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Stub NVGPU_GPU_IOCTL_ZBC_SET_TABLE nvdrv ioctl
This was missed in the original implementation and caused crashes in some games.
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c639fdcf06
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@ -20,6 +20,10 @@ namespace skyline::service::nvdrv::device::nvhost {
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return PosixResult::Success;
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}
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PosixResult CtrlGpu::ZbcSetTable(In<ZbcColorValue> colorDs, In<ZbcColorValue> colorL2, In<u32> depth, In<u32> format, In<u32> type) {
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return PosixResult::Success;
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}
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PosixResult CtrlGpu::GetCharacteristics(InOut<u64> size, In<u64> userAddress, Out<GpuCharacteristics> characteristics) {
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characteristics = {};
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size = sizeof(GpuCharacteristics);
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@ -70,6 +74,8 @@ namespace skyline::service::nvdrv::device::nvhost {
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ZCullGetCtxSize, ARGS(Out<u32>))
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IOCTL_CASE_ARGS(OUT, SIZE(0x28), MAGIC(CtrlGpuMagic), FUNC(0x2),
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ZCullGetInfo, ARGS(Out<ZCullInfo>))
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IOCTL_CASE_ARGS(IN, SIZE(0x2C), MAGIC(CtrlGpuMagic), FUNC(0x3),
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ZbcSetTable, ARGS(In<ZbcColorValue>, In<ZbcColorValue>, In<u32>, In<u32>, In<u32>))
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IOCTL_CASE_ARGS(INOUT, SIZE(0xB0), MAGIC(CtrlGpuMagic), FUNC(0x5),
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GetCharacteristics, ARGS(InOut<u64>, In<u64>, Out<GpuCharacteristics>))
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IOCTL_CASE_ARGS(INOUT, SIZE(0x18), MAGIC(CtrlGpuMagic), FUNC(0x6),
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@ -73,6 +73,8 @@ namespace skyline::service::nvdrv::device::nvhost {
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u32 subregionCount{0x10};
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};
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using ZbcColorValue = std::array<u32, 4>;
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CtrlGpu(const DeviceState &state, Driver &driver, Core &core, const SessionContext &ctx);
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/**
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@ -87,6 +89,12 @@ namespace skyline::service::nvdrv::device::nvhost {
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*/
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PosixResult ZCullGetInfo(Out<ZCullInfo> info);
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/**
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* @brief Sets the zero bandwidth clear parameters
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* @url https://switchbrew.org/wiki/NV_services#NVGPU_GPU_IOCTL_ZBC_SET_TABLE
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*/
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PosixResult ZbcSetTable(In<ZbcColorValue> colorDs, In<ZbcColorValue> colorL2, In<u32> depth, In<u32> format, In<u32> type);
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/**
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* @brief Returns a struct with certain GPU characteristics
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* @url https://switchbrew.org/wiki/NV_services#NVGPU_GPU_IOCTL_GET_CHARACTERISTICS
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