mirror of
https://gitlab.com/Syroot/Worms.git
synced 2025-03-04 09:25:22 +03:00
Simplify server architecture.
This commit is contained in:
parent
677b9eb9c7
commit
bb7d633f21
@ -6,7 +6,7 @@ namespace Syroot.Worms.OnlineWorms.Server
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/// <summary>
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/// Represents a connection with an Online Worms client which replies to received packets appropriately.
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/// </summary>
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internal class Client : PacketHandler
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internal class Client : GameConnection
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{
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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@ -1,26 +0,0 @@
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namespace Syroot.Worms.OnlineWorms.Server.Core
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{
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/// <summary>
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/// Represents common mathematical operations.
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/// </summary>
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internal static class MathFuncs
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{
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// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
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/// <summary>
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/// Returns the nearest power of two bigger than the given <paramref name="value"/>.
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/// </summary>
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/// <param name="value">The value to get the nearest, bigger power of two for.</param>
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/// <returns>The nearest, bigger power of two.</returns>
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internal static int NextPowerOfTwo(int value)
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{
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value--;
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value |= value >> 1;
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value |= value >> 2;
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value |= value >> 4;
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value |= value >> 8;
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value |= value >> 16;
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return ++value;
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}
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}
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}
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@ -1,128 +1,161 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Reflection;
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using Syroot.BinaryData;
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namespace Syroot.Worms.OnlineWorms.Server.Net
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{
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/// <summary>
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/// Represents a stream of <see cref="Packet"/> instances send between a game client and server.
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/// Represents a class capable of dispatching received <see cref="Packet"/> instances to a corresponding method.
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/// </summary>
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internal class GameConnection
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internal class GameConnection : IDisposable
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{
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// A complete packet consists of the following:
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// - ushort id
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// - ushort dataSize
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// - byte[dataSize] data
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// ---- CONSTANTS ----------------------------------------------------------------------------------------------
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private const int _maxDataSize = 2048;
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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private readonly Stream _tcpStream;
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private readonly byte[] _receiveBuffer = new byte[_maxDataSize];
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private readonly byte[] _sendDataBuffer = new byte[_maxDataSize];
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private readonly BinaryStream _writeStream;
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private static readonly Dictionary<Type, Dictionary<Type, MethodInfo>> _connectionClassesCache
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= new Dictionary<Type, Dictionary<Type, MethodInfo>>();
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private readonly Dictionary<Type, MethodInfo> _handlers;
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private readonly TcpClient _tcpClient;
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private readonly byte[] _receiveBuffer;
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private readonly byte[] _sendDataBuffer;
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private readonly PacketStream _receiveStream;
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private readonly PacketStream _sendStream;
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private bool _disposed;
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// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
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/// <summary>
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/// Initializes a new instance of the <see cref="GameConnection"/> class, receiving and sending packets from and
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/// to the given <paramref name="tcpClient"/>.
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/// Initializes a new instance of the <see cref="GameConnection"/> class, handling the given
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/// <paramref name="tcpClient"/>.
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/// </summary>
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/// <param name="tcpClient">The <see cref="TcpClient"/> to communicate with.</param>
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internal GameConnection(TcpClient tcpClient)
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{
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_tcpStream = tcpClient.GetStream();
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_writeStream = new BinaryStream(new MemoryStream(_sendDataBuffer, 0, _maxDataSize, true),
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encoding: Encoding.GetEncoding(949), stringCoding: StringCoding.Int16CharCount);
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_tcpClient = tcpClient;
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Console.WriteLine($"{_tcpClient.Client.RemoteEndPoint} connected");
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_handlers = GetHandlers();
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_receiveBuffer = new byte[_maxDataSize];
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_receiveBuffer = new byte[_maxDataSize];
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_receiveStream = new PacketStream(_tcpClient.GetStream());
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_sendStream = new PacketStream(new MemoryStream(_sendDataBuffer, 0, _maxDataSize, true));
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}
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// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in Dispose(bool disposing).
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Dispose(true);
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}
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// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
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/// <summary>
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/// Returns a <see cref="Packet"/> read from the stream. If the packet could not be read, <see langword="null">
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/// is returned.
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/// Starts handling packets incoming from this connection and dispatches them to corresponding methods.
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/// </summary>
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/// <returns>The read <see cref="Packet"/> instance or <see langword="null"> if the packet could not be read.
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/// </returns>
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internal Packet ReceivePacket()
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internal void Listen()
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{
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Packet packet;
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while ((packet = ReceivePacket()) != null)
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HandlePacket(packet);
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}
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// ---- METHODS (PROTECTED) ------------------------------------------------------------------------------------
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protected virtual void Dispose(bool disposing)
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{
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if (!_disposed)
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{
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if (disposing)
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{
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_tcpClient.Dispose();
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_sendStream.Dispose();
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}
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_disposed = true;
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}
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}
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// ---- METHODS (PRIVATE) --------------------------------------------------------------------------------------
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private Dictionary<Type, MethodInfo> GetHandlers()
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{
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Type classType = GetType();
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if (!_connectionClassesCache.TryGetValue(classType, out Dictionary<Type, MethodInfo> handlerMethods))
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{
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handlerMethods = new Dictionary<Type, MethodInfo>();
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// Find all packet handling methods which are methods accepting and returning a specific packet.
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foreach (MethodInfo method in classType.GetMethods(BindingFlags.NonPublic | BindingFlags.Instance))
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{
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Type inPacket = method.GetParameters().FirstOrDefault()?.ParameterType;
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if (typeof(Packet).IsAssignableFrom(inPacket) && typeof(Packet).IsAssignableFrom(method.ReturnType))
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handlerMethods.Add(inPacket, method);
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}
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_connectionClassesCache.Add(classType, handlerMethods);
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}
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return handlerMethods;
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}
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private void HandlePacket(Packet inPacket)
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{
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Type packetType = inPacket.GetType();
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Console.WriteLine($"{_tcpClient.Client.RemoteEndPoint} >> {packetType.Name}");
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// Invoke the handler and send back any packet resulting from it.
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if (_handlers[packetType].Invoke(this, new[] { inPacket }) is Packet outPacket)
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{
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Console.WriteLine($"{_tcpClient.Client.RemoteEndPoint} << {outPacket.GetType().Name}");
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SendPacket(outPacket);
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}
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}
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private Packet ReceivePacket()
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{
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// Receive the raw packet data.
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ushort id;
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ushort dataSize;
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try
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{
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id = _tcpStream.ReadUInt16();
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dataSize = _tcpStream.ReadUInt16();
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ReadComplete(_receiveBuffer, 0, dataSize);
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id = _receiveStream.ReadUInt16();
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dataSize = _receiveStream.ReadUInt16();
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_receiveStream.ReadAll(_receiveBuffer, 0, dataSize);
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}
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catch (IOException) { return null; } // The underlying socket closed.
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catch (ObjectDisposedException) { return null; } // The underlying stream closed.
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// Deserialize and return the packet.
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Packet packet = PacketFactory.Create(id);
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using (BinaryStream readStream = new BinaryStream(new MemoryStream(_receiveBuffer, 0, dataSize, false),
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encoding: Encoding.GetEncoding(949), stringCoding: StringCoding.Int16CharCount))
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{
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using (PacketStream readStream = new PacketStream(new MemoryStream(_receiveBuffer, 0, dataSize, false)))
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packet.Deserialize(readStream);
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}
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return packet;
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}
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/// <summary>
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/// Sends the given <paramref name="packet"/> and returns <see langword="true"/> if the packet was sent
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/// successfully.
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/// </summary>
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/// <param name="packet">The <see cref="Packet"/> to send.</param>
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/// <returns><see langword="true"/> when the packet was sent.</returns>
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internal bool SendPacket(Packet packet)
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private bool SendPacket(Packet packet)
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{
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// Serialize the raw packet data.
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_writeStream.Position = 0;
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packet.Serialize(_writeStream);
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ushort dataSize = (ushort)_writeStream.Position;
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_sendStream.Position = 0;
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packet.Serialize(_sendStream);
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ushort dataSize = (ushort)_sendStream.Position;
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// Send the data and return success.
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try
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{
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_tcpStream.WriteUInt16(PacketFactory.GetID(packet));
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_tcpStream.WriteUInt16(dataSize);
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_tcpStream.Write(_sendDataBuffer, 0, dataSize);
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_receiveStream.WriteUInt16(PacketFactory.GetID(packet));
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_receiveStream.WriteUInt16(dataSize);
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_receiveStream.Write(_sendDataBuffer, 0, dataSize);
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return true;
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}
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catch (IOException) { return false; } // A network error appeared, and communication should end.
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catch (ObjectDisposedException) { return false; } // The underlying stream was most apparently closed.
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}
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// ---- METHODS (PRIVATE) --------------------------------------------------------------------------------------
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/// <summary>
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/// Reads <paramref name="count"/> number of bytes to the given <paramref name="buffer"/>, starting at the
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/// specified <paramref name="offset"/>, and returns the number of bytes read. Since this method ensures that
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/// the requested number of bytes is always read, it always returns <paramref name="count"/>, and otherwise
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/// throws an <see cref="IOException"/> if the required bytes could not be read.
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/// </summary>
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/// <param name="buffer">The byte array to write the read data to.</param>
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/// <param name="offset">The offset into <paramref name="buffer"/> at which to start writing data.</param>
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/// <param name="count">The number of bytes to read into <paramref name="buffer"/>.</param>
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/// <exception cref="ArgumentException">The <paramref name="buffer"/> cannot store the requested number of
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/// bytes.</exception>
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/// <exception cref="IOException">The requested number of bytes could not be read.</exception>
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private void ReadComplete(byte[] buffer, int offset, int count)
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{
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int totalRead = 0;
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while (totalRead < count)
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{
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// Read returns 0 only when the underlying socket is closed, otherwise it blocks.
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int read = _tcpStream.Read(buffer, offset + totalRead, count - totalRead);
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if (read == 0)
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throw new IOException("The underlying stream has closed, 0 bytes were retrieved.");
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totalRead += read;
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}
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}
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}
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}
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@ -1,6 +1,4 @@
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using Syroot.BinaryData;
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namespace Syroot.Worms.OnlineWorms.Server.Net
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namespace Syroot.Worms.OnlineWorms.Server.Net
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{
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/// <summary>
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/// Represents a packet with an ID specifying its contents. To allow the server to instantiate child packet classes,
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@ -10,8 +8,8 @@ namespace Syroot.Worms.OnlineWorms.Server.Net
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{
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// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
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internal abstract void Deserialize(BinaryStream stream);
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internal abstract void Deserialize(PacketStream stream);
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internal abstract void Serialize(BinaryStream stream);
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internal abstract void Serialize(PacketStream stream);
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}
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}
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@ -1,100 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Reflection;
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namespace Syroot.Worms.OnlineWorms.Server.Net
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{
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/// <summary>
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/// Represents a class capable of dispatching received <see cref="Packet"/> instances to a corresponding method.
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/// </summary>
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internal class PacketHandler : IDisposable
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{
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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private static readonly Dictionary<Type, Dictionary<Type, MethodInfo>> _packetHandlers
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= new Dictionary<Type, Dictionary<Type, MethodInfo>>();
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private readonly TcpClient _tcpClient;
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private readonly Dictionary<Type, MethodInfo> _handlerMethods;
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private readonly GameConnection _connection;
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private bool _disposed;
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// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
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internal PacketHandler(TcpClient tcpClient)
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{
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Console.WriteLine($"{tcpClient.Client.RemoteEndPoint} connected");
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_tcpClient = tcpClient;
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_handlerMethods = GetHandlerMethods();
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_connection = new GameConnection(_tcpClient);
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}
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// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in Dispose(bool disposing).
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Dispose(true);
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}
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// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
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/// <summary>
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/// Starts handling packets incoming from this client and calls corresponding methods.
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/// </summary>
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internal void Accept()
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{
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Packet packet;
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while ((packet = _connection.ReceivePacket()) != null)
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HandlePacket(packet);
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}
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// ---- METHODS (PROTECTED) ------------------------------------------------------------------------------------
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protected virtual void Dispose(bool disposing)
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{
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if (!_disposed)
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{
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if (disposing)
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_tcpClient.Dispose();
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_disposed = true;
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}
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}
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// ---- METHODS (PRIVATE) --------------------------------------------------------------------------------------
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private Dictionary<Type, MethodInfo> GetHandlerMethods()
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{
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Type classType = GetType();
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if (!_packetHandlers.TryGetValue(classType, out Dictionary<Type, MethodInfo> handlerMethods))
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{
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handlerMethods = new Dictionary<Type, MethodInfo>();
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// Find all packet handling methods which are methods accepting and returning a specific packet.
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foreach (MethodInfo method in classType.GetMethods(BindingFlags.NonPublic | BindingFlags.Instance))
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{
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Type inPacket = method.GetParameters().FirstOrDefault()?.ParameterType;
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if (typeof(Packet).IsAssignableFrom(inPacket) && typeof(Packet).IsAssignableFrom(method.ReturnType))
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handlerMethods.Add(inPacket, method);
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}
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_packetHandlers.Add(classType, handlerMethods);
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}
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return handlerMethods;
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}
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private void HandlePacket(Packet inPacket)
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{
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Type packetType = inPacket.GetType();
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Console.WriteLine($"{_tcpClient.Client.RemoteEndPoint} >> {packetType.Name}");
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// Invoke the handler and send back any packet resulting from it.
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if (_handlerMethods[packetType].Invoke(this, new[] { inPacket }) is Packet outPacket)
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{
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Console.WriteLine($"{_tcpClient.Client.RemoteEndPoint} << {outPacket.GetType().Name}");
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_connection.SendPacket(outPacket);
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}
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}
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}
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}
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106
src/Syroot.OnlineWorms.Server/Net/PacketStream.cs
Normal file
106
src/Syroot.OnlineWorms.Server/Net/PacketStream.cs
Normal file
@ -0,0 +1,106 @@
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using System.IO;
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using System.Text;
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using Syroot.BinaryData;
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namespace Syroot.Worms.OnlineWorms.Server.Net
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{
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/// <summary>
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/// Represents a stream formatting data for being sent or received from <see cref="Packet"/> instances.
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/// </summary>
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internal class PacketStream : Stream
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{
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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private static readonly Encoding _win949Encoding;
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private readonly Stream _baseStream;
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private bool _disposed;
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// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
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static PacketStream()
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{
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Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
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_win949Encoding = Encoding.GetEncoding(949);
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}
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internal PacketStream(Stream baseStream)
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{
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_baseStream = baseStream;
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}
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// ---- PROPERTIES ---------------------------------------------------------------------------------------------
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public override bool CanRead => _baseStream.CanRead;
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public override bool CanSeek => _baseStream.CanSeek;
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public override bool CanWrite => _baseStream.CanWrite;
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public override long Length => _baseStream.Length;
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public override long Position
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{
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get => _baseStream.Position;
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set => _baseStream.Position = value;
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}
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// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
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public override void Flush() => _baseStream.Flush();
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public override int Read(byte[] buffer, int offset, int count) => _baseStream.Read(buffer, offset, count);
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public override long Seek(long offset, SeekOrigin origin) => _baseStream.Seek(offset, origin);
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public override void SetLength(long value) => _baseStream.SetLength(value);
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public override void Write(byte[] buffer, int offset, int count) => _baseStream.Write(buffer, offset, count);
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// ---- METHODS (PROTECTED) ------------------------------------------------------------------------------------
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protected override void Dispose(bool disposing)
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{
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if (_disposed)
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return;
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if (disposing)
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_baseStream.Dispose();
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_disposed = true;
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base.Dispose(disposing);
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}
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// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
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/// <summary>
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/// Reads <paramref name="count"/> number of bytes to the given <paramref name="buffer"/>, starting at the
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/// specified <paramref name="offset"/>, and returns the number of bytes read. Since this method ensures that
|
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/// the requested number of bytes is always read, it always returns <paramref name="count"/>, and otherwise
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/// throws an <see cref="IOException"/> if the required bytes could not be read.
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/// </summary>
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/// <param name="buffer">The byte array to write the read data to.</param>
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/// <param name="offset">The offset into <paramref name="buffer"/> at which to start writing data.</param>
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/// <param name="count">The number of bytes to read into <paramref name="buffer"/>.</param>
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/// <exception cref="IOException">The requested number of bytes could not be read.</exception>
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internal void ReadAll(byte[] buffer, int offset, int count)
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{
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int totalRead = 0;
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while (totalRead < count)
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{
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// Read returns 0 only when the underlying socket is closed, otherwise it blocks.
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int read = _baseStream.Read(buffer, offset + totalRead, count - totalRead);
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if (read == 0)
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throw new IOException("The underlying stream has closed, 0 bytes were retrieved.");
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totalRead += read;
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}
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}
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internal string ReadString()
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{
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// Strings are word prefixed and 0 termianted.
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string value = _baseStream.ReadString(StringCoding.Int16CharCount);
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_baseStream.Seek(1);
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return value;
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}
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||||
|
||||
internal void WriteString(string value)
|
||||
{
|
||||
// Strings are word prefixed and 0 termianted.
|
||||
_baseStream.WriteString(value, StringCoding.Int16CharCount, _win949Encoding);
|
||||
_baseStream.WriteByte(0);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.OnlineWorms.Server.Net
|
||||
{
|
||||
@ -11,8 +10,8 @@ namespace Syroot.Worms.OnlineWorms.Server.Net
|
||||
{
|
||||
// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
|
||||
|
||||
internal override void Deserialize(BinaryStream stream) { }
|
||||
internal override void Deserialize(PacketStream stream) { }
|
||||
|
||||
internal override void Serialize(BinaryStream stream) => throw new NotImplementedException();
|
||||
internal override void Serialize(PacketStream stream) => throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.OnlineWorms.Server.Net
|
||||
{
|
||||
@ -17,9 +16,9 @@ namespace Syroot.Worms.OnlineWorms.Server.Net
|
||||
|
||||
// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
|
||||
|
||||
internal override void Deserialize(BinaryStream stream) => throw new NotImplementedException();
|
||||
internal override void Deserialize(PacketStream stream) => throw new NotImplementedException();
|
||||
|
||||
internal override void Serialize(BinaryStream stream)
|
||||
internal override void Serialize(PacketStream stream)
|
||||
{
|
||||
stream.WriteString(Unknown);
|
||||
stream.WriteString(Version);
|
||||
|
@ -15,9 +15,9 @@ namespace Syroot.Worms.OnlineWorms.Server.Net
|
||||
|
||||
// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
|
||||
|
||||
internal override void Deserialize(BinaryStream stream) => throw new NotImplementedException();
|
||||
internal override void Deserialize(PacketStream stream) => throw new NotImplementedException();
|
||||
|
||||
internal override void Serialize(BinaryStream stream)
|
||||
internal override void Serialize(PacketStream stream)
|
||||
{
|
||||
stream.WriteBoolean(LoginResult == LoginResult.Success);
|
||||
stream.WriteEnum(LoginResult);
|
||||
|
@ -1,5 +1,4 @@
|
||||
#if DEBUG
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.OnlineWorms.Server.Net
|
||||
{
|
||||
@ -23,13 +22,13 @@ namespace Syroot.Worms.OnlineWorms.Server.Net
|
||||
|
||||
// ---- METHODS (INTERNAL) -------------------------------------------------------------------------------------
|
||||
|
||||
internal override void Deserialize(BinaryStream stream)
|
||||
internal override void Deserialize(PacketStream stream)
|
||||
{
|
||||
Data = new byte[stream.Length];
|
||||
stream.Read(Data, 0, Data.Length);
|
||||
}
|
||||
|
||||
internal override void Serialize(BinaryStream stream)
|
||||
internal override void Serialize(PacketStream stream)
|
||||
{
|
||||
stream.Write(Data, 0, Data.Length);
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace Syroot.Worms.OnlineWorms.Server
|
||||
{
|
||||
@ -8,13 +7,6 @@ namespace Syroot.Worms.OnlineWorms.Server
|
||||
/// </summary>
|
||||
internal class Program
|
||||
{
|
||||
// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
|
||||
|
||||
static Program()
|
||||
{
|
||||
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
|
||||
}
|
||||
|
||||
// ---- METHODS (PRIVATE) --------------------------------------------------------------------------------------
|
||||
|
||||
private static void Main(string[] args)
|
||||
|
@ -29,12 +29,13 @@ namespace Syroot.Worms.OnlineWorms.Server
|
||||
tcpListener.Start();
|
||||
Console.WriteLine($"Listening on port {port}...");
|
||||
|
||||
// Continually accept clients and dispatch them to their listening thread.
|
||||
while (true)
|
||||
{
|
||||
Client client = new Client(tcpListener.AcceptTcpClient(), this);
|
||||
_clients.Add(client);
|
||||
|
||||
Task.Run(client.Accept).ContinueWith(_ =>
|
||||
Task.Run(client.Listen).ContinueWith(_ =>
|
||||
{
|
||||
_clients.Remove(client);
|
||||
client.Dispose();
|
||||
|
Loading…
x
Reference in New Issue
Block a user