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https://github.com/skyline-emu/skyline.git
synced 2024-12-27 01:25:28 +03:00
Avoid dereferencing macro argument pointers in memory where possible
Indirect draws are implemented by having the macro arguments overflow into a seperate GP Entry that points directly to the indirect argument buffer. To HLE indirect draws a buffer needs to be created from this pointer, and it cannot be dereferenced on the CPU at any point to avoid hitting traps.
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@ -18,7 +18,7 @@ namespace skyline::soc::gm20b::engine {
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MacroEngineBase::MacroEngineBase(MacroState ¯oState) : macroState(macroState) {}
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void MacroEngineBase::HandleMacroCall(u32 macroMethodOffset, u32 argument, bool lastCall) {
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void MacroEngineBase::HandleMacroCall(u32 macroMethodOffset, u32 argument, u32 *argumentPtr, bool lastCall) {
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// Starting a new macro at index 'macroMethodOffset / 2'
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if (!(macroMethodOffset & 1)) {
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// Flush the current macro as we are switching to another one
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@ -31,7 +31,7 @@ namespace skyline::soc::gm20b::engine {
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macroInvocation.index = (macroMethodOffset / 2) % macroState.macroPositions.size();
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}
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macroInvocation.arguments.emplace_back(argument);
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macroInvocation.arguments.emplace_back(argument, argumentPtr);
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// Flush macro after all of the data in the method call has been sent
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if (lastCall && macroInvocation.Valid()) {
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@ -80,7 +80,7 @@ namespace skyline::soc::gm20b::engine {
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struct {
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u32 index{std::numeric_limits<u32>::max()};
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std::vector<u32> arguments;
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std::vector<MacroArgument> arguments;
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bool Valid() {
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return index != std::numeric_limits<u32>::max();
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@ -114,10 +114,14 @@ namespace skyline::soc::gm20b::engine {
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throw exception("DrawIndexedInstanced is not implemented for this engine");
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}
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virtual void DrawIndexedIndirect(u32 drawTopology, span<u8> indirectBuffer, u32 count, u32 stride) {
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throw exception("DrawIndexedIndirect is not implemented for this engine");
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}
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/**
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* @brief Handles a call to a method in the MME space
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* @param macroMethodOffset The target offset from EngineMethodsEnd
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*/
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void HandleMacroCall(u32 macroMethodOffset, u32 value, bool lastCall);
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void HandleMacroCall(u32 macroMethodOffset, u32 argument, u32 *argumentPtr, bool lastCall);
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};
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}
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@ -88,21 +88,21 @@ namespace skyline::soc::gm20b {
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gpEntries(numEntries),
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thread(std::thread(&ChannelGpfifo::Run, this)) {}
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void ChannelGpfifo::SendFull(u32 method, u32 argument, SubchannelId subChannel, bool lastCall) {
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void ChannelGpfifo::SendFull(u32 method, u32 argument, u32 *argumentPtr, SubchannelId subChannel, bool lastCall) {
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if (method < engine::GPFIFO::RegisterCount) {
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gpfifoEngine.CallMethod(method, argument);
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gpfifoEngine.CallMethod(method, argumentPtr ? *argumentPtr : argument);
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} else if (method < engine::EngineMethodsEnd) { [[likely]]
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SendPure(method, argument, subChannel);
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SendPure(method, argumentPtr ? *argumentPtr : argument, subChannel);
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} else {
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switch (subChannel) {
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case SubchannelId::ThreeD:
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channelCtx.maxwell3D.HandleMacroCall(method - engine::EngineMethodsEnd, argument, lastCall);
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channelCtx.maxwell3D.HandleMacroCall(method - engine::EngineMethodsEnd, argument, argumentPtr, lastCall);
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break;
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case SubchannelId::TwoD:
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channelCtx.fermi2D.HandleMacroCall(method - engine::EngineMethodsEnd, argument, lastCall);
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channelCtx.fermi2D.HandleMacroCall(method - engine::EngineMethodsEnd, argument, argumentPtr, lastCall);
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break;
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default:
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Logger::Warn("Called method 0x{:X} out of bounds for engine 0x{:X}, args: 0x{:X}", method, subChannel, argument);
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Logger::Warn("Called method 0x{:X} out of bounds for engine 0x{:X}, args: 0x{:X}", method, subChannel, argumentPtr ? *argumentPtr : argument);
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break;
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}
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}
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@ -172,6 +172,7 @@ namespace skyline::soc::gm20b {
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if (channelCtx.executor.usageTracker.dirtyIntervals.Intersect(range))
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channelCtx.executor.Submit({}, true);
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bool pushBufferCopied{}; //!< Set by the below lambda in order to track if the pushbuffer is a copy of guest memory or not
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auto pushBuffer{[&]() -> span<u32> {
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if (pushBufferMappedRanges.size() == 1) {
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return pushBufferMappedRanges.front().cast<u32>();
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@ -179,6 +180,7 @@ namespace skyline::soc::gm20b {
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// Create an intermediate copy of pushbuffer data if it's split across multiple mappings
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pushBufferData.resize(gpEntry.size);
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channelCtx.asCtx->gmmu.Read<u32>(pushBufferData, gpEntry.Address());
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pushBufferCopied = true;
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return span(pushBufferData);
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}
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}()};
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@ -190,19 +192,24 @@ namespace skyline::soc::gm20b {
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auto resumeSplitMethod{[&](){
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switch (resumeState.state) {
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case MethodResumeState::State::Inc:
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while (entry != pushBuffer.end() && resumeState.remaining)
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SendFull(resumeState.address++, *(entry++), resumeState.subChannel, --resumeState.remaining == 0);
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while (entry != pushBuffer.end() && resumeState.remaining) {
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SendFull(resumeState.address++, pushBufferCopied ? *entry : 0, pushBufferCopied ? nullptr : entry.base(), resumeState.subChannel, --resumeState.remaining == 0);
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entry++;
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}
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break;
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case MethodResumeState::State::OneInc:
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SendFull(resumeState.address++, *(entry++), resumeState.subChannel, --resumeState.remaining == 0);
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SendFull(resumeState.address++, pushBufferCopied ? *entry : 0, pushBufferCopied ? nullptr : entry.base(), resumeState.subChannel, --resumeState.remaining == 0);
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entry++;
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// After the first increment OneInc methods work the same as a NonInc method, this is needed so they can resume correctly if they are broken up by multiple GpEntries
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resumeState.state = MethodResumeState::State::NonInc;
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[[fallthrough]];
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case MethodResumeState::State::NonInc:
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while (entry != pushBuffer.end() && resumeState.remaining)
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SendFull(resumeState.address, *(entry++), resumeState.subChannel, --resumeState.remaining == 0);
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while (entry != pushBuffer.end() && resumeState.remaining) {
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SendFull(resumeState.address, pushBufferCopied ? *entry : 0, pushBufferCopied ? nullptr : entry.base(), resumeState.subChannel, --resumeState.remaining == 0);
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entry++;
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}
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break;
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}
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@ -275,7 +282,7 @@ namespace skyline::soc::gm20b {
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// For pure oneinc methods we can send the initial method then send the rest as a span in one go
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if (methodHeader.methodCount > (BatchCutoff + 1)) [[unlikely]] {
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SendPure(methodHeader.methodAddress, *++entry, methodHeader.methodSubChannel);
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SendPureBatchNonInc(methodHeader.methodAddress + 1, span(&(*++entry) ,methodHeader.methodCount - 1), methodHeader.methodSubChannel);
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SendPureBatchNonInc(methodHeader.methodAddress + 1, span((++entry).base(), methodHeader.methodCount - 1), methodHeader.methodSubChannel);
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entry += methodHeader.methodCount - 2;
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return false;
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@ -287,8 +294,10 @@ namespace skyline::soc::gm20b {
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SendPure(methodHeader.methodAddress + methodOffset(i), *++entry, methodHeader.methodSubChannel);
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} else {
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// Slow path for methods that touch GPFIFO or macros
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for (u32 i{}; i < methodHeader.methodCount; i++)
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SendFull(methodHeader.methodAddress + methodOffset(i), *++entry, methodHeader.methodSubChannel, i == methodHeader.methodCount - 1);
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for (u32 i{}; i < methodHeader.methodCount; i++) {
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entry++;
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SendFull(methodHeader.methodAddress + methodOffset(i), pushBufferCopied ? *entry : 0, pushBufferCopied ? nullptr : entry.base(), methodHeader.methodSubChannel, i == methodHeader.methodCount - 1);
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}
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}
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} else {
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startSplitMethod(State);
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@ -311,7 +320,7 @@ namespace skyline::soc::gm20b {
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if (methodHeader.Pure())
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SendPure(methodHeader.methodAddress, methodHeader.immdData, methodHeader.methodSubChannel);
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else
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SendFull(methodHeader.methodAddress, methodHeader.immdData, methodHeader.methodSubChannel, true);
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SendFull(methodHeader.methodAddress, methodHeader.immdData, nullptr, methodHeader.methodSubChannel, true);
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return false;
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} else if (methodHeader.secOp == PushBufferMethodHeader::SecOp::NonIncMethod) [[unlikely]] {
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@ -132,7 +132,7 @@ namespace skyline::soc::gm20b {
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/**
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* @brief Sends a method call to the appropriate subchannel and handles macro and GPFIFO methods
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*/
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void SendFull(u32 method, u32 argument, SubchannelId subchannel, bool lastCall);
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void SendFull(u32 method, u32 argument, u32 *argumentPtr, SubchannelId subchannel, bool lastCall);
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/**
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* @brief Sends a method call to the appropriate subchannel, macro and GPFIFO methods are not handled
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@ -1,11 +1,12 @@
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#include "macro_state.h"
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#include "soc/gm20b/engines/engine.h"
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#include "macro_interpreter.h"
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namespace skyline::soc::gm20b::engine {
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MacroInterpreter::MacroInterpreter(span<u32> macroCode) : macroCode(macroCode) {}
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MacroInterpreter::MacroInterpreter(span<u32> macroCode) : macroCode{macroCode} {}
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void MacroInterpreter::Execute(size_t offset, span<u32> args, MacroEngineBase *targetEngine) {
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// Reset the interpreter state
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#include "macro_interpreter.h"
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namespace skyline::soc::gm20b {
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struct MacroArgument {
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u32 argument;
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u32 *argumentPtr;
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MacroArgument(u32 argument, u32 *argumentPtr) : argument{argument}, argumentPtr{argumentPtr} {}
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u32 operator*() const {
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return argumentPtr ? *argumentPtr : argument;
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}
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};
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namespace macro_hle {
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using Function = void (*)(size_t offset, span<u32> args, engine::MacroEngineBase *targetEngine);
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using Function = bool (*)(size_t offset, span<MacroArgument> args, engine::MacroEngineBase *targetEngine);
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}
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/**
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@ -24,12 +35,14 @@ namespace skyline::soc::gm20b {
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std::array<u32, 0x2000> macroCode{}; //!< Stores GPU macros, writes to it will wraparound on overflow
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std::array<size_t, 0x80> macroPositions{}; //!< The positions of each individual macro in macro code memory, there can be a maximum of 0x80 macros at any one time
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std::array<MacroHleEntry, 0x80> macroHleFunctions{}; //!< The HLE functions for each macro position, used to optionally override the interpreter
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std::vector<u32> argumentStorage; //!< Storage for the macro arguments during execution using the interpreter
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bool invalidatePending{};
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MacroState() : macroInterpreter(macroCode) {}
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MacroState() : macroInterpreter{macroCode} {}
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void Invalidate();
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void Execute(u32 position, span<u32> args, engine::MacroEngineBase *targetEngine);
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void Execute(u32 position, span<MacroArgument> args, engine::MacroEngineBase *targetEngine);
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};
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}
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