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Pass correct wait semaphore array size to queue submit
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@ -95,7 +95,7 @@ namespace skyline::gpu {
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gpu.vkQueue.submit(vk::SubmitInfo{
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gpu.vkQueue.submit(vk::SubmitInfo{
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.commandBufferCount = 1,
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.commandBufferCount = 1,
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.pCommandBuffers = &*commandBuffer,
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.pCommandBuffers = &*commandBuffer,
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.waitSemaphoreCount = static_cast<u32>(waitSemaphores.size()),
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.waitSemaphoreCount = static_cast<u32>(fullWaitSemaphores.size()),
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.pWaitSemaphores = fullWaitSemaphores.data(),
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.pWaitSemaphores = fullWaitSemaphores.data(),
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.pWaitDstStageMask = fullWaitStages.data(),
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.pWaitDstStageMask = fullWaitStages.data(),
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.signalSemaphoreCount = static_cast<u32>(fullSignalSemaphores.size()),
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.signalSemaphoreCount = static_cast<u32>(fullSignalSemaphores.size()),
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