services: Add missing audio functions

* Those are needed to run playtone and audren from switch homebrew examples
This commit is contained in:
Willi Ye 2020-07-13 21:38:33 +02:00 committed by Billy Laws
parent 118b4d8a43
commit c69e72a12e
3 changed files with 7 additions and 2 deletions

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@ -12,7 +12,9 @@ namespace skyline::service::audio {
{0x3, SFUNC(IAudioOut::AppendAudioOutBuffer)}, {0x3, SFUNC(IAudioOut::AppendAudioOutBuffer)},
{0x4, SFUNC(IAudioOut::RegisterBufferEvent)}, {0x4, SFUNC(IAudioOut::RegisterBufferEvent)},
{0x5, SFUNC(IAudioOut::GetReleasedAudioOutBuffer)}, {0x5, SFUNC(IAudioOut::GetReleasedAudioOutBuffer)},
{0x6, SFUNC(IAudioOut::ContainsAudioOutBuffer)} {0x6, SFUNC(IAudioOut::ContainsAudioOutBuffer)},
{0x7, SFUNC(IAudioOut::AppendAudioOutBuffer)},
{0x8, SFUNC(IAudioOut::GetReleasedAudioOutBuffer)}
}) { }) {
track = state.audio->OpenTrack(channelCount, constant::SampleRate, [this]() { this->releaseEvent->Signal(); }); track = state.audio->OpenTrack(channelCount, constant::SampleRate, [this]() { this->releaseEvent->Signal(); });
} }

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@ -8,7 +8,9 @@
namespace skyline::service::audio { namespace skyline::service::audio {
IAudioOutManager::IAudioOutManager(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::audio_IAudioOutManager, "audio:IAudioOutManager", { IAudioOutManager::IAudioOutManager(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::audio_IAudioOutManager, "audio:IAudioOutManager", {
{0x0, SFUNC(IAudioOutManager::ListAudioOuts)}, {0x0, SFUNC(IAudioOutManager::ListAudioOuts)},
{0x1, SFUNC(IAudioOutManager::OpenAudioOut)} {0x1, SFUNC(IAudioOutManager::OpenAudioOut)},
{0x2, SFUNC(IAudioOutManager::ListAudioOuts)},
{0x3, SFUNC(IAudioOutManager::OpenAudioOut)}
}) {} }) {}
void IAudioOutManager::ListAudioOuts(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) { void IAudioOutManager::ListAudioOuts(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {

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@ -15,6 +15,7 @@ namespace skyline::service::audio::IAudioRenderer {
{0x5, SFUNC(IAudioRenderer::Start)}, {0x5, SFUNC(IAudioRenderer::Start)},
{0x6, SFUNC(IAudioRenderer::Stop)}, {0x6, SFUNC(IAudioRenderer::Stop)},
{0x7, SFUNC(IAudioRenderer::QuerySystemEvent)}, {0x7, SFUNC(IAudioRenderer::QuerySystemEvent)},
{0xA, SFUNC(IAudioRenderer::RequestUpdate)},
}) { }) {
track = state.audio->OpenTrack(constant::ChannelCount, parameters.sampleRate, []() {}); track = state.audio->OpenTrack(constant::ChannelCount, parameters.sampleRate, []() {});
track->Start(); track->Start();