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afebf77544
Members of `GuestTexture` were apparently not being initialized and this led to UB since they would be read as random values. Titles such as Super Mario Odyssey avoided setting `baseArrayLayer` which led to it being left at the default value which was completely random and this would lead to crashes. This commit fixes this by initializing said values correctly. |
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.. | ||
libraries | ||
src/main | ||
.gitignore | ||
build.gradle | ||
CMakeLists.txt | ||
proguard-rules.pro |