// Copyright (c) 2015-2019 The Khronos Group Inc.
// 
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// 
//     http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// 
// ---- Exceptions to the Apache 2.0 License: ----
// 
// As an exception, if you use this Software to generate code and portions of
// this Software are embedded into the generated code as a result, you may
// redistribute such product without providing attribution as would otherwise
// be required by Sections 4(a), 4(b) and 4(d) of the License.
// 
// In addition, if you combine or link code generated by this Software with
// software that is licensed under the GPLv2 or the LGPL v2.0 or 2.1
// ("`Combined Software`") and if a court of competent jurisdiction determines
// that the patent provision (Section 3), the indemnity provision (Section 9)
// or other Section of the License conflicts with the conditions of the
// applicable GPL or LGPL license, you may retroactively and prospectively
// choose to deem waived or otherwise exclude such Section(s) of the License,
// but only in their entirety and only with respect to the Combined Software.
//     

// This header is generated from the Khronos Vulkan XML API Registry.

#pragma once

#include "../handles.hpp"
#include "VkAcquire.hpp"
#include "VkAcceleration.hpp"
#include "VkApplication.hpp"
#include "VkInitialize.hpp"
#include "VkAllocation.hpp"
#include "VkExternal.hpp"
#include "VkBind.hpp"
#include "VkObject.hpp"
#include "VkCooperative.hpp"
#include "VkAndroid.hpp"
#include "VkImport.hpp"
#include "VkImage.hpp"
#include "VkDescriptor.hpp"
#include "VkBase.hpp"
#include "VkAttachment.hpp"
#include "VkBuffer.hpp"
#include "VkFramebuffer.hpp"
#include "VkCalibrated.hpp"
#include "VkDevice.hpp"
#include "VkCheckpoint.hpp"
#include "VkConformance.hpp"
#include "VkClear.hpp"
#include "VkCmd.hpp"
#include "VkCoarse.hpp"
#include "VkExtension.hpp"
#include "VkCommand.hpp"
#include "VkFormat.hpp"
#include "VkMetal.hpp"
#include "VkComponent.hpp"
#include "VkCopy.hpp"
#include "VkCompute.hpp"
#include "VkPast.hpp"
#include "VkConditional.hpp"
#include "VkMapped.hpp"
#include "VkD3D.hpp"
#include "VkDebug.hpp"
#include "VkDedicated.hpp"
#include "VkFence.hpp"
#include "VkDispatch.hpp"
#include "VkPipeline.hpp"
#include "VkDraw.hpp"
#include "VkDisplay.hpp"
#include "VkDrm.hpp"
#include "VkEvent.hpp"
#include "VkExport.hpp"
#include "VkExtent.hpp"
#include "VkPerformance.hpp"
#include "VkFilter.hpp"
#include "VkGeometry.hpp"
#include "VkGraphics.hpp"
#include "VkHdr.hpp"
#include "VkHeadless.hpp"
#include "VkMultisample.hpp"
#include "VkI.hpp"
#include "VkIndirect.hpp"
#include "VkInput.hpp"
#include "VkOffset.hpp"
#include "VkMemory.hpp"
#include "VkInstance.hpp"
#include "VkLayer.hpp"
#include "VkMac.hpp"
#include "VkPhysical.hpp"
#include "VkPresent.hpp"
#include "VkProtected.hpp"
#include "VkPush.hpp"
#include "VkQuery.hpp"
#include "VkQueue.hpp"
#include "VkRay.hpp"

namespace VULKAN_HPP_NAMESPACE
{
  struct RayTracingShaderGroupCreateInfoNV
  {
    VULKAN_HPP_CONSTEXPR RayTracingShaderGroupCreateInfoNV( VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type_ = VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV::eGeneral,
                                                            uint32_t generalShader_ = {},
                                                            uint32_t closestHitShader_ = {},
                                                            uint32_t anyHitShader_ = {},
                                                            uint32_t intersectionShader_ = {} ) VULKAN_HPP_NOEXCEPT
      : type( type_ )
      , generalShader( generalShader_ )
      , closestHitShader( closestHitShader_ )
      , anyHitShader( anyHitShader_ )
      , intersectionShader( intersectionShader_ )
    {}

    VULKAN_HPP_CONSTEXPR RayTracingShaderGroupCreateInfoNV( RayTracingShaderGroupCreateInfoNV const& rhs ) VULKAN_HPP_NOEXCEPT
      : pNext( rhs.pNext )
      , type( rhs.type )
      , generalShader( rhs.generalShader )
      , closestHitShader( rhs.closestHitShader )
      , anyHitShader( rhs.anyHitShader )
      , intersectionShader( rhs.intersectionShader )
    {}

    RayTracingShaderGroupCreateInfoNV & operator=( RayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
    {
      memcpy( &pNext, &rhs.pNext, sizeof( RayTracingShaderGroupCreateInfoNV ) - offsetof( RayTracingShaderGroupCreateInfoNV, pNext ) );
      return *this;
    }

    RayTracingShaderGroupCreateInfoNV( VkRayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
    {
      *this = rhs;
    }

    RayTracingShaderGroupCreateInfoNV& operator=( VkRayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
    {
      *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV const *>(&rhs);
      return *this;
    }

    RayTracingShaderGroupCreateInfoNV & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
    {
      pNext = pNext_;
      return *this;
    }

    RayTracingShaderGroupCreateInfoNV & setType( VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type_ ) VULKAN_HPP_NOEXCEPT
    {
      type = type_;
      return *this;
    }

    RayTracingShaderGroupCreateInfoNV & setGeneralShader( uint32_t generalShader_ ) VULKAN_HPP_NOEXCEPT
    {
      generalShader = generalShader_;
      return *this;
    }

    RayTracingShaderGroupCreateInfoNV & setClosestHitShader( uint32_t closestHitShader_ ) VULKAN_HPP_NOEXCEPT
    {
      closestHitShader = closestHitShader_;
      return *this;
    }

    RayTracingShaderGroupCreateInfoNV & setAnyHitShader( uint32_t anyHitShader_ ) VULKAN_HPP_NOEXCEPT
    {
      anyHitShader = anyHitShader_;
      return *this;
    }

    RayTracingShaderGroupCreateInfoNV & setIntersectionShader( uint32_t intersectionShader_ ) VULKAN_HPP_NOEXCEPT
    {
      intersectionShader = intersectionShader_;
      return *this;
    }

    operator VkRayTracingShaderGroupCreateInfoNV const&() const VULKAN_HPP_NOEXCEPT
    {
      return *reinterpret_cast<const VkRayTracingShaderGroupCreateInfoNV*>( this );
    }

    operator VkRayTracingShaderGroupCreateInfoNV &() VULKAN_HPP_NOEXCEPT
    {
      return *reinterpret_cast<VkRayTracingShaderGroupCreateInfoNV*>( this );
    }

#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
    auto operator<=>( RayTracingShaderGroupCreateInfoNV const& ) const = default;
#else
    bool operator==( RayTracingShaderGroupCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
    {
      return ( sType == rhs.sType )
          && ( pNext == rhs.pNext )
          && ( type == rhs.type )
          && ( generalShader == rhs.generalShader )
          && ( closestHitShader == rhs.closestHitShader )
          && ( anyHitShader == rhs.anyHitShader )
          && ( intersectionShader == rhs.intersectionShader );
    }

    bool operator!=( RayTracingShaderGroupCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
    {
      return !operator==( rhs );
    }
#endif

  public:
    const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eRayTracingShaderGroupCreateInfoNV;
    const void* pNext = {};
    VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type = VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV::eGeneral;
    uint32_t generalShader = {};
    uint32_t closestHitShader = {};
    uint32_t anyHitShader = {};
    uint32_t intersectionShader = {};
  };
  static_assert( sizeof( RayTracingShaderGroupCreateInfoNV ) == sizeof( VkRayTracingShaderGroupCreateInfoNV ), "struct and wrapper have different size!" );
  static_assert( std::is_standard_layout<RayTracingShaderGroupCreateInfoNV>::value, "struct wrapper is not a standard layout!" );

  struct RayTracingPipelineCreateInfoNV
  {
    VULKAN_HPP_CONSTEXPR RayTracingPipelineCreateInfoNV( VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags_ = {},
                                                         uint32_t stageCount_ = {},
                                                         const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages_ = {},
                                                         uint32_t groupCount_ = {},
                                                         const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups_ = {},
                                                         uint32_t maxRecursionDepth_ = {},
                                                         VULKAN_HPP_NAMESPACE::PipelineLayout layout_ = {},
                                                         VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle_ = {},
                                                         int32_t basePipelineIndex_ = {} ) VULKAN_HPP_NOEXCEPT
      : flags( flags_ )
      , stageCount( stageCount_ )
      , pStages( pStages_ )
      , groupCount( groupCount_ )
      , pGroups( pGroups_ )
      , maxRecursionDepth( maxRecursionDepth_ )
      , layout( layout_ )
      , basePipelineHandle( basePipelineHandle_ )
      , basePipelineIndex( basePipelineIndex_ )
    {}

    VULKAN_HPP_CONSTEXPR RayTracingPipelineCreateInfoNV( RayTracingPipelineCreateInfoNV const& rhs ) VULKAN_HPP_NOEXCEPT
      : pNext( rhs.pNext )
      , flags( rhs.flags )
      , stageCount( rhs.stageCount )
      , pStages( rhs.pStages )
      , groupCount( rhs.groupCount )
      , pGroups( rhs.pGroups )
      , maxRecursionDepth( rhs.maxRecursionDepth )
      , layout( rhs.layout )
      , basePipelineHandle( rhs.basePipelineHandle )
      , basePipelineIndex( rhs.basePipelineIndex )
    {}

    RayTracingPipelineCreateInfoNV & operator=( RayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
    {
      memcpy( &pNext, &rhs.pNext, sizeof( RayTracingPipelineCreateInfoNV ) - offsetof( RayTracingPipelineCreateInfoNV, pNext ) );
      return *this;
    }

    RayTracingPipelineCreateInfoNV( VkRayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
    {
      *this = rhs;
    }

    RayTracingPipelineCreateInfoNV& operator=( VkRayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
    {
      *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::RayTracingPipelineCreateInfoNV const *>(&rhs);
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
    {
      pNext = pNext_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setFlags( VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags_ ) VULKAN_HPP_NOEXCEPT
    {
      flags = flags_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setStageCount( uint32_t stageCount_ ) VULKAN_HPP_NOEXCEPT
    {
      stageCount = stageCount_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setPStages( const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages_ ) VULKAN_HPP_NOEXCEPT
    {
      pStages = pStages_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setGroupCount( uint32_t groupCount_ ) VULKAN_HPP_NOEXCEPT
    {
      groupCount = groupCount_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setPGroups( const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups_ ) VULKAN_HPP_NOEXCEPT
    {
      pGroups = pGroups_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setMaxRecursionDepth( uint32_t maxRecursionDepth_ ) VULKAN_HPP_NOEXCEPT
    {
      maxRecursionDepth = maxRecursionDepth_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setLayout( VULKAN_HPP_NAMESPACE::PipelineLayout layout_ ) VULKAN_HPP_NOEXCEPT
    {
      layout = layout_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setBasePipelineHandle( VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle_ ) VULKAN_HPP_NOEXCEPT
    {
      basePipelineHandle = basePipelineHandle_;
      return *this;
    }

    RayTracingPipelineCreateInfoNV & setBasePipelineIndex( int32_t basePipelineIndex_ ) VULKAN_HPP_NOEXCEPT
    {
      basePipelineIndex = basePipelineIndex_;
      return *this;
    }

    operator VkRayTracingPipelineCreateInfoNV const&() const VULKAN_HPP_NOEXCEPT
    {
      return *reinterpret_cast<const VkRayTracingPipelineCreateInfoNV*>( this );
    }

    operator VkRayTracingPipelineCreateInfoNV &() VULKAN_HPP_NOEXCEPT
    {
      return *reinterpret_cast<VkRayTracingPipelineCreateInfoNV*>( this );
    }

#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
    auto operator<=>( RayTracingPipelineCreateInfoNV const& ) const = default;
#else
    bool operator==( RayTracingPipelineCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
    {
      return ( sType == rhs.sType )
          && ( pNext == rhs.pNext )
          && ( flags == rhs.flags )
          && ( stageCount == rhs.stageCount )
          && ( pStages == rhs.pStages )
          && ( groupCount == rhs.groupCount )
          && ( pGroups == rhs.pGroups )
          && ( maxRecursionDepth == rhs.maxRecursionDepth )
          && ( layout == rhs.layout )
          && ( basePipelineHandle == rhs.basePipelineHandle )
          && ( basePipelineIndex == rhs.basePipelineIndex );
    }

    bool operator!=( RayTracingPipelineCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
    {
      return !operator==( rhs );
    }
#endif

  public:
    const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eRayTracingPipelineCreateInfoNV;
    const void* pNext = {};
    VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags = {};
    uint32_t stageCount = {};
    const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages = {};
    uint32_t groupCount = {};
    const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups = {};
    uint32_t maxRecursionDepth = {};
    VULKAN_HPP_NAMESPACE::PipelineLayout layout = {};
    VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle = {};
    int32_t basePipelineIndex = {};
  };
  static_assert( sizeof( RayTracingPipelineCreateInfoNV ) == sizeof( VkRayTracingPipelineCreateInfoNV ), "struct and wrapper have different size!" );
  static_assert( std::is_standard_layout<RayTracingPipelineCreateInfoNV>::value, "struct wrapper is not a standard layout!" );
} // namespace VULKAN_HPP_NAMESPACE