Use e1 sample count for blits

This commit is contained in:
Billy Laws 2022-12-11 14:36:16 +00:00
parent 516ece6b04
commit bab659587f

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@ -150,6 +150,7 @@ namespace skyline::gpu {
.dynamicState = dynamicState, .dynamicState = dynamicState,
.colorFormats = colorFormats, .colorFormats = colorFormats,
.depthStencilFormat = state.depthFormat, .depthStencilFormat = state.depthFormat,
.sampleCount = vk::SampleCountFlagBits::e1, //TODO: fix after MSAA support
}, layoutBindings, pushConstantRanges, true)).first->second; }, layoutBindings, pushConstantRanges, true)).first->second;
} }