Add parameterless constructors for new instance creation and unit test project.

This commit is contained in:
Ray Koopa 2017-04-22 14:05:06 +02:00
parent d842d17abb
commit a2a368baed
19 changed files with 457 additions and 46 deletions

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@ -1,7 +1,7 @@
using System; using System;
using System.IO; using System.IO;
using System.Collections.Generic; using System.Collections.Generic;
using Syroot.Worms.Gen2.Armageddon; using Syroot.Worms.Gen2;
namespace Syroot.Worms.Test namespace Syroot.Worms.Test
{ {
@ -12,30 +12,13 @@ namespace Syroot.Worms.Test
{ {
// ---- CONSTANTS ---------------------------------------------------------------------------------------------- // ---- CONSTANTS ----------------------------------------------------------------------------------------------
private static readonly string[] _testPaths = { @"C:\Games\Worms Armageddon 3.7.2.1", @"E:\" }; private static readonly string[] _testPaths = { @"C:\Games\Worms Armageddon 3.7.2.1" };
// ---- METHODS (PRIVATE) -------------------------------------------------------------------------------------- // ---- METHODS (PRIVATE) --------------------------------------------------------------------------------------
private static void Main(string[] args) private static void Main(string[] args)
{ {
//foreach (string dirFile in GetFiles("*.dir")) Palette palette = new Palette("C:\\Games\\Worms World Party\\graphics\\palettes\\wwp.pal");
//{
// Console.WriteLine($"Loading {dirFile}...");
// Archive archive = new Archive(dirFile);
// foreach (string entry in archive.Keys)
// {
// Console.WriteLine($"\t{entry}");
// }
//}
//foreach (string imgFile in GetFiles("*.img"))
//{
// Console.WriteLine("Loading {imgFile}...");
// Image image = new Image(imgFile);
//}
Scheme scheme = new Scheme(@"D:\Archive\Games\Worms\Worms Armageddon\Common\User\Schemes\{{13}} The Full Wormage.wsc");
scheme.Save(@"D:\Pictures\Test2.wsc");
scheme.Load(@"D:\Pictures\Test2.wsc");
Console.WriteLine("Done."); Console.WriteLine("Done.");
Console.ReadLine(); Console.ReadLine();

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@ -0,0 +1,67 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using Syroot.Worms.Core;
namespace Syroot.Worms.UnitTest.Common
{
/// <summary>
/// Represents a collection of methods helping in executing tests.
/// </summary>
internal static class TestHelpers
{
// ---- MEMBERS ------------------------------------------------------------------------------------------------
private static readonly string[] _gamePaths =
{
@"C:\Games\Worms2",
@"C:\Games\Worms Armageddon 3.7.2.1",
@"C:\Games\Worms World Party"
};
// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
/// <summary>
/// Loads the files found with the given <paramref name="wildcard"/>. Excludes file names specified in the
/// optional array <paramref name="excludedFiles"/>.
/// </summary>
/// <typeparam name="T">The type of the files to load.</typeparam>
/// <param name="wildcard">The wildcard to match.</param>
/// <param name="excludedFiles">Optionally, the files to exclude.</param>
internal static void LoadFiles<T>(string wildcard, string[] excludedFiles = null) where T : ILoadableFile, new()
{
foreach (string fileName in FindFiles(wildcard))
{
if (excludedFiles?.Contains(Path.GetFileName(fileName), StringComparer.OrdinalIgnoreCase) == true)
{
Debug.WriteLine($"Skipping {fileName}");
continue;
}
Debug.Write($"Loading {fileName}...");
T instance = new T();
instance.Load(fileName);
Debug.WriteLine($" ok");
}
}
// ---- METHODS (PRIVATE) --------------------------------------------------------------------------------------
/// <summary>
/// Returns a list of files found in any of the paths provided in the _gamePaths variable which match the
/// specified <paramref name="wildcard"/>.
/// </summary>
/// <param name="wildcard">The wildcard which files have to match.</param>
/// <returns>A list of files matching the search.</returns>
private static List<string> FindFiles(string wildcard)
{
List<string> files = new List<string>();
foreach (string testPath in _gamePaths)
{
files.AddRange(Directory.GetFiles(testPath, wildcard, SearchOption.AllDirectories));
}
return files;
}
}
}

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@ -0,0 +1,25 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Syroot.Worms.Gen2;
using Syroot.Worms.UnitTest.Common;
namespace Syroot.Worms.UnitTest.Gen2
{
/// <summary>
/// Represents a collection of tests for the <see cref="Archive"/> class.
/// </summary>
[TestCategory("Archive")]
[TestClass]
public class ArchiveTests
{
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
/// <summary>
/// Loads all files found in any game directories.
/// </summary>
[TestMethod]
public void LoadArchives()
{
TestHelpers.LoadFiles<Archive>("*.dir");
}
}
}

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@ -0,0 +1,25 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Syroot.Worms.Gen2.Armageddon;
using Syroot.Worms.UnitTest.Common;
namespace Syroot.Worms.UnitTest.Gen2.Armageddon
{
/// <summary>
/// Represents a collection of tests for the <see cref="Scheme"/> class.
/// </summary>
[TestCategory("Scheme")]
[TestClass]
public class SchemeTests
{
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
/// <summary>
/// Loads all files found in any game directories.
/// </summary>
[TestMethod]
public void LoadSchemes()
{
TestHelpers.LoadFiles<Scheme>("*.wsc");
}
}
}

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@ -0,0 +1,25 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Syroot.Worms.Gen2;
using Syroot.Worms.UnitTest.Common;
namespace Syroot.Worms.UnitTest.Gen2
{
/// <summary>
/// Represents a collection of tests for the <see cref="Image"/> class.
/// </summary>
[TestCategory("Image")]
[TestClass]
public class ImageTests
{
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
/// <summary>
/// Loads all files found in any game directories.
/// </summary>
[TestMethod]
public void LoadImages()
{
TestHelpers.LoadFiles<Image>("*.img");
}
}
}

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@ -0,0 +1,29 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Syroot.Worms.Gen2;
using Syroot.Worms.UnitTest.Common;
namespace Syroot.Worms.UnitTest.Gen2
{
/// <summary>
/// Represents a collection of tests for the <see cref="Palette"/> class.
/// </summary>
[TestCategory("Palette")]
[TestClass]
public class PaletteTests
{
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
/// <summary>
/// Loads all files found in any game directories.
/// </summary>
[TestMethod]
public void LoadPalettes()
{
TestHelpers.LoadFiles<Palette>("*.pal", new string[]
{
"wwp.pal", // Contains 4 bytes of trash after the data chunk.
"wwpmaped.pal" // Contains 4 bytes of trash after the data chunk.
});
}
}
}

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@ -0,0 +1,25 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Syroot.Worms.Gen2.Worms2;
using Syroot.Worms.UnitTest.Common;
namespace Syroot.Worms.UnitTest.Gen2.Worms2
{
/// <summary>
/// Represents a collection of tests for the <see cref="SchemeOptions"/> class.
/// </summary>
[TestCategory("SchemeOptions")]
[TestClass]
public class SchemeOptionsTests
{
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
/// <summary>
/// Loads all files found in any game directories.
/// </summary>
[TestMethod]
public void LoadSchemeOptions()
{
TestHelpers.LoadFiles<SchemeOptions>("*.opt");
}
}
}

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@ -0,0 +1,25 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Syroot.Worms.Gen2.Worms2;
using Syroot.Worms.UnitTest.Common;
namespace Syroot.Worms.UnitTest.Gen2.Worms2
{
/// <summary>
/// Represents a collection of tests for the <see cref="SchemeWeapons"/> class.
/// </summary>
[TestCategory("SchemeWeapons")]
[TestClass]
public class SchemeWeaponsTests
{
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
/// <summary>
/// Loads all files found in any game directories.
/// </summary>
[TestMethod]
public void LoadSchemeWeapons()
{
TestHelpers.LoadFiles<SchemeWeapons>("*.wep");
}
}
}

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@ -0,0 +1,21 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp1.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.0.0" />
<PackageReference Include="MSTest.TestAdapter" Version="1.1.11" />
<PackageReference Include="MSTest.TestFramework" Version="1.1.11" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Syroot.Worms\Syroot.Worms.csproj" />
</ItemGroup>
<ItemGroup>
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
</Project>

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@ -5,7 +5,9 @@ VisualStudioVersion = 15.0.26403.7
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Syroot.Worms", "Syroot.Worms\Syroot.Worms.csproj", "{DD76B6AA-5A5A-4FCD-95AA-9552977525A1}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Syroot.Worms", "Syroot.Worms\Syroot.Worms.csproj", "{DD76B6AA-5A5A-4FCD-95AA-9552977525A1}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Syroot.Worms.Test", "Syroot.Worms.Test\Syroot.Worms.Test.csproj", "{9F7486C2-C30E-4457-B528-F4467486E6D8}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Syroot.Worms.UnitTest", "Syroot.Worms.UnitTest\Syroot.Worms.UnitTest.csproj", "{493816DB-A1A1-4981-9F5F-8044499937B6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Syroot.Worms.Test", "Syroot.Worms.Test\Syroot.Worms.Test.csproj", "{2D796945-A523-4A22-BDEE-702D6BA36F69}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -17,10 +19,14 @@ Global
{DD76B6AA-5A5A-4FCD-95AA-9552977525A1}.Debug|Any CPU.Build.0 = Debug|Any CPU {DD76B6AA-5A5A-4FCD-95AA-9552977525A1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DD76B6AA-5A5A-4FCD-95AA-9552977525A1}.Release|Any CPU.ActiveCfg = Release|Any CPU {DD76B6AA-5A5A-4FCD-95AA-9552977525A1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DD76B6AA-5A5A-4FCD-95AA-9552977525A1}.Release|Any CPU.Build.0 = Release|Any CPU {DD76B6AA-5A5A-4FCD-95AA-9552977525A1}.Release|Any CPU.Build.0 = Release|Any CPU
{9F7486C2-C30E-4457-B528-F4467486E6D8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {493816DB-A1A1-4981-9F5F-8044499937B6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9F7486C2-C30E-4457-B528-F4467486E6D8}.Debug|Any CPU.Build.0 = Debug|Any CPU {493816DB-A1A1-4981-9F5F-8044499937B6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9F7486C2-C30E-4457-B528-F4467486E6D8}.Release|Any CPU.ActiveCfg = Release|Any CPU {493816DB-A1A1-4981-9F5F-8044499937B6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9F7486C2-C30E-4457-B528-F4467486E6D8}.Release|Any CPU.Build.0 = Release|Any CPU {493816DB-A1A1-4981-9F5F-8044499937B6}.Release|Any CPU.Build.0 = Release|Any CPU
{2D796945-A523-4A22-BDEE-702D6BA36F69}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2D796945-A523-4A22-BDEE-702D6BA36F69}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2D796945-A523-4A22-BDEE-702D6BA36F69}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2D796945-A523-4A22-BDEE-702D6BA36F69}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -22,9 +22,16 @@ namespace Syroot.Worms.Gen2
private const int _hashBits = 10; private const int _hashBits = 10;
private const int _hashSize = 1 << _hashBits; private const int _hashSize = 1 << _hashBits;
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------ // ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
/// <summary>
/// Initializes a new instance of the <see cref="Archive"/> class.
/// </summary>
public Archive()
{
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="Archive"/> class, loading the data from the given /// Initializes a new instance of the <see cref="Archive"/> class, loading the data from the given
/// <see cref="Stream"/>. /// <see cref="Stream"/>.

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@ -0,0 +1,140 @@
using System.IO;
using System.Text;
using Syroot.IO;
using Syroot.Maths;
using Syroot.Worms.Core;
namespace Syroot.Worms.Gen2.Armageddon
{
/// <summary>
/// Represents scheme options stored in an OPT file which contains game settings.
/// S. https://worms2d.info/Options_file.
/// </summary>
public class LandData : ILoadableFile
{
// ---- CONSTANTS ----------------------------------------------------------------------------------------------
private const int _signature = 0x1A444E4C; // "LND", 0x1A
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
/// <summary>
/// Initializes a new instance of the <see cref="LandData"/> class, loading the data from the given
/// <see cref="Stream"/>.
/// </summary>
/// <param name="stream">The <see cref="Stream"/> to load the data from.</param>
public LandData(Stream stream)
{
Load(stream);
}
/// <summary>
/// Initializes a new instance of the <see cref="LandData"/> class, loading the data from the given file.
/// </summary>
/// <param name="fileName">The name of the file to load the data from.</param>
public LandData(string fileName)
{
Load(fileName);
}
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
/// <summary>
/// Gets or sets the size of the landscape in pixels.
/// </summary>
public Vector2 Size { get; set; }
/// <summary>
/// Gets or sets a value indicating whether an indestructible top border will be enabled.
/// </summary>
public bool TopBorder { get; set; }
/// <summary>
/// Gets or sets the height of the water in pixels.
/// </summary>
public int WaterHeight { get; set; }
/// <summary>
/// Gets or sets an array of coordinates at which objects can be placed.
/// </summary>
public Vector2[] ObjectLocations { get; set; }
/// <summary>
/// Gets or sets the visual foreground image.
/// </summary>
public Image Foreground { get; set; }
/// <summary>
/// Gets or sets the collision mask of the landscape.
/// </summary>
public Image CollisionMask { get; set; }
/// <summary>
/// Gets or sets the visual background image.
/// </summary>
public Image Background { get; set; }
/// <summary>
/// Gets or sets the path to the land image file.
/// </summary>
public string LandTexturePath { get; set; }
/// <summary>
/// Gets or sets the path to the Water.dir file.
/// </summary>
public string WaterDirPath { get; set; }
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
/// <summary>
/// Loads the data from the given <see cref="Stream"/>.
/// </summary>
/// <param name="stream">The <see cref="Stream"/> to load the data from.</param>
public void Load(Stream stream)
{
using (BinaryDataReader reader = new BinaryDataReader(stream, Encoding.ASCII))
{
// Read the header.
if (reader.ReadInt32() != _signature)
{
throw new InvalidDataException("Invalid LND file signature.");
}
int fileLength = reader.ReadInt32();
// Read the data.
Size = reader.ReadStruct<Vector2>();
TopBorder = reader.ReadBoolean(BinaryBooleanFormat.NonZeroDword);
WaterHeight = reader.ReadInt32();
// Read the possible object coordinate array.
ObjectLocations = new Vector2[reader.ReadInt32()];
int objectLocationCountAgain = reader.ReadInt32(); // TODO: Repetitive or useful?
for (int i = 0; i < ObjectLocations.Length; i++)
{
ObjectLocations[i] = reader.ReadStruct<Vector2>();
}
// Read the image data.
Foreground = new Image(stream);
CollisionMask = new Image(stream);
Background = new Image(stream);
// Read the file paths.
LandTexturePath = reader.ReadString(BinaryStringFormat.ByteLengthPrefix);
WaterDirPath = reader.ReadString(BinaryStringFormat.ByteLengthPrefix);
}
}
/// <summary>
/// Loads the data from the given file.
/// </summary>
/// <param name="fileName">The name of the file to load the data from.</param>
public void Load(string fileName)
{
using (FileStream stream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
{
Load(stream);
}
}
}
}

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@ -43,6 +43,15 @@ namespace Syroot.Worms.Gen2.Armageddon
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------ // ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
/// <summary>
/// Initializes a new instance of the <see cref="Scheme"/> class.
/// </summary>
public Scheme()
{
Version = SchemeVersion.Extended;
Weapons = new SchemeWeaponSetting[GetWeaponCount()];
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="Scheme"/> class, loading the data from the given /// Initializes a new instance of the <see cref="Scheme"/> class, loading the data from the given
/// <see cref="Stream"/>. /// <see cref="Stream"/>.

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@ -745,7 +745,12 @@ namespace Syroot.Worms.Gen2.Armageddon
/// <summary> /// <summary>
/// The worms health is reduced to 1. /// The worms health is reduced to 1.
/// </summary> /// </summary>
HealthDrop = 2 HealthDrop = 2,
/// <summary>
/// No special event is triggered and the water only rises in the rate specified in the scheme.
/// </summary>
WaterRise = 3
} }
/// <summary> /// <summary>

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@ -15,10 +15,17 @@ namespace Syroot.Worms.Gen2
{ {
// ---- CONSTANTS ---------------------------------------------------------------------------------------------- // ---- CONSTANTS ----------------------------------------------------------------------------------------------
private const int _signature = 0x1A474D49; // "IMG", 0x1A private const int _signature = 0x1A474D49; // "IMG", 0x1A
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------ // ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
/// <summary>
/// Initializes a new instance of the <see cref="Image"/> class.
/// </summary>
public Image()
{
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="Image"/> class, loading the data from the given /// Initializes a new instance of the <see cref="Image"/> class, loading the data from the given
/// <see cref="Stream"/>. /// <see cref="Stream"/>.
@ -56,15 +63,10 @@ namespace Syroot.Worms.Gen2
public Color[] Palette { get; private set; } public Color[] Palette { get; private set; }
/// <summary> /// <summary>
/// Gets the width of the image in pixels. /// Gets the size of the image in pixels.
/// </summary> /// </summary>
public int Width { get; private set; } public Vector2 Size { get; private set; }
/// <summary>
/// Gets the height of the image in pixels.
/// </summary>
public int Height { get; private set; }
/// <summary> /// <summary>
/// Gets the data of the image pixels. /// Gets the data of the image pixels.
/// </summary> /// </summary>
@ -115,11 +117,10 @@ namespace Syroot.Worms.Gen2
} }
} }
Width = reader.ReadInt16(); Size = reader.ReadStruct<Vector2>();
Height = reader.ReadInt16();
// Read the image data, which might be compressed. // Read the image data, which might be compressed.
byte[] data = new byte[Width * Height * (BitsPerPixel / 8)]; byte[] data = new byte[Size.X * Size.Y * (BitsPerPixel / 8)];
if (flags.HasFlag(Flags.Compressed)) if (flags.HasFlag(Flags.Compressed))
{ {
Team17Compression.Decompress(reader.BaseStream, ref data); Team17Compression.Decompress(reader.BaseStream, ref data);

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@ -18,6 +18,14 @@ namespace Syroot.Worms.Gen2
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------ // ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
/// <summary>
/// Initializes a new instance of the <see cref="Palette"/> class.
/// </summary>
public Palette()
{
Version = _version;
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="Palette"/> class, loading the data from the given /// Initializes a new instance of the <see cref="Palette"/> class, loading the data from the given
/// <see cref="Stream"/>. /// <see cref="Stream"/>.

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@ -1,5 +1,3 @@
using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Text; using System.Text;
using Syroot.IO; using Syroot.IO;
@ -19,6 +17,13 @@ namespace Syroot.Worms.Gen2.Worms2
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------ // ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
/// <summary>
/// Initializs a new instance of the <see cref="SchemeOptions"/> class.
/// </summary>
public SchemeOptions()
{
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="SchemeOptions"/> class, loading the data from the given /// Initializes a new instance of the <see cref="SchemeOptions"/> class, loading the data from the given
/// <see cref="Stream"/>. /// <see cref="Stream"/>.

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@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Runtime.InteropServices;
using System.Text; using System.Text;
using Syroot.IO; using Syroot.IO;
using Syroot.Worms.Core; using Syroot.Worms.Core;
@ -22,6 +19,14 @@ namespace Syroot.Worms.Gen2.Worms2
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------ // ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
/// <summary>
/// Initializes a new instance of the <see cref="SchemeWeapons"/> class.
/// </summary>
public SchemeWeapons()
{
Weapons = new SchemeWeaponSetting[_weaponCount];
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="SchemeWeapons"/> class, loading the data from the given /// Initializes a new instance of the <see cref="SchemeWeapons"/> class, loading the data from the given
/// <see cref="Stream"/>. /// <see cref="Stream"/>.

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@ -21,8 +21,8 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Syroot.IO.BinaryData" Version="1.2.0" /> <PackageReference Include="Syroot.IO.BinaryData" Version="1.2.2" />
<PackageReference Include="Syroot.Maths" Version="1.3.0" /> <PackageReference Include="Syroot.Maths" Version="1.3.1" />
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net45'"> <ItemGroup Condition="'$(TargetFramework)' == 'net45'">