PixelyIon d9a9e52350 Use ConstantBuffer instead of BufferView for Shader Constant Buffers
We want read semantics inside the constant buffer object via the mappings to avoid a pointless GPU VMM mapping lookup. It is a fairly frequent operation so this is necessary, the ability to write directly will be added in the future as well.
2022-04-14 14:14:52 +05:30
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2022-04-14 14:14:52 +05:30
2019-10-18 16:22:38 +05:30