mirror of
https://gitlab.com/Syroot/Worms.git
synced 2025-03-04 09:25:22 +03:00
Release v4.
- Fixes remaining ProjectX issues and failing tests. - Relaxes dependencies on other libraries.
This commit is contained in:
parent
5321dfb49a
commit
c62d4a7551
@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- Metadata -->
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<PropertyGroup>
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<Authors>Syroot</Authors>
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@ -10,6 +11,7 @@
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageProjectUrl>https://gitlab.com/Syroot/Worms</PackageProjectUrl>
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<PackageTags>team17;worms</PackageTags>
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<RepositoryUrl>https://gitlab.com/Syroot/Worms</RepositoryUrl>
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</PropertyGroup>
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<ItemGroup>
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<None Include="$(MSBuildThisFileDirectory)..\res\icon.png" Pack="true" PackagePath="" />
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@ -33,4 +35,5 @@
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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</PropertyGroup>
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</Project>
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|
@ -8,6 +8,7 @@ namespace Syroot.Worms.Armageddon.ProjectX
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{
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// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
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/// <inheritdoc/>
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public object? Read(Stream stream, object instance, BinaryMemberAttribute memberAttribute,
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ByteConverter byteConverter)
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{
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@ -15,19 +16,19 @@ namespace Syroot.Worms.Armageddon.ProjectX
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{
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LauncherStyle launcherStyle => launcherStyle.ExplosionAction,
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ClusterTarget clusterTarget => clusterTarget.ExplosionAction,
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_ => throw new NotImplementedException(),
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_ => throw new NotImplementedException()
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};
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return explosionAction switch
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{
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ExplosionAction.None => null,
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ExplosionAction.Bounce => stream.ReadObject<BounceAction>(),
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ExplosionAction.Dig => stream.ReadObject<DigAction>(),
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ExplosionAction.Home => stream.ReadObject<HomeAction>(),
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ExplosionAction.Bounce => stream.ReadObject<BounceAction>(),
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ExplosionAction.Roam => stream.ReadObject<RoamAction>(),
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_ => throw new NotImplementedException(),
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ExplosionAction.Dig => stream.ReadObject<DigAction>(),
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_ => null
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};
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}
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/// <inheritdoc/>
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public void Write(Stream stream, object instance, BinaryMemberAttribute memberAttribute, object value,
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ByteConverter byteConverter)
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{
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@ -1,12 +1,11 @@
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using System;
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using Syroot.BinaryData;
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namespace Syroot.Worms.Armageddon.ProjectX
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{
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[Flags]
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public enum CollisionFlags : int
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{
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None = 0,
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None,
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Unused0 = 1 << 0,
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Terrain = 1 << 1,
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WormsOnTerrain = 1 << 2,
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@ -1,4 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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@ -13,13 +14,17 @@ namespace Syroot.Worms.Armageddon.ProjectX
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/// Represents a library stored in a PXL file which contains reusable weapons, files and scripts.
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/// Used by WA PX. S. https://worms2d.info/Project_X/Library_file.
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/// </summary>
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public class Library : List<LibraryItem>, ILoadableFile, ISaveableFile
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public class Library : IList<LibraryItem>, ILoadableFile, ISaveableFile
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{
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// ---- CONSTANTS ----------------------------------------------------------------------------------------------
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private const int _signature = 0x1BCD0102;
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private const byte _version = 0x00;
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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private readonly List<LibraryItem> _list = new List<LibraryItem>();
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// ---- CONSTRUCTORS & DESTRUCTOR ------------------------------------------------------------------------------
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/// <summary>
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@ -42,8 +47,17 @@ namespace Syroot.Worms.Armageddon.ProjectX
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// ---- PROPERTIES ---------------------------------------------------------------------------------------------
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/// <inheritdoc/>
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public int Count => _list.Count;
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/// <summary>
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/// Gets or sets the ProjectX library version.
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/// </summary>
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public byte Version { get; set; }
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/// <inheritdoc/>
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bool ICollection<LibraryItem>.IsReadOnly => false;
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// ---- OPERATORS ----------------------------------------------------------------------------------------------
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/// <summary>
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@ -53,8 +67,57 @@ namespace Syroot.Worms.Armageddon.ProjectX
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/// <returns>All matching entries.</returns>
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public IEnumerable<LibraryItem> this[string key] => this.Where(x => x.Key == key);
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/// <inheritdoc/>
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public LibraryItem this[int index]
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{
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get => _list[index];
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set => _list[index] = value;
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}
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// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
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/// <inheritdoc/>
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public void Add(LibraryItem item) => _list.Add(item);
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/// <inheritdoc/>
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public void Clear() => _list.Clear();
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/// <inheritdoc/>
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public bool Contains(LibraryItem item) => _list.Contains(item);
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/// <inheritdoc/>
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public void CopyTo(LibraryItem[] array, int arrayIndex) => _list.CopyTo(array, arrayIndex);
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/// <inheritdoc/>
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public IEnumerator<LibraryItem> GetEnumerator() => _list.GetEnumerator();
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/// <summary>
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/// Gets all attached files.
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/// </summary>
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/// <returns>The enumeration of attached files.</returns>
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public IEnumerable<byte[]> GetFiles()
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=> this.Where(x => x.Type == LibraryItemType.File).Select(x => (byte[])x.Value);
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/// <summary>
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/// Gets all attached scripts.
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/// </summary>
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/// <returns>The enumeration of attached scripts.</returns>
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public IEnumerable<string> GetScripts()
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=> this.Where(x => x.Type == LibraryItemType.Script).Select(x => (string)x.Value);
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/// <summary>
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/// Gets all attached weapons.
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/// </summary>
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/// <returns>The enumeration of attached weapons.</returns>
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public IEnumerable<Weapon> GetWeapons()
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=> this.Where(x => x.Type == LibraryItemType.Weapon).Select(x => (Weapon)x.Value);
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/// <inheritdoc/>
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public int IndexOf(LibraryItem item) => _list.IndexOf(item);
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/// <inheritdoc/>
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public void Insert(int index, LibraryItem item) => _list.Insert(index, item);
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/// <summary>
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/// Loads the data from the given <see cref="Stream"/>.
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/// </summary>
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@ -71,7 +134,7 @@ namespace Syroot.Worms.Armageddon.ProjectX
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throw new InvalidDataException("Invalid PXL file version.");
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// Read the items.
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Clear();
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_list.Clear();
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int itemCount = reader.ReadInt32();
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for (int i = 0; i < itemCount; i++)
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{
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@ -80,13 +143,13 @@ namespace Syroot.Worms.Armageddon.ProjectX
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switch (type)
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{
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case LibraryItemType.File:
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Add(new LibraryItem(name, reader.ReadBytes(reader.ReadInt32())));
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_list.Add(new LibraryItem(name, reader.ReadBytes(reader.ReadInt32())));
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break;
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case LibraryItemType.Script:
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Add(new LibraryItem(name, reader.ReadString(StringCoding.Int32CharCount)));
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_list.Add(new LibraryItem(name, reader.ReadString(StringCoding.Int32CharCount)));
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break;
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case LibraryItemType.Weapon:
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Add(new LibraryItem(name, reader.Load<Weapon>()));
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_list.Add(new LibraryItem(name, reader.Load<Weapon>()));
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break;
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}
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}
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@ -102,6 +165,12 @@ namespace Syroot.Worms.Armageddon.ProjectX
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Load(stream);
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}
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/// <inheritdoc/>
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public bool Remove(LibraryItem item) => _list.Remove(item);
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/// <inheritdoc/>
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public void RemoveAt(int index) => _list.RemoveAt(index);
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/// <summary>
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/// Saves the data into the given <paramref name="stream"/>.
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/// </summary>
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@ -116,7 +185,7 @@ namespace Syroot.Worms.Armageddon.ProjectX
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// Write the items.
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writer.Write(Count);
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foreach (LibraryItem item in this)
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foreach (LibraryItem item in _list)
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{
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writer.WriteEnum(item.Type, true);
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writer.Write(item.Key, StringCoding.Int32CharCount);
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@ -147,26 +216,13 @@ namespace Syroot.Worms.Armageddon.ProjectX
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Save(stream);
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}
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/// <summary>
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/// Gets all attached files.
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/// </summary>
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/// <returns>The enumeration of attached files.</returns>
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public IEnumerable<byte[]> GetFiles()
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=> this.Where(x => x.Type == LibraryItemType.File).Select(x => (byte[])x.Value);
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// ---- METHODS ------------------------------------------------------------------------------------------------
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/// <summary>
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/// Gets all attached scripts.
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/// </summary>
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/// <returns>The enumeration of attached scripts.</returns>
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public IEnumerable<string> GetScripts()
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=> this.Where(x => x.Type == LibraryItemType.Script).Select(x => (string)x.Value);
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/// <summary>
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/// Gets all attached weapons.
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/// </summary>
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/// <returns>The enumeration of attached weapons.</returns>
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public IEnumerable<Weapon> GetWeapons()
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=> this.Where(x => x.Type == LibraryItemType.Weapon).Select(x => (Weapon)x.Value);
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/// <inheritdoc/>
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IEnumerator IEnumerable.GetEnumerator()
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{
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return ((IEnumerable)_list).GetEnumerator();
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}
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}
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/// <summary>
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@ -232,19 +288,11 @@ namespace Syroot.Worms.Armageddon.ProjectX
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/// </summary>
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public enum LibraryItemType : byte
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{
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/// <summary>
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/// The entry is a raw file in form of a byte array.
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/// </summary>
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/// <summary>The entry is a raw file in form of a byte array.</summary>
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File = 2,
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/// <summary>
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/// The entry is a script in form of a string.
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/// </summary>
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/// <summary>The entry is a script in form of a string.</summary>
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Script = 4,
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/// <summary>
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/// The entry is a weapon in form of a <see cref="Weapon"/> instance.
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/// </summary>
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/// <summary>The entry is a weapon in form of a <see cref="Weapon"/> instance.</summary>
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Weapon = 8
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}
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}
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@ -1,21 +1,17 @@
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using System.Runtime.InteropServices;
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using Syroot.BinaryData;
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namespace Syroot.Worms.Armageddon.ProjectX
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{
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public struct Mine
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{
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public int Sensitivity;
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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public int TimeBeforeOn;
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public CollisionFlags SensitiveTo;
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public int FuseTime;
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public int ExplosionBias;
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public int ExplosionPower;
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public int MaxDamage;
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[BinaryMember(Order = 1)] public int Sensitivity;
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[BinaryMember(Order = 2)] public int TimeBeforeOn;
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[BinaryMember(Order = 3)] public CollisionFlags SensitiveTo;
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[BinaryMember(Order = 4)] public int FuseTime;
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[BinaryMember(Order = 5)] public int ExplosionBias;
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[BinaryMember(Order = 6)] public int ExplosionPower;
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[BinaryMember(Order = 7)] public int MaxDamage;
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}
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}
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@ -110,10 +110,16 @@ namespace Syroot.Worms.Armageddon.ProjectX
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// Read a possibly attached scheme file.
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if (reader.ReadBoolean())
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{
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reader.Seek(sizeof(int)); // Scheme length not required due to intelligent loading.
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GameScheme = reader.Load<Armageddon.Scheme>();
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byte[] schemeData = reader.ReadBytes(reader.ReadInt32());
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using MemoryStream schemeStream = new MemoryStream(schemeData);
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GameScheme = schemeStream.Load<Armageddon.Scheme>();
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GameSchemeName = reader.ReadString(StringCoding.Int32CharCount);
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}
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else
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{
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GameScheme = null;
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GameSchemeName = String.Empty;
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}
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}
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/// <inheritdoc/>
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@ -163,20 +169,24 @@ namespace Syroot.Worms.Armageddon.ProjectX
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// Write required libraries.
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writer.Write(Libraries.Count);
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writer.Write(Libraries);
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writer.Write(Libraries, StringCoding.Int32CharCount);
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// Write a possibly attached scheme file.
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if (GameScheme != null)
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{
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byte[] schemeBytes;
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using (MemoryStream schemeStream = new MemoryStream())
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{
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writer.Write(true);
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using MemoryStream schemeStream = new MemoryStream();
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GameScheme.Save(schemeStream);
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schemeBytes = schemeStream.ToArray();
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}
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writer.Write(schemeBytes.Length);
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writer.Write((int)schemeStream.Position);
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schemeStream.Position = 0;
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schemeStream.CopyTo(writer);
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writer.Write(GameSchemeName, StringCoding.Int32CharCount);
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}
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else
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{
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writer.Write(false);
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}
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}
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/// <inheritdoc/>
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@ -8,49 +8,22 @@ namespace Syroot.Worms.Armageddon.ProjectX
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[StructLayout(LayoutKind.Sequential)]
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public struct SchemeFlags
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{
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[MarshalAs(UnmanagedType.I1)]
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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public bool CyclicMaps;
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[MarshalAs(UnmanagedType.I1)]
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public bool UnderwaterJetpack;
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[MarshalAs(UnmanagedType.I1)]
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public bool UnderwaterRope;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused1;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused2;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused3;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused4;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused5;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused6;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused7;
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[MarshalAs(UnmanagedType.I1)]
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public bool Unused8;
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[MarshalAs(UnmanagedType.I1)]
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public bool ShotDoesntEndTurn;
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[MarshalAs(UnmanagedType.I1)]
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public bool LoseControlDoesntEndTurn;
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[MarshalAs(UnmanagedType.I1)]
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public bool FiringPausesTimer;
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[MarshalAs(UnmanagedType.I1)]
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public bool EnableSchemePowers;
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}
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||||
}
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|
@ -4,16 +4,12 @@ namespace Syroot.Worms.Armageddon.ProjectX
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||||
{
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||||
public struct Sound
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{
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||||
public short SoundIndex;
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// ---- FIELDS -------------------------------------------------------------------------------------------------
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||||
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[BinaryMember(BooleanCoding = BooleanCoding.Word)]
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public bool RepeatSound;
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[BinaryMember(BooleanCoding = BooleanCoding.Dword)]
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public bool UseExplosionSound;
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public int SoundBeforeExplosion;
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||||
public int DelayBeforeExplosion;
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[BinaryMember(Order = 1)] public ushort SoundIndex;
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[BinaryMember(Order = 2, BooleanCoding = BooleanCoding.Word)] public bool RepeatSound;
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[BinaryMember(Order = 3, BooleanCoding = BooleanCoding.Dword)] public bool UseExplosionSound;
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[BinaryMember(Order = 4)] public int SoundBeforeExplosion;
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[BinaryMember(Order = 5)] public int DelayBeforeExplosion;
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||||
}
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||||
}
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|
@ -1,20 +1,17 @@
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||||
using System.Runtime.InteropServices;
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||||
using Syroot.BinaryData;
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||||
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||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public struct Sprite
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||||
{
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||||
public int SpriteNumber;
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||||
// ---- FIELDS -------------------------------------------------------------------------------------------------
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||||
|
||||
public SpriteAnimationType AnimationType;
|
||||
|
||||
public int TrailSprite;
|
||||
|
||||
public int TrailAmount;
|
||||
|
||||
public int TrailVanishSpeed;
|
||||
|
||||
public int Unknown;
|
||||
[BinaryMember(Order = 1)] public int SpriteNumber;
|
||||
[BinaryMember(Order = 2)] public SpriteAnimationType AnimationType;
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||||
[BinaryMember(Order = 3)] public int TrailSprite;
|
||||
[BinaryMember(Order = 4)] public int TrailAmount;
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||||
[BinaryMember(Order = 5)] public int TrailVanishSpeed;
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||||
[BinaryMember(Order = 6)] public int Unknown;
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||||
}
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||||
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||||
public enum SpriteAnimationType : int
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||||
|
@ -6,20 +6,19 @@ namespace Syroot.Worms.Armageddon.ProjectX
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||||
{
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||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
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||||
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||||
public int PlaneSprite;
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[BinaryMember(Order = 1)] public int PlaneSprite;
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||||
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||||
public int BombsCount;
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||||
[BinaryMember(Order = 2)] public int BombsCount;
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||||
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||||
public int DropDistance;
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||||
[BinaryMember(Order = 3)] public int DropDistance;
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||||
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||||
public int HorizontalSpeed;
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||||
[BinaryMember(Order = 4)] public int HorizontalSpeed;
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||||
|
||||
public int Sound;
|
||||
[BinaryMember(Order = 5)] public int Sound;
|
||||
|
||||
public WeaponAirstrikeSubstyle AirstrikeSubstyle;
|
||||
[BinaryMember(Order = 6)] public WeaponAirstrikeSubstyle AirstrikeSubstyle;
|
||||
|
||||
[BinaryMember(Converter = typeof(AirstrikeSubstyleConverter))]
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||||
public IStyle? Style;
|
||||
[BinaryMember(Order = 7, Converter = typeof(AirstrikeSubstyleConverter))] public IStyle? Style;
|
||||
}
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||||
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||||
public enum WeaponAirstrikeSubstyle : int
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||||
|
@ -8,7 +8,8 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
|
||||
|
||||
public object Read(Stream stream, object instance, BinaryMemberAttribute memberAttribute,
|
||||
/// <inheritdoc/>
|
||||
public object? Read(Stream stream, object instance, BinaryMemberAttribute memberAttribute,
|
||||
ByteConverter byteConverter)
|
||||
{
|
||||
WeaponAirstrikeSubstyle airstrikeSubstyle = instance switch
|
||||
@ -18,12 +19,13 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
};
|
||||
return airstrikeSubstyle switch
|
||||
{
|
||||
WeaponAirstrikeSubstyle.Launcher => stream.ReadObject<LauncherStyle>(),
|
||||
WeaponAirstrikeSubstyle.Mines => stream.ReadObject<MineStyle>(),
|
||||
_ => throw new NotImplementedException(),
|
||||
WeaponAirstrikeSubstyle.Launcher => stream.ReadObject<LauncherStyle>(),
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Write(Stream stream, object instance, BinaryMemberAttribute memberAttribute, object value,
|
||||
ByteConverter byteConverter)
|
||||
{
|
||||
|
@ -1,11 +1,13 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class BaseballBatStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Damage { get; set; }
|
||||
|
||||
public int PushPower { get; set; }
|
||||
[BinaryMember(Order = 2)] public int PushPower { get; set; }
|
||||
}
|
||||
}
|
@ -1,9 +1,11 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class BattleAxeStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int PercentualDamage { get; set; }
|
||||
[BinaryMember(Order = 1)] public int PercentualDamage { get; set; }
|
||||
}
|
||||
}
|
@ -1,15 +1,17 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class BlowtorchStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Damage { get; set; }
|
||||
|
||||
public int PushPower { get; set; }
|
||||
[BinaryMember(Order = 2)] public int PushPower { get; set; }
|
||||
|
||||
public int ImpactAngle { get; set; }
|
||||
[BinaryMember(Order = 3)] public int ImpactAngle { get; set; }
|
||||
|
||||
public int TunellingTime { get; set; }
|
||||
[BinaryMember(Order = 4)] public int TunellingTime { get; set; }
|
||||
}
|
||||
}
|
@ -1,9 +1,11 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class BowStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Damage { get; set; }
|
||||
}
|
||||
}
|
@ -1,15 +1,17 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class CanisterStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int SpriteInactive { get; set; }
|
||||
[BinaryMember(Order = 1)] public int SpriteInactive { get; set; }
|
||||
|
||||
public int SpriteActive { get; set; }
|
||||
[BinaryMember(Order = 2)] public int SpriteActive { get; set; }
|
||||
|
||||
public int DiseasePoints { get; set; }
|
||||
[BinaryMember(Order = 3)] public int DiseasePoints { get; set; }
|
||||
|
||||
public int MaxDamage { get; set; }
|
||||
[BinaryMember(Order = 4)] public int MaxDamage { get; set; }
|
||||
}
|
||||
}
|
@ -1,21 +1,23 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class DragonballStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int FiringSound { get; set; }
|
||||
[BinaryMember(Order = 1)] public int FiringSound { get; set; }
|
||||
|
||||
public int ImpactSound { get; set; }
|
||||
[BinaryMember(Order = 2)] public int ImpactSound { get; set; }
|
||||
|
||||
public int BallSprite { get; set; }
|
||||
[BinaryMember(Order = 3)] public int BallSprite { get; set; }
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 4)] public int Damage { get; set; }
|
||||
|
||||
public int Angle { get; set; }
|
||||
[BinaryMember(Order = 5)] public int Angle { get; set; }
|
||||
|
||||
public int Force { get; set; }
|
||||
[BinaryMember(Order = 6)] public int Force { get; set; }
|
||||
|
||||
public int BallTime { get; set; }
|
||||
[BinaryMember(Order = 7)] public int BallTime { get; set; }
|
||||
}
|
||||
}
|
@ -1,15 +1,17 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class FirepunchStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Damage { get; set; }
|
||||
|
||||
public int Angle { get; set; }
|
||||
[BinaryMember(Order = 2)] public int Angle { get; set; }
|
||||
|
||||
public int PushPower { get; set; }
|
||||
[BinaryMember(Order = 3)] public int PushPower { get; set; }
|
||||
|
||||
public int JumpHeight { get; set; }
|
||||
[BinaryMember(Order = 4)] public int JumpHeight { get; set; }
|
||||
}
|
||||
}
|
@ -6,15 +6,14 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int FuelAmount { get; set; }
|
||||
[BinaryMember(Order = 1)] public int FuelAmount { get; set; }
|
||||
|
||||
public int FireIntensity { get; set; }
|
||||
[BinaryMember(Order = 2)] public int FireIntensity { get; set; }
|
||||
|
||||
public int FireAmount { get; set; }
|
||||
[BinaryMember(Order = 3)] public int FireAmount { get; set; }
|
||||
|
||||
public int FireBurnTime { get; set; }
|
||||
[BinaryMember(Order = 4)] public int FireBurnTime { get; set; }
|
||||
|
||||
[BinaryMember(BooleanCoding = BooleanCoding.Dword)]
|
||||
public bool RemainOnTerrain { get; set; }
|
||||
[BinaryMember(Order = 5, BooleanCoding = BooleanCoding.Dword)] public bool RemainOnTerrain { get; set; }
|
||||
}
|
||||
}
|
@ -1,35 +1,37 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class GunStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int BulletCount { get; set; }
|
||||
[BinaryMember(Order = 1)] public int BulletCount { get; set; }
|
||||
|
||||
public int ReloadTime { get; set; }
|
||||
[BinaryMember(Order = 2)] public int ReloadTime { get; set; }
|
||||
|
||||
public int BulletSpread { get; set; }
|
||||
[BinaryMember(Order = 3)] public int BulletSpread { get; set; }
|
||||
|
||||
public int Burst { get; set; }
|
||||
[BinaryMember(Order = 4)] public int Burst { get; set; }
|
||||
|
||||
public int BurstSpread { get; set; }
|
||||
[BinaryMember(Order = 5)] public int BurstSpread { get; set; }
|
||||
|
||||
public CollisionFlags Collisions { get; set; }
|
||||
[BinaryMember(Order = 6)] public CollisionFlags Collisions { get; set; }
|
||||
|
||||
public int ExplosionBias { get; set; }
|
||||
[BinaryMember(Order = 7)] public int ExplosionBias { get; set; }
|
||||
|
||||
public int ExplosionPower { get; set; }
|
||||
[BinaryMember(Order = 8)] public int ExplosionPower { get; set; }
|
||||
|
||||
public int MaxDamage { get; set; }
|
||||
[BinaryMember(Order = 9)] public int MaxDamage { get; set; }
|
||||
|
||||
public int DamageSpread { get; set; }
|
||||
[BinaryMember(Order = 10)] public int DamageSpread { get; set; }
|
||||
|
||||
public int ExpEffect { get; set; }
|
||||
[BinaryMember(Order = 11)] public int ExpEffect { get; set; }
|
||||
|
||||
public int Range1 { get; set; }
|
||||
[BinaryMember(Order = 12)] public int Range1 { get; set; }
|
||||
|
||||
public int Range2 { get; set; }
|
||||
[BinaryMember(Order = 13)] public int Range2 { get; set; }
|
||||
|
||||
public int Range3 { get; set; }
|
||||
[BinaryMember(Order = 14)] public int Range3 { get; set; }
|
||||
}
|
||||
}
|
@ -1,9 +1,11 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class JetpackStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Fuel { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Fuel { get; set; }
|
||||
}
|
||||
}
|
@ -1,19 +1,21 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class KamikazeStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int FlyingTime { get; set; }
|
||||
[BinaryMember(Order = 1)] public int FlyingTime { get; set; }
|
||||
|
||||
public int ExplosionDamage { get; set; }
|
||||
[BinaryMember(Order = 2)] public int ExplosionDamage { get; set; }
|
||||
|
||||
public int FireSound { get; set; }
|
||||
[BinaryMember(Order = 3)] public int FireSound { get; set; }
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 4)] public int Damage { get; set; }
|
||||
|
||||
public int ImpactForce { get; set; }
|
||||
[BinaryMember(Order = 5)] public int ImpactForce { get; set; }
|
||||
|
||||
public int ImpactAngle { get; set; }
|
||||
[BinaryMember(Order = 6)] public int ImpactAngle { get; set; }
|
||||
}
|
||||
}
|
@ -6,53 +6,50 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int SpriteSize { get; set; }
|
||||
[BinaryMember(Order = 1)] public int SpriteSize { get; set; }
|
||||
|
||||
public int FixedSpeed { get; set; }
|
||||
[BinaryMember(Order = 2)] public int FixedSpeed { get; set; }
|
||||
|
||||
[BinaryMember(BooleanCoding = BooleanCoding.Dword)]
|
||||
public bool RunAway { get; set; }
|
||||
[BinaryMember(Order = 3, BooleanCoding = BooleanCoding.Dword)] public bool RunAway { get; set; }
|
||||
|
||||
public CollisionFlags Collisions { get; set; }
|
||||
[BinaryMember(Order = 4)] public CollisionFlags Collisions { get; set; }
|
||||
|
||||
public int ExplosionBias { get; set; }
|
||||
[BinaryMember(Order = 5)] public int ExplosionBias { get; set; }
|
||||
|
||||
public int ExplosionPushPower { get; set; }
|
||||
[BinaryMember(Order = 6)] public int ExplosionPushPower { get; set; }
|
||||
|
||||
public int ExplosionDamage { get; set; }
|
||||
[BinaryMember(Order = 7)] public int ExplosionDamage { get; set; }
|
||||
|
||||
public int ExplosionDamageVariation { get; set; }
|
||||
[BinaryMember(Order = 8)] public int ExplosionDamageVariation { get; set; }
|
||||
|
||||
public int ExplosionUnknown { get; set; }
|
||||
[BinaryMember(Order = 9)] public int ExplosionUnknown { get; set; }
|
||||
|
||||
public Sprite Sprite { get; set; }
|
||||
[BinaryMember(Order = 10)] public Sprite Sprite { get; set; }
|
||||
|
||||
public int VariableSpeed { get; set; }
|
||||
[BinaryMember(Order = 11)] public int VariableSpeed { get; set; }
|
||||
|
||||
public int WindFactor { get; set; }
|
||||
[BinaryMember(Order = 12)] public int WindFactor { get; set; }
|
||||
|
||||
public int MotionRandomness { get; set; }
|
||||
[BinaryMember(Order = 13)] public int MotionRandomness { get; set; }
|
||||
|
||||
public int GravityFactor { get; set; }
|
||||
[BinaryMember(Order = 14)] public int GravityFactor { get; set; }
|
||||
|
||||
public int ExplosionCountdown { get; set; }
|
||||
[BinaryMember(Order = 15)] public int ExplosionCountdown { get; set; }
|
||||
|
||||
public int ExplosionTimer { get; set; }
|
||||
[BinaryMember(Order = 16)] public int ExplosionTimer { get; set; }
|
||||
|
||||
public Sound Sound { get; set; }
|
||||
[BinaryMember(Order = 17)] public Sound Sound { get; set; }
|
||||
|
||||
[BinaryMember(BooleanCoding = BooleanCoding.Dword)]
|
||||
public bool ExplodeOnSpace { get; set; }
|
||||
[BinaryMember(Order = 18, BooleanCoding = BooleanCoding.Dword)] public bool ExplodeOnSpace { get; set; }
|
||||
|
||||
public ExplosionAction ExplosionAction { get; set; }
|
||||
[BinaryMember(Order = 19)] public ExplosionAction ExplosionAction { get; set; }
|
||||
|
||||
[BinaryMember(Converter = typeof(ActionConverter))]
|
||||
public IAction? Action { get; set; }
|
||||
[BinaryMember(Order = 20, Converter = typeof(ActionConverter))] public IAction? Action { get; set; }
|
||||
|
||||
[BinaryMember(OffsetOrigin = OffsetOrigin.Begin, Offset = 180)]
|
||||
[BinaryMember(Order = 21, OffsetOrigin = OffsetOrigin.Begin, Offset = 180)]
|
||||
public ExplosionTarget ExplosionTarget { get; set; }
|
||||
|
||||
[BinaryMember(Offset = sizeof(int), Converter = typeof(TargetConverter))]
|
||||
[BinaryMember(Order = 22, Offset = sizeof(int), Converter = typeof(TargetConverter))]
|
||||
public ITarget? Target { get; set; }
|
||||
}
|
||||
|
||||
|
@ -1,9 +1,11 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class MineStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public Mine Mine;
|
||||
[BinaryMember(Order = 1)] public Mine Mine;
|
||||
}
|
||||
}
|
@ -1,13 +1,15 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class NinjaRopeStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int ShotCount { get; set; }
|
||||
[BinaryMember(Order = 1)] public int ShotCount { get; set; }
|
||||
|
||||
public int Length { get; set; }
|
||||
[BinaryMember(Order = 2)] public int Length { get; set; }
|
||||
|
||||
public int AngleRestriction { get; set; }
|
||||
[BinaryMember(Order = 3)] public int AngleRestriction { get; set; }
|
||||
}
|
||||
}
|
@ -1,11 +1,13 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class NuclearTestStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int WaterRise { get; set; }
|
||||
[BinaryMember(Order = 1)] public int WaterRise { get; set; }
|
||||
|
||||
public int DiseasePoints { get; set; }
|
||||
[BinaryMember(Order = 2)] public int DiseasePoints { get; set; }
|
||||
}
|
||||
}
|
@ -1,9 +1,11 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class ParachuteStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int WindResponse { get; set; }
|
||||
[BinaryMember(Order = 1)] public int WindResponse { get; set; }
|
||||
}
|
||||
}
|
@ -1,15 +1,17 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class PneumaticDrillStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Damage { get; set; }
|
||||
|
||||
public int PushPower { get; set; }
|
||||
[BinaryMember(Order = 2)] public int PushPower { get; set; }
|
||||
|
||||
public int ImpactAngle { get; set; }
|
||||
[BinaryMember(Order = 3)] public int ImpactAngle { get; set; }
|
||||
|
||||
public int TunellingTime { get; set; }
|
||||
[BinaryMember(Order = 4)] public int TunellingTime { get; set; }
|
||||
}
|
||||
}
|
@ -1,13 +1,15 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class ProdStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Damage { get; set; }
|
||||
|
||||
public int Force { get; set; }
|
||||
[BinaryMember(Order = 2)] public int Force { get; set; }
|
||||
|
||||
public int Angle { get; set; }
|
||||
[BinaryMember(Order = 3)] public int Angle { get; set; }
|
||||
}
|
||||
}
|
@ -1,11 +1,13 @@
|
||||
using Syroot.BinaryData;
|
||||
|
||||
namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
public class SuicideBomberStyle : IStyle
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int DiseasePoints { get; set; }
|
||||
[BinaryMember(Order = 1)] public int DiseasePoints { get; set; }
|
||||
|
||||
public int Damage { get; set; }
|
||||
[BinaryMember(Order = 2)] public int Damage { get; set; }
|
||||
}
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)build.xml" />
|
||||
|
||||
<!-- Metadata -->
|
||||
<PropertyGroup>
|
||||
<AssemblyName>Syroot.Worms.Armageddon.ProjectX</AssemblyName>
|
||||
<Description>.NET library for loading and modifying files of Worms Armageddon ProjectX.</Description>
|
||||
@ -7,8 +9,12 @@
|
||||
<PackageTags>$(PackageTags);project x;worms armageddon</PackageTags>
|
||||
<Version>4.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Syroot.Worms.Armageddon\Syroot.Worms.Armageddon.csproj" />
|
||||
<PackageReference Include="Syroot.BinaryData.Serialization" Version="5.2.1" />
|
||||
<ProjectReference Include="..\Syroot.Worms\Syroot.Worms.csproj" />
|
||||
<ProjectReference Include="..\Syroot.Worms.Armageddon\Syroot.Worms.Armageddon.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -6,50 +6,48 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int ClusterCount { get; set; }
|
||||
[BinaryMember(Order = 1)] public int ClusterCount { get; set; }
|
||||
|
||||
public int DispersionPower { get; set; }
|
||||
[BinaryMember(Order = 2)] public int DispersionPower { get; set; }
|
||||
|
||||
public int Speed { get; set; }
|
||||
[BinaryMember(Order = 3)] public int Speed { get; set; }
|
||||
|
||||
public int EjectionAngle { get; set; }
|
||||
[BinaryMember(Order = 4)] public int EjectionAngle { get; set; }
|
||||
|
||||
public int DispersionAngle { get; set; }
|
||||
[BinaryMember(Order = 5)] public int DispersionAngle { get; set; }
|
||||
|
||||
public CollisionFlags Collisions { get; set; }
|
||||
[BinaryMember(Order = 6)] public CollisionFlags Collisions { get; set; }
|
||||
|
||||
public int ExplosionBias { get; set; }
|
||||
[BinaryMember(Order = 7)] public int ExplosionBias { get; set; }
|
||||
|
||||
public int ExplosionPushPower { get; set; }
|
||||
[BinaryMember(Order = 8)] public int ExplosionPushPower { get; set; }
|
||||
|
||||
public int ExplosionDamage { get; set; }
|
||||
[BinaryMember(Order = 9)] public int ExplosionDamage { get; set; }
|
||||
|
||||
public int ExplosionDamageVariation { get; set; }
|
||||
[BinaryMember(Order = 10)] public int ExplosionDamageVariation { get; set; }
|
||||
|
||||
public int SpriteCount { get; set; }
|
||||
[BinaryMember(Order = 11)] public int SpriteCount { get; set; }
|
||||
|
||||
public Sprite Sprite { get; set; }
|
||||
[BinaryMember(Order = 12)] public Sprite Sprite { get; set; }
|
||||
|
||||
public int Acceleration { get; set; }
|
||||
[BinaryMember(Order = 13)] public int Acceleration { get; set; }
|
||||
|
||||
public int WindResponse { get; set; }
|
||||
[BinaryMember(Order = 14)] public int WindResponse { get; set; }
|
||||
|
||||
public int MotionRandomness { get; set; }
|
||||
[BinaryMember(Order = 15)] public int MotionRandomness { get; set; }
|
||||
|
||||
public int GravityFactor { get; set; }
|
||||
[BinaryMember(Order = 16)] public int GravityFactor { get; set; }
|
||||
|
||||
public int Unused1 { get; set; }
|
||||
[BinaryMember(Order = 17)] public int Unused1 { get; set; }
|
||||
|
||||
public int Unused2 { get; set; }
|
||||
[BinaryMember(Order = 18)] public int Unused2 { get; set; }
|
||||
|
||||
public Sound Sound { get; set; }
|
||||
[BinaryMember(Order = 19)] public Sound Sound { get; set; }
|
||||
|
||||
[BinaryMember(BooleanCoding = BooleanCoding.Dword)]
|
||||
public bool ExplodeOnSpace { get; set; }
|
||||
[BinaryMember(Order = 20, BooleanCoding = BooleanCoding.Dword)] public bool ExplodeOnSpace { get; set; }
|
||||
|
||||
public ExplosionAction ExplosionAction { get; set; }
|
||||
[BinaryMember(Order = 21)] public ExplosionAction ExplosionAction { get; set; }
|
||||
|
||||
[BinaryMember(Converter = typeof(ActionConverter))]
|
||||
public IAction? Action { get; set; }
|
||||
[BinaryMember(Order = 22, Converter = typeof(ActionConverter))] public IAction? Action { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -6,13 +6,12 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public int Power { get; set; }
|
||||
[BinaryMember(Order = 1)] public int Power { get; set; }
|
||||
|
||||
public int Spread { get; set; }
|
||||
[BinaryMember(Order = 2)] public int Spread { get; set; }
|
||||
|
||||
public int Time { get; set; }
|
||||
[BinaryMember(Order = 3)] public int Time { get; set; }
|
||||
|
||||
[BinaryMember(BooleanCoding = BooleanCoding.Dword)]
|
||||
public bool StayBetweenTurns { get; set; }
|
||||
[BinaryMember(Order = 4, BooleanCoding = BooleanCoding.Dword)] public bool StayBetweenTurns { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
|
||||
|
||||
/// <inheritdoc/>
|
||||
public object? Read(Stream stream, object instance, BinaryMemberAttribute memberAttribute,
|
||||
ByteConverter byteConverter)
|
||||
{
|
||||
@ -18,13 +19,13 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
};
|
||||
return explosionTarget switch
|
||||
{
|
||||
ExplosionTarget.None => null,
|
||||
ExplosionTarget.Clusters => stream.ReadObject<ClusterTarget>(),
|
||||
ExplosionTarget.Fire => stream.ReadObject<FireTarget>(),
|
||||
_ => throw new NotImplementedException(),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Write(Stream stream, object instance, BinaryMemberAttribute memberAttribute, object value,
|
||||
ByteConverter byteConverter)
|
||||
{
|
||||
|
@ -12,99 +12,99 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
{
|
||||
// ---- PROPERTIES ---------------------------------------------------------------------------------------------
|
||||
|
||||
public WeaponVersion Version { get; set; }
|
||||
[BinaryMember(Order = 1)] public WeaponVersion Version { get; set; }
|
||||
|
||||
public long Checksum { get; set; }
|
||||
[BinaryMember(Order = 2)] public long Checksum { get; set; }
|
||||
|
||||
public int TableRow { get; set; }
|
||||
[BinaryMember(Order = 3)] public int TableRow { get; set; }
|
||||
|
||||
public bool Remembered { get; set; }
|
||||
[BinaryMember(Order = 4)] public bool Remembered { get; set; }
|
||||
|
||||
public bool UsableInCavern { get; set; }
|
||||
[BinaryMember(Order = 5)] public bool UsableInCavern { get; set; }
|
||||
|
||||
public int Shots { get; set; }
|
||||
[BinaryMember(Order = 6)] public int Shots { get; set; }
|
||||
|
||||
public bool ShotEndsTurn { get; set; }
|
||||
[BinaryMember(Order = 7)] public bool ShotEndsTurn { get; set; }
|
||||
|
||||
public int RetreatTime { get; set; }
|
||||
[BinaryMember(Order = 8)] public int RetreatTime { get; set; }
|
||||
|
||||
public int Unknown1 { get; set; }
|
||||
[BinaryMember(Order = 9)] public int Unknown1 { get; set; }
|
||||
|
||||
public int CrateChance { get; set; }
|
||||
[BinaryMember(Order = 10)] public int CrateChance { get; set; }
|
||||
|
||||
public int CrateCount { get; set; }
|
||||
[BinaryMember(Order = 11)] public int CrateCount { get; set; }
|
||||
|
||||
public int Unknown2 { get; set; }
|
||||
[BinaryMember(Order = 12)] public int Unknown2 { get; set; }
|
||||
|
||||
public WeaponActivation Activation { get; set; }
|
||||
[BinaryMember(Order = 13)] public WeaponActivation Activation { get; set; }
|
||||
|
||||
public int NotUsed { get; set; }
|
||||
[BinaryMember(Order = 14)] public int NotUsed { get; set; }
|
||||
|
||||
public int ThrowHerdCount { get; set; }
|
||||
[BinaryMember(Order = 15)] public int ThrowHerdCount { get; set; }
|
||||
|
||||
public int AirstrikeSubtype { get; set; }
|
||||
[BinaryMember(Order = 16)] public int AirstrikeSubtype { get; set; }
|
||||
|
||||
public WeaponSpacebarAction SpacebarAction { get; set; }
|
||||
[BinaryMember(Order = 17)] public WeaponSpacebarAction SpacebarAction { get; set; }
|
||||
|
||||
public WeaponCrosshairAction CrosshairAction { get; set; }
|
||||
[BinaryMember(Order = 18)] public WeaponCrosshairAction CrosshairAction { get; set; }
|
||||
|
||||
public WeaponThrowAction ThrowAction { get; set; }
|
||||
[BinaryMember(Order = 19)] public WeaponThrowAction ThrowAction { get; set; }
|
||||
|
||||
public IStyle? Style { get; set; }
|
||||
[BinaryMember(Order = 20)] public IStyle? Style { get; set; }
|
||||
|
||||
public bool AmmunitionOverride { get; set; }
|
||||
[BinaryMember(Order = 21)] public bool AmmunitionOverride { get; set; }
|
||||
|
||||
public int Ammunition { get; set; }
|
||||
[BinaryMember(Order = 22)] public int Ammunition { get; set; }
|
||||
|
||||
public int Unknown3 { get; set; }
|
||||
[BinaryMember(Order = 23)] public int Unknown3 { get; set; }
|
||||
|
||||
public int WeaponSprite { get; set; }
|
||||
[BinaryMember(Order = 24)] public int WeaponSprite { get; set; }
|
||||
|
||||
public string NameLong { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 25)] public string NameLong { get; set; } = String.Empty;
|
||||
|
||||
public string Name { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 26)] public string Name { get; set; } = String.Empty;
|
||||
|
||||
public string GridImageFile { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 27)] public string GridImageFile { get; set; } = String.Empty;
|
||||
|
||||
public string GfxDirectoryFile { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 28)] public string GfxDirectoryFile { get; set; } = String.Empty;
|
||||
|
||||
public string[] SpriteNames { get; } = new string[5];
|
||||
[BinaryMember(Order = 29)] public string[] SpriteNames { get; } = new string[5];
|
||||
|
||||
public bool DelayOverride { get; set; }
|
||||
[BinaryMember(Order = 30)] public bool DelayOverride { get; set; }
|
||||
|
||||
public int Delay { get; set; }
|
||||
[BinaryMember(Order = 31)] public int Delay { get; set; }
|
||||
|
||||
public bool UseLibrary { get; set; }
|
||||
[BinaryMember(Order = 32)] public bool UseLibrary { get; set; }
|
||||
|
||||
public string LibraryName { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 33)] public string LibraryName { get; set; } = String.Empty;
|
||||
|
||||
public string LibraryWeaponName { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 34)] public string LibraryWeaponName { get; set; } = String.Empty;
|
||||
|
||||
public string AimSpriteEven { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 35)] public string AimSpriteEven { get; set; } = String.Empty;
|
||||
|
||||
public string AimSpriteUphill { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 36)] public string AimSpriteUphill { get; set; } = String.Empty;
|
||||
|
||||
public string AimSpriteDownhill { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 37)] public string AimSpriteDownhill { get; set; } = String.Empty;
|
||||
|
||||
public string PickSpriteEven { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 38)] public string PickSpriteEven { get; set; } = String.Empty;
|
||||
|
||||
public string PickSpriteUphill { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 39)] public string PickSpriteUphill { get; set; } = String.Empty;
|
||||
|
||||
public string PickSpriteDownhill { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 40)] public string PickSpriteDownhill { get; set; } = String.Empty;
|
||||
|
||||
public string FireSpriteEven { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 41)] public string FireSpriteEven { get; set; } = String.Empty;
|
||||
|
||||
public string FireSpriteUphill { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 42)] public string FireSpriteUphill { get; set; } = String.Empty;
|
||||
|
||||
public string FireSpriteDownhill { get; set; } = String.Empty;
|
||||
[BinaryMember(Order = 43)] public string FireSpriteDownhill { get; set; } = String.Empty;
|
||||
|
||||
public bool AimSpriteOverride { get; set; }
|
||||
[BinaryMember(Order = 44)] public bool AimSpriteOverride { get; set; }
|
||||
|
||||
public bool PickSpriteOverride { get; set; }
|
||||
[BinaryMember(Order = 45)] public bool PickSpriteOverride { get; set; }
|
||||
|
||||
public bool FireSpriteOverride { get; set; }
|
||||
[BinaryMember(Order = 46)] public bool FireSpriteOverride { get; set; }
|
||||
|
||||
public bool Utility { get; set; }
|
||||
[BinaryMember(Order = 47)] public bool Utility { get; set; }
|
||||
|
||||
// ---- METHODS (PUBLIC) ---------------------------------------------------------------------------------------
|
||||
|
||||
@ -141,97 +141,46 @@ namespace Syroot.Worms.Armageddon.ProjectX
|
||||
case WeaponActivation.Crosshair:
|
||||
NotUsed = reader.ReadInt32();
|
||||
CrosshairAction = reader.ReadEnum<WeaponCrosshairAction>(false);
|
||||
switch (CrosshairAction)
|
||||
Style = CrosshairAction switch
|
||||
{
|
||||
case WeaponCrosshairAction.Bow:
|
||||
Style = reader.ReadObject<BowStyle>();
|
||||
break;
|
||||
case WeaponCrosshairAction.Flamethrower:
|
||||
Style = reader.ReadObject<FlamethrowerStyle>();
|
||||
break;
|
||||
case WeaponCrosshairAction.Gun:
|
||||
Style = reader.ReadObject<GunStyle>();
|
||||
break;
|
||||
case WeaponCrosshairAction.Launcher:
|
||||
Style = reader.ReadObject<LauncherStyle>();
|
||||
break;
|
||||
}
|
||||
WeaponCrosshairAction.Bow => reader.ReadObject<BowStyle>(),
|
||||
WeaponCrosshairAction.Flamethrower => reader.ReadObject<FlamethrowerStyle>(),
|
||||
WeaponCrosshairAction.Gun => reader.ReadObject<GunStyle>(),
|
||||
WeaponCrosshairAction.Launcher => reader.ReadObject<LauncherStyle>(),
|
||||
_ => null
|
||||
};
|
||||
break;
|
||||
case WeaponActivation.Spacebar:
|
||||
SpacebarAction = reader.ReadEnum<WeaponSpacebarAction>(false);
|
||||
switch (SpacebarAction)
|
||||
Style = SpacebarAction switch
|
||||
{
|
||||
case WeaponSpacebarAction.Armageddon:
|
||||
Style = reader.ReadObject<LauncherStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.BaseballBat:
|
||||
Style = reader.ReadObject<BaseballBatStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.BattleAxe:
|
||||
Style = reader.ReadObject<BattleAxeStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Blowtorch:
|
||||
Style = reader.ReadObject<BlowtorchStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Dragonball:
|
||||
Style = reader.ReadObject<DragonballStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Firepunch:
|
||||
Style = reader.ReadObject<FirepunchStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Jetpack:
|
||||
Style = reader.ReadObject<JetpackStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Kamikaze:
|
||||
Style = reader.ReadObject<KamikazeStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.NinjaRope:
|
||||
Style = reader.ReadObject<NinjaRopeStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.NuclearTest:
|
||||
Style = reader.ReadObject<NuclearTestStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Parachute:
|
||||
Style = reader.ReadObject<ParachuteStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.PneumaticDrill:
|
||||
Style = reader.ReadObject<PneumaticDrillStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Prod:
|
||||
Style = reader.ReadObject<ProdStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.SuicideBomber:
|
||||
Style = reader.ReadObject<SuicideBomberStyle>();
|
||||
break;
|
||||
case WeaponSpacebarAction.Bungee:
|
||||
case WeaponSpacebarAction.Earthquake:
|
||||
case WeaponSpacebarAction.Freeze:
|
||||
case WeaponSpacebarAction.Girder:
|
||||
case WeaponSpacebarAction.ScalesOfJustice:
|
||||
case WeaponSpacebarAction.SelectWorm:
|
||||
case WeaponSpacebarAction.SkipGo:
|
||||
case WeaponSpacebarAction.Surrender:
|
||||
case WeaponSpacebarAction.Teleport:
|
||||
case WeaponSpacebarAction.Utility:
|
||||
Style = null;
|
||||
break;
|
||||
}
|
||||
WeaponSpacebarAction.Armageddon => reader.ReadObject<LauncherStyle>(),
|
||||
WeaponSpacebarAction.BaseballBat => reader.ReadObject<BaseballBatStyle>(),
|
||||
WeaponSpacebarAction.BattleAxe => reader.ReadObject<BattleAxeStyle>(),
|
||||
WeaponSpacebarAction.Blowtorch => reader.ReadObject<BlowtorchStyle>(),
|
||||
WeaponSpacebarAction.Dragonball => reader.ReadObject<DragonballStyle>(),
|
||||
WeaponSpacebarAction.Firepunch => reader.ReadObject<FirepunchStyle>(),
|
||||
WeaponSpacebarAction.Jetpack => reader.ReadObject<JetpackStyle>(),
|
||||
WeaponSpacebarAction.Kamikaze => reader.ReadObject<KamikazeStyle>(),
|
||||
WeaponSpacebarAction.NinjaRope => reader.ReadObject<NinjaRopeStyle>(),
|
||||
WeaponSpacebarAction.NuclearTest => reader.ReadObject<NuclearTestStyle>(),
|
||||
WeaponSpacebarAction.Parachute => reader.ReadObject<ParachuteStyle>(),
|
||||
WeaponSpacebarAction.PneumaticDrill => reader.ReadObject<PneumaticDrillStyle>(),
|
||||
WeaponSpacebarAction.Prod => reader.ReadObject<ProdStyle>(),
|
||||
WeaponSpacebarAction.SuicideBomber => reader.ReadObject<SuicideBomberStyle>(),
|
||||
_ => null
|
||||
};
|
||||
break;
|
||||
case WeaponActivation.Throw:
|
||||
ThrowHerdCount = reader.ReadInt32();
|
||||
ThrowAction = reader.ReadEnum<WeaponThrowAction>(false);
|
||||
switch (ThrowAction)
|
||||
Style = ThrowAction switch
|
||||
{
|
||||
case WeaponThrowAction.Canister:
|
||||
Style = reader.ReadObject<CanisterStyle>();
|
||||
break;
|
||||
case WeaponThrowAction.Launcher:
|
||||
Style = reader.ReadObject<LauncherStyle>();
|
||||
break;
|
||||
case WeaponThrowAction.Mine:
|
||||
Style = reader.ReadObject<MineStyle>();
|
||||
break;
|
||||
}
|
||||
WeaponThrowAction.Canister => reader.ReadObject<CanisterStyle>(),
|
||||
WeaponThrowAction.Launcher => reader.ReadObject<LauncherStyle>(),
|
||||
WeaponThrowAction.Mine => reader.ReadObject<MineStyle>(),
|
||||
_ => null
|
||||
};
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1,14 +1,18 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)build.xml" />
|
||||
|
||||
<!-- Metadata -->
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<AssemblyName>Syroot.Worms.Armageddon</AssemblyName>
|
||||
<Description>.NET library for loading and modifying files of Team17's Worms Armageddon.</Description>
|
||||
<PackageReleaseNotes>Overhaul implementation and documentation. Implement W:A V3 scheme format.</PackageReleaseNotes>
|
||||
<PackageTags>$(PackageTags);worms armageddon</PackageTags>
|
||||
<Version>4.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Syroot.Worms\Syroot.Worms.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,13 +1,18 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)build.xml" />
|
||||
|
||||
<!-- Metadata -->
|
||||
<PropertyGroup>
|
||||
<AssemblyName>Syroot.Worms.Mgame</AssemblyName>
|
||||
<Description>.NET library for loading and modifying files of Mgame Worms clients.</Description>
|
||||
<PackageReleaseNotes>Overhaul implementation and documentation.</PackageReleaseNotes>
|
||||
<PackageTags>$(PackageTags);online worms;worms world party aqua</PackageTags>
|
||||
<Version>4.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.5.0" />
|
||||
<ProjectReference Include="..\Syroot.Worms\Syroot.Worms.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,5 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)build.xml" />
|
||||
|
||||
<!-- Metadata -->
|
||||
<PropertyGroup>
|
||||
<AssemblyName>Syroot.Worms.WorldParty</AssemblyName>
|
||||
<Description>.NET library for loading and modifying files of Team17's Worms World Party.</Description>
|
||||
@ -7,7 +9,10 @@
|
||||
<PackageTags>$(PackageTags);worms world party</PackageTags>
|
||||
<Version>4.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Syroot.Worms\Syroot.Worms.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,13 +1,17 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)build.xml" />
|
||||
|
||||
<!-- Metadata -->
|
||||
<PropertyGroup>
|
||||
<AssemblyName>Syroot.Worms.Worms2</AssemblyName>
|
||||
<Description>.NET library for loading and modifying files of Team17's Worms 2.</Description>
|
||||
<PackageReleaseNotes>Overhaul implementation and documentation.</PackageReleaseNotes>
|
||||
<PackageTags>$(PackageTags);worms 2</PackageTags>
|
||||
<Version>4.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Syroot.Worms\Syroot.Worms.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -14,19 +14,6 @@ namespace Syroot.Worms.IO
|
||||
|
||||
// ---- Reading ----
|
||||
|
||||
/// <summary>
|
||||
/// Reads an <see cref="ILoadable"/> instance from the current stream.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the <see cref="ILoadable"/> class to instantiate.</typeparam>
|
||||
/// <param name="self">The extended <see cref="BinaryStream"/> instance.</param>
|
||||
/// <returns>The <see cref="ILoadable"/> instance.</returns>
|
||||
public static T Load<T>(this BinaryStream self) where T : ILoadable, new()
|
||||
{
|
||||
T instance = new T();
|
||||
instance.Load(self.BaseStream);
|
||||
return instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads an RGBA 32-bit color.
|
||||
/// </summary>
|
||||
@ -78,17 +65,6 @@ namespace Syroot.Worms.IO
|
||||
|
||||
// ---- Writing ----
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given <see cref="ISaveable"/> instance into the current stream.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the <see cref="ISaveable"/> class to write.</typeparam>
|
||||
/// <param name="self">The extended <see cref="BinaryStream"/> instance.</param>
|
||||
/// <param name="value">The instance to write into the current stream.</param>
|
||||
public static void Save<T>(this BinaryStream self, T value) where T : ISaveable
|
||||
{
|
||||
value.Save(self.BaseStream);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given <paramref name="value"/> to the given <paramref name="offset"/>. This is meant to be used
|
||||
/// in combination with <see cref="ReserveOffset"/>.
|
||||
|
@ -61,6 +61,29 @@ namespace Syroot.Worms.IO
|
||||
public static unsafe void WriteStructs<T>(this Stream stream, ReadOnlySpan<T> span) where T : unmanaged
|
||||
=> stream.Write(MemoryMarshal.Cast<T, byte>(span));
|
||||
|
||||
// ---- ILoadable / ISaveable ----
|
||||
|
||||
/// <summary>
|
||||
/// Reads an <see cref="ILoadable"/> instance from the current stream.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the <see cref="ILoadable"/> class to instantiate.</typeparam>
|
||||
/// <param name="self">The extended <see cref="BinaryStream"/> instance.</param>
|
||||
/// <returns>The <see cref="ILoadable"/> instance.</returns>
|
||||
public static T Load<T>(this Stream self) where T : ILoadable, new()
|
||||
{
|
||||
T instance = new T();
|
||||
instance.Load(self);
|
||||
return instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given <see cref="ISaveable"/> instance into the current stream.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the <see cref="ISaveable"/> class to write.</typeparam>
|
||||
/// <param name="self">The extended <see cref="BinaryStream"/> instance.</param>
|
||||
/// <param name="value">The instance to write into the current stream.</param>
|
||||
public static void Save<T>(this Stream self, T value) where T : ISaveable => value.Save(self);
|
||||
|
||||
// ---- Backports ----
|
||||
#if NETSTANDARD2_0
|
||||
|
||||
|
@ -1,19 +1,21 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)build.xml" />
|
||||
|
||||
<!-- Metadata -->
|
||||
<PropertyGroup>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<AssemblyName>Syroot.Worms</AssemblyName>
|
||||
<Description>.NET library for loading and modifying files of Team17 Worms games.</Description>
|
||||
<PackageReleaseNotes>Overhaul implementation and documentation.</PackageReleaseNotes>
|
||||
<Version>4.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Syroot.BinaryData.Serialization" Version="5.2.0" />
|
||||
<PackageReference Include="Syroot.BinaryData" Version="5.2.0" />
|
||||
<PackageReference Include="Syroot.BinaryData" Version="5.2.1" />
|
||||
<PackageReference Include="System.Drawing.Common" Version="4.5.0" />
|
||||
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Condition="'$(TargetFramework)'=='netstandard2.0'">
|
||||
<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,5 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<!-- Compilation -->
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
@ -23,4 +24,5 @@
|
||||
<Message Text="Linking Files" Importance="high" />
|
||||
<Exec Command="MKLINK /D "$(OutputPath)Files" "$(ProjectDir)Files"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
BIN
src/test/Syroot.Worms.Armageddon.ProjectX.Test/Files/Libraries/Cache/cached_194940.pxl
(Stored with Git LFS)
BIN
src/test/Syroot.Worms.Armageddon.ProjectX.Test/Files/Libraries/Cache/cached_194940.pxl
(Stored with Git LFS)
Binary file not shown.
BIN
src/test/Syroot.Worms.Armageddon.ProjectX.Test/Files/Libraries/gravler.pxl
(Stored with Git LFS)
BIN
src/test/Syroot.Worms.Armageddon.ProjectX.Test/Files/Libraries/gravler.pxl
(Stored with Git LFS)
Binary file not shown.
@ -1,7 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)test.xml" />
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\library\Syroot.Worms.Armageddon.ProjectX\Syroot.Worms.Armageddon.ProjectX.csproj" />
|
||||
<ProjectReference Include="..\Syroot.Worms.Test\Syroot.Worms.Test.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1,7 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)test.xml" />
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\library\Syroot.Worms.Armageddon\Syroot.Worms.Armageddon.csproj" />
|
||||
<ProjectReference Include="..\Syroot.Worms.Test\Syroot.Worms.Test.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1,7 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)test.xml" />
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\library\Syroot.Worms.Mgame\Syroot.Worms.Mgame.csproj" />
|
||||
<ProjectReference Include="..\Syroot.Worms.Test\Syroot.Worms.Test.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1,6 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)test.xml" />
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\library\Syroot.Worms\Syroot.Worms.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1,7 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)test.xml" />
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\library\Syroot.Worms.WorldParty\Syroot.Worms.WorldParty.csproj" />
|
||||
<ProjectReference Include="..\Syroot.Worms.Test\Syroot.Worms.Test.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1,7 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="$(SolutionDir)test.xml" />
|
||||
|
||||
<!-- References -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\library\Syroot.Worms.Worms2\Syroot.Worms.Worms2.csproj" />
|
||||
<ProjectReference Include="..\Syroot.Worms.Test\Syroot.Worms.Test.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
Loading…
x
Reference in New Issue
Block a user