Run Nintendo Switch homebrew & games on your Android device!
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◱ PixelyIon f7ad017726 Adapt GetDefaultDisplayResolution to Push/Pop System
The PR: https://github.com/skyline-emu/skyline/pull/13 added in GetDefaultDisplayResolution but it used the older WriteValue function to write the data back. Moving to the Push/Pop system fixes this.
2019-12-11 17:31:12 +00:00
.github/workflows Move to GitHub Actions for CI 2019-12-11 22:32:47 +05:30
.idea Move from Java to Kotlin 2019-12-11 17:31:12 +00:00
app Adapt GetDefaultDisplayResolution to Push/Pop System 2019-12-11 17:31:12 +00:00
gradle/wrapper Milestone 1 - Processes & Threads 2019-09-25 02:28:25 +05:30
.gitignore Milestone 2 - Memory & IPC Marshalling 2019-09-25 02:28:25 +05:30
.gitmodules Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
build.gradle Move from Java to Kotlin 2019-12-11 17:31:12 +00:00
gradle.properties Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
gradlew add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
gradlew.bat add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
LICENSE Initial commit 2019-06-28 08:18:59 -04:00
README.md Framebuffer and NativeActivity 2019-11-15 19:30:04 +00:00
settings.gradle add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00



Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. Skyline currently does not run any games, nor Homebrew. It's licensed under GPLv3, refer to the license file for more information.

Contact

You can contact the core developers of Skyline at our Discord. If you have any questions, feel free to ask.

Disclaimer

  • Nintendo Switch is a trademark of Nintendo Co., Ltd.
  • Android is a trademark of Google LLC.