mirror of
https://github.com/skyline-emu/skyline.git
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Add a UUID struct for holding and generating RFC4122 UUIDs
Time uses UUIDs for clock identification.
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commit
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@ -39,6 +39,7 @@ add_library(skyline SHARED
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${source_DIR}/skyline/common.cpp
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${source_DIR}/skyline/common/settings.cpp
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${source_DIR}/skyline/common/signal.cpp
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${source_DIR}/skyline/common/uuid.cpp
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${source_DIR}/skyline/nce/guest.S
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${source_DIR}/skyline/nce.cpp
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${source_DIR}/skyline/jvm.cpp
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76
app/src/main/cpp/skyline/common/uuid.cpp
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76
app/src/main/cpp/skyline/common/uuid.cpp
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@ -0,0 +1,76 @@
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#include <random>
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#include "uuid.h"
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namespace skyline {
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namespace {
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union UuidLayout {
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struct {
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u64 high;
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u64 low;
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};
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struct {
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u32 timeLow;
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u16 timeMid;
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union {
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u16 timeHighAndVersion;
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struct {
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u16 timeHigh : 12;
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u8 version : 4;
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};
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};
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union {
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u8 clockSeqHighAndReserved;
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struct {
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u8 clockSeqHigh : 6;
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u8 reserved : 2;
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};
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};
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u8 clockSeqLow;
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union __attribute__((packed)) {
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u64 node : 48;
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struct {
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std::array<u8, 6> nodeRaw;
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};
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};
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};
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UUID Swap() {
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UuidLayout swappedLayout{*this};
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swappedLayout.timeLow = util::SwapEndianness(timeLow);
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swappedLayout.timeMid = util::SwapEndianness(timeMid);
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swappedLayout.timeHighAndVersion = util::SwapEndianness(timeHighAndVersion);
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swappedLayout.nodeRaw = util::SwapEndianness(nodeRaw);
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UUID out;
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std::memcpy(&out, &swappedLayout, sizeof(UUID));
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return out;
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}
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};
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static_assert(sizeof(UuidLayout) == 0x10);
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}
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UUID UUID::GenerateUuidV4() {
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constexpr u8 reserved{0x1}; // RFC4122 variant
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constexpr u8 version{0x4}; // v4 UUIDs are generated entirely from random numbers
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std::random_device rd;
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std::mt19937_64 gen(rd());
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std::uniform_int_distribution <u64> dist;
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UuidLayout uuid;
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uuid.low = dist(gen);
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uuid.high = dist(gen);
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uuid.reserved = reserved;
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uuid.version = version;
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return uuid.Swap();
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}
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}
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27
app/src/main/cpp/skyline/common/uuid.h
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27
app/src/main/cpp/skyline/common/uuid.h
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@ -0,0 +1,27 @@
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#pragma once
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#include <compare>
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#include <common.h>
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namespace skyline {
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/**
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* @brief Contains an RFC4122 BE format UUID
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*/
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struct UUID {
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u128 raw{};
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/**
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* @brief Generates a random version 4 UUID
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*/
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static UUID GenerateUuidV4();
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/**
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* @brief Checks if a UUID is an invalid nil UUID
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*/
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bool Valid() {
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return raw != 0;
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}
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auto operator<=>(const UUID &) const = default;
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};
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}
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