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Implement R16G16{Unorm/Sint/Uint}
RT Formats
Utilized in "The Touryst"
This commit is contained in:
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afebf77544
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@ -114,8 +114,14 @@ namespace skyline::gpu::interconnect {
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return format::A8B8G8R8Srgb;
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return format::A8B8G8R8Srgb;
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case maxwell3d::RenderTarget::ColorFormat::A8B8G8R8Snorm:
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case maxwell3d::RenderTarget::ColorFormat::A8B8G8R8Snorm:
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return format::A8B8G8R8Snorm;
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return format::A8B8G8R8Snorm;
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case maxwell3d::RenderTarget::ColorFormat::R16G16Unorm:
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return format::R16G16Unorm;
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case maxwell3d::RenderTarget::ColorFormat::R16G16Snorm:
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case maxwell3d::RenderTarget::ColorFormat::R16G16Snorm:
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return format::R16G16Snorm;
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return format::R16G16Snorm;
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case maxwell3d::RenderTarget::ColorFormat::R16G16Sint:
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return format::R16G16Sint;
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case maxwell3d::RenderTarget::ColorFormat::R16G16Uint:
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return format::R16G16Uint;
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case maxwell3d::RenderTarget::ColorFormat::R16G16Float:
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case maxwell3d::RenderTarget::ColorFormat::R16G16Float:
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return format::R16G16Float;
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return format::R16G16Float;
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case maxwell3d::RenderTarget::ColorFormat::B10G11R11Float:
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case maxwell3d::RenderTarget::ColorFormat::B10G11R11Float:
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@ -16,7 +16,10 @@ namespace skyline::gpu::format {
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constexpr Format A2B10G10R10Unorm{sizeof(u32), vkf::eA2B10G10R10UnormPack32};
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constexpr Format A2B10G10R10Unorm{sizeof(u32), vkf::eA2B10G10R10UnormPack32};
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constexpr Format A8B8G8R8Srgb{sizeof(u32), vkf::eA8B8G8R8SrgbPack32};
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constexpr Format A8B8G8R8Srgb{sizeof(u32), vkf::eA8B8G8R8SrgbPack32};
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constexpr Format A8B8G8R8Snorm{sizeof(u32), vkf::eA8B8G8R8SnormPack32};
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constexpr Format A8B8G8R8Snorm{sizeof(u32), vkf::eA8B8G8R8SnormPack32};
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constexpr Format R16G16Unorm{sizeof(u32), vkf::eR16G16Unorm};
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constexpr Format R16G16Snorm{sizeof(u32), vkf::eR16G16Snorm};
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constexpr Format R16G16Snorm{sizeof(u32), vkf::eR16G16Snorm};
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constexpr Format R16G16Sint{sizeof(u32), vkf::eR16G16Sint};
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constexpr Format R16G16Uint{sizeof(u32), vkf::eR16G16Uint};
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constexpr Format R16G16Float{sizeof(u32), vkf::eR16G16Sfloat};
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constexpr Format R16G16Float{sizeof(u32), vkf::eR16G16Sfloat};
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constexpr Format B10G11R11Float{sizeof(u32), vkf::eB10G11R11UfloatPack32};
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constexpr Format B10G11R11Float{sizeof(u32), vkf::eB10G11R11UfloatPack32};
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constexpr Format R32Float{sizeof(u32), vkf::eR32Sfloat};
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constexpr Format R32Float{sizeof(u32), vkf::eR32Sfloat};
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@ -53,8 +56,14 @@ namespace skyline::gpu::format {
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return A8B8G8R8Srgb;
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return A8B8G8R8Srgb;
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case vk::Format::eA8B8G8R8SnormPack32:
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case vk::Format::eA8B8G8R8SnormPack32:
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return A8B8G8R8Snorm;
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return A8B8G8R8Snorm;
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case vk::Format::eR16G16Unorm:
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return R16G16Unorm;
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case vk::Format::eR16G16Snorm:
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case vk::Format::eR16G16Snorm:
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return R16G16Snorm;
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return R16G16Snorm;
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case vk::Format::eR16G16Sint:
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return R16G16Sint;
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case vk::Format::eR16G16Uint:
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return R16G16Uint;
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case vk::Format::eR16G16Sfloat:
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case vk::Format::eR16G16Sfloat:
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return R16G16Float;
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return R16G16Float;
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case vk::Format::eB10G11R11UfloatPack32:
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case vk::Format::eB10G11R11UfloatPack32:
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@ -52,7 +52,10 @@ namespace skyline::soc::gm20b::engine::maxwell3d::type {
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R8G8B8A8Unorm = 0xD5,
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R8G8B8A8Unorm = 0xD5,
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A8B8G8R8Srgb = 0xD6,
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A8B8G8R8Srgb = 0xD6,
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A8B8G8R8Snorm = 0xD7,
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A8B8G8R8Snorm = 0xD7,
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R16G16Unorm = 0xDA,
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R16G16Snorm = 0xDB,
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R16G16Snorm = 0xDB,
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R16G16Sint = 0xDC,
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R16G16Uint = 0xDD,
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R16G16Float = 0xDE,
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R16G16Float = 0xDE,
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B10G11R11Float = 0xE0,
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B10G11R11Float = 0xE0,
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R32Float = 0xE5,
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R32Float = 0xE5,
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