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Validate if entries are not empty before using
Should fix saving problem in Baldur's Gate: Dark Alliance II at least
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5f510d84d7
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@ -28,6 +28,7 @@ namespace skyline::service::fssrv {
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auto outputEntries{request.outputBuf.at(0).cast<DirectoryEntry, std::dynamic_extent, true>()};
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auto outputEntries{request.outputBuf.at(0).cast<DirectoryEntry, std::dynamic_extent, true>()};
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size_t i{};
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size_t i{};
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if (!entries.empty())
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for (; i < std::min(entries.size() - remainingReadCount, outputEntries.size()); i++) {
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for (; i < std::min(entries.size() - remainingReadCount, outputEntries.size()); i++) {
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auto &entry{entries.at(i)};
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auto &entry{entries.at(i)};
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