mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-29 00:55:31 +03:00
08afda6ac4
Graphics shaders can now be compiled using the shader compiler and emit SPIR-V that can be used on the host. The binding state isn't currently handled alongside constant buffers and textures support in `GraphicsEnvironment` yet. |
||
---|---|---|
.. | ||
libraries | ||
src/main | ||
.gitignore | ||
build.gradle | ||
CMakeLists.txt | ||
proguard-rules.pro |