlags> flags, InOut<Fence> fence, span<soc::gm20b::GpEntry> gpEntries) {
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state.logger->Debug("userAddress: 0x{:X}, numEntries: {},"
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"flags ( fenceWait: {}, fenceIncrement: {}, hwFormat: {}, suppressWfi: {}, incrementWithValue: {}),"
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"fence ( id: {}, threshold: {} )",
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userAddress, numEntries,
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+flags.fenceWait, +flags.fenceIncrement, +flags.hwFormat, +flags.suppressWfi, +flags.incrementWithValue,
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fence.id, fence.threshold);
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if (numEntries > gpEntries.size())
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throw exception("GpEntry size mismatch!");
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@ -54,22 +63,27 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult GpuChannel::AllocObjCtx(In<u32> classId, In<u32> flags, Out<u64> objId) {
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state.logger->Debug("classId: 0x{:X}, flags: 0x{:X}", classId, flags);
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return PosixResult::Success;
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}
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PosixResult GpuChannel::ZcullBind(In<u64> gpuVa, In<u32> mode) {
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state.logger->Debug("gpuVa: 0x{:X}, mode: {}", gpuVa, mode);
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return PosixResult::Success;
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}
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PosixResult GpuChannel::SetErrorNotifier(In<u64> offset, In<u64> size, In<u32> mem) {
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state.logger->Debug("offset: 0x{:X}, size: 0x{:X}, mem: 0x{:X}", offset, size, mem);
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return PosixResult::Success;
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}
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PosixResult GpuChannel::SetPriority(In<u32> priority) {
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state.logger->Debug("priority: {}", priority);
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return PosixResult::Success;
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}
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PosixResult GpuChannel::AllocGpfifoEx2(In<u32> numEntries, In<u32> numJobs, In<u32> flags, Out<Fence> fence) {
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state.logger->Debug("numEntries: {}, numJobs: {}, flags: 0x{:X}", numEntries, numJobs, flags);
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state.soc->gm20b.gpfifo.Initialize(numEntries);
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fence = core.syncpointManager.GetSyncpointFence(channelSyncpoint);
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@ -78,10 +92,12 @@ namespace skyline::service::nvdrv::device::nvhost {
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}
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PosixResult GpuChannel::SetTimeslice(In<u32> timeslice) {
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state.logger->Debug("timeslice: {}", timeslice);
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return PosixResult::Success;
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}
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PosixResult GpuChannel::SetUserData(In<u64> userData) {
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state.logger->Debug("userData: 0x{:X}", userData);
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channelUserData = userData;
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return PosixResult::Success;
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}
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@ -20,6 +20,8 @@ namespace skyline::service::nvdrv::device {
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}
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PosixResult NvMap::FromId(In<NvMapCore::Handle::Id> id, Out<NvMapCore::Handle::Id> handle) {
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state.logger->Debug("id: {}", id);
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// Handles and IDs are always the same value in nvmap however IDs can be used globally given the right permissions.
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// Since we don't plan on ever supporting multiprocess we can skip implementing handle refs and so this function
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// just does simple validation and passes through the handle id.
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@ -34,6 +36,8 @@ namespace skyline::service::nvdrv::device {
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}
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PosixResult NvMap::Alloc(In<NvMapCore::Handle::Id> handle, In<u32> heapMask, In<NvMapCore::Handle::Flags> flags, InOut<u32> align, In<u8> kind, In<u64> address) {
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state.logger->Debug("handle: {}, flags: ( mapUncached: {}, keepUncachedAfterFree: {} ), align: 0x{:X}, kind: {}, address: 0x{:X}", handle, flags.mapUncached, flags.keepUncachedAfterFree, align, kind, address);
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if (!handle) [[unlikely]]
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return PosixResult::InvalidArgument;
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@ -48,12 +52,12 @@ namespace skyline::service::nvdrv::device {
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if (!h) [[unlikely]]
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return PosixResult::InvalidArgument;
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state.logger->Debug("handle: {}, flags: ( mapUncached: {}, keepUncachedAfterFree: {} ), align: 0x{:X}, kind: {}, address: 0x{:X}", handle, flags.mapUncached, flags.keepUncachedAfterFree, align, kind, address);
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return h->Alloc(flags, align, kind, address);
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}
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PosixResult NvMap::Free(In<NvMapCore::Handle::Id> handle, Out<u64> address, Out<u32> size, Out<NvMapCore::Handle::Flags> flags) {
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state.logger->Debug("handle: {}", handle);
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if (!handle) [[unlikely]]
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return PosixResult::Success;
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@ -61,12 +65,16 @@ namespace skyline::service::nvdrv::device {
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address = freeInfo->address;
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size = static_cast<u32>(freeInfo->size);
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flags = NvMapCore::Handle::Flags{ .mapUncached = freeInfo->wasUncached };
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} else {
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state.logger->Debug("Handle not freed");
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}
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return PosixResult::Success;
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}
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PosixResult NvMap::Param(In<NvMapCore::Handle::Id> handle, In<HandleParameterType> param, Out<u32> result) {
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state.logger->Debug("handle: {}, param: {}", handle, param);
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if (!handle)
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return PosixResult::InvalidArgument;
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@ -103,6 +111,8 @@ namespace skyline::service::nvdrv::device {
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}
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PosixResult NvMap::GetId(Out<NvMapCore::Handle::Id> id, In<NvMapCore::Handle::Id> handle) {
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state.logger->Debug("handle: {}", handle);
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// See the comment in FromId for extra info on this function
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if (!handle) [[unlikely]]
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return PosixResult::InvalidArgument;
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