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https://gitlab.com/Syroot/Worms.git
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Fix deprecation and nullability warnings.
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parent
63691f897b
commit
b4e6433545
@ -1,4 +1,5 @@
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using System.Net;
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using System.Net;
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using System.Net.Http;
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namespace Syroot.Worms.Mgame.GameServer
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namespace Syroot.Worms.Mgame.GameServer
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{
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{
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@ -33,8 +34,9 @@ namespace Syroot.Worms.Mgame.GameServer
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// Retrieve external IP if not yet done and given IP is invalid.
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// Retrieve external IP if not yet done and given IP is invalid.
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if (_ipAddress == null && (IP == null || !IPAddress.TryParse(IP, out _ipAddress)))
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if (_ipAddress == null && (IP == null || !IPAddress.TryParse(IP, out _ipAddress)))
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{
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{
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using WebClient webClient = new WebClient();
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using HttpClient httpClient = new HttpClient();
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_ipAddress = IPAddress.Parse(webClient.DownloadString("https://ip.syroot.com"));
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_ipAddress = IPAddress.Parse(
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httpClient.GetStringAsync("https://ip.syroot.com").GetAwaiter().GetResult());
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}
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}
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return _ipAddress;
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return _ipAddress;
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}
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}
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@ -40,7 +40,8 @@ namespace Syroot.Worms.Worms2.GameServer
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Stream stream = client.GetStream();
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Stream stream = client.GetStream();
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_reader = PipeReader.Create(stream);
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_reader = PipeReader.Create(stream);
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_writer = PipeWriter.Create(stream);
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_writer = PipeWriter.Create(stream);
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RemoteEndPoint = (IPEndPoint)client.Client.RemoteEndPoint;
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RemoteEndPoint = client.Client.RemoteEndPoint as IPEndPoint
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?? throw new ArgumentException("TCP client is not connected.", nameof(client));
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}
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}
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// ---- PROPERTIES ---------------------------------------------------------------------------------------------
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// ---- PROPERTIES ---------------------------------------------------------------------------------------------
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@ -23,9 +23,11 @@ namespace Syroot.Worms.Worms2.GameServer
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private static IPEndPoint ParseEndPoint(string? s, IPEndPoint fallback)
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private static IPEndPoint ParseEndPoint(string? s, IPEndPoint fallback)
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{
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{
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if (UInt16.TryParse(s, out ushort port))
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if (s == null)
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return fallback;
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else if (UInt16.TryParse(s, out ushort port))
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return new IPEndPoint(fallback.Address, port);
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return new IPEndPoint(fallback.Address, port);
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else if (IPEndPoint.TryParse(s, out IPEndPoint endPoint))
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else if (IPEndPoint.TryParse(s, out IPEndPoint? endPoint))
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return endPoint;
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return endPoint;
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else
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else
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return fallback;
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return fallback;
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@ -405,7 +405,7 @@ namespace Syroot.Worms.Worms2.GameServer
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return;
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return;
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// Require valid room ID and IP.
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// Require valid room ID and IP.
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if (IPAddress.TryParse(packet.Data, out IPAddress ip) && connection.RemoteEndPoint.Address.Equals(ip))
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if (IPAddress.TryParse(packet.Data, out IPAddress? ip) && connection.RemoteEndPoint.Address.Equals(ip))
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{
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{
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Game newGame = new Game(++_lastID, fromUser.Name, fromUser.Session.Nation, fromUser.RoomID,
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Game newGame = new Game(++_lastID, fromUser.Name, fromUser.Session.Nation, fromUser.RoomID,
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connection.RemoteEndPoint.Address, // do not use bad NAT IP reported by users here
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connection.RemoteEndPoint.Address, // do not use bad NAT IP reported by users here
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