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Implement an object backed IStorage backing
This is more convinient and efficient to use when passing structured data out of applets
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27
app/src/main/cpp/skyline/services/am/storage/ObjIStorage.h
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27
app/src/main/cpp/skyline/services/am/storage/ObjIStorage.h
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#pragma once
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#include <services/serviceman.h>
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#include "IStorage.h"
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namespace skyline::service::am {
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/**
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* @brief ObjIStorage is an IStorage backed by a trivially copyable object
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*/
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template<typename T> requires std::is_trivially_copyable_v<T>
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class ObjIStorage : public IStorage {
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private:
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T obj;
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public:
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ObjIStorage(const DeviceState &state, ServiceManager &manager, T &&obj) : IStorage(state, manager, true), obj(obj) {}
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~ObjIStorage() override = default;
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span<u8> GetSpan() override {
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return {reinterpret_cast<u8 *>(&obj), sizeof(T)};
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};
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};
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}
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