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Update files for v7.2
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==============================================================
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Mapbase Content Usage
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Updated as of v7.1
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Updated as of v7.2
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==============================================================
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Mapbase is an open-source project and its contents can be distributed and used at the discretion of its users. However, this project represents many parts of the Source modding community packaged into a whole, so credit is taken very seriously.
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Mapbase is an open-source project and its contents can be distributed and used at the discretion of its users. However, this project contains content from a vast number of different sources which have their own licensing or attribution requirements.
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Up-to-date information about Mapbase content usage and credit are addressed in this article on Mapbase's wiki:
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https://github.com/mapbase-source/source-sdk-2013/wiki/Using-Mapbase-Content
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@ -73,7 +73,7 @@ interchangeable arms; this may change in the future)
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- https://developer.valvesoftware.com/wiki/Func_clip_vphysics ("Start Disabled" keyvalue fix)
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- https://developer.valvesoftware.com/wiki/Importing_CSS_Weapons_Into_HL2 (CS:S viewmodel chirality)
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//---------------------------------------------------------------------------------------------------------------------------------------------------
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//-------------------------------------------------------------------------------------------------------------------------
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Direct contributions:
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@ -88,6 +88,12 @@ Direct contributions:
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- https://github.com/mapbase-source/source-sdk-2013/issues/201 (env_projectedtexture shadow filter keyvalue from celisej567)
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- https://github.com/mapbase-source/source-sdk-2013/pull/193 (RTB:R info_particle_system_coordinate by arbabf and Iridium77)
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- https://github.com/mapbase-source/source-sdk-2013/pull/193 (Infinite prop_interactable cooldown by arbabf)
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- https://github.com/mapbase-source/source-sdk-2013/pull/229 (Extended point_bugbait functionality by arbabf)
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- https://github.com/mapbase-source/source-sdk-2013/pull/236 (Toggleable prop sprinting by Crimson-X1)
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- https://github.com/mapbase-source/source-sdk-2013/pull/237 (Commander goal trace fix by Agrimar)
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- https://github.com/mapbase-source/source-sdk-2013/pull/245 (ViewPunch random fix by Mr0maks)
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- https://github.com/mapbase-source/source-sdk-2013/pull/248 (soundlevel_t conversation warning fix by Mechami)
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- https://github.com/mapbase-source/mapbase-game-src/pull/1 (Advanced video options duplicate field name fix by arbabf; This is asset-based and not reflected in the code)
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- Demo autorecord code provided by Klems
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- cc_emit crash fix provided by 1upD
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- Custom HL2 ammo crate models created by Rykah (Textures created by Blixibon; This is asset-based and, aside from the SLAM crate, not reflected in the code)
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@ -95,6 +101,7 @@ Direct contributions:
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- npc_vehicledriver fixes provided by CrAzY
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- npc_combine cover behavior patches provided by iohnnyboy
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- logic_playmovie icon created by URAKOLOUY5 (This is asset-based and not reflected in the code)
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- Dropship APC save/load fix provided by Cvoxulary
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== Contributions from samisalreadytaken:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/47 (VScript utility/consistency changes)
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@ -112,6 +119,9 @@ Direct contributions:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/192 (VScript hook manager and fixes)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/206 (Fix CScriptNetMsgHelper::WriteEntity())
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/213 (VScript HUD visibility control, optimizations for 3D skybox angles/fake worldportals)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/229 (VScript VGUI HUD viewport parenting, game_text and vgui_text_display VScript font fallback)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/261 (Misc VScript additions)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/279 (weapon_custom_scripted fixes)
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== Contributions from z33ky:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/21 (Various GCC/Linux compilation fixes)
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@ -131,8 +141,11 @@ Direct contributions:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/184 (Projected texture horizontal FOV shadow fix)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/185 (Fix enemyfinders becoming visible when they wake)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/186 (Fix for brightly glowing teeth)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/183 (Enhanced custom weapons support)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/230 (Caption fixes)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/231 (Sentence source bug fix)
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//---------------------------------------------------------------------------------------------------------------------------------------------------
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//-------------------------------------------------------------------------------------------------------------------------
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Other sources:
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@ -1,6 +1,6 @@
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==============================================================
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Mapbase Release Build
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v7.1
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v7.2
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==============================================================
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"Installing" Mapbase is basically just like any other Source mod, except there's three folders instead of one. To install Mapbase, follow these instructions:
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@ -69,7 +69,7 @@ SOURCE_FGDS_DIR="../source-fgds"
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# "read VERSION" could've been used for this, but it doesn't change as frequently as builds
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# are packaged, so it's only modified in the file and confirmed at runtime.
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VERSION="v7_1"
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VERSION="v7_2"
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VERSION_VPK_NAME="v7_0"
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# =====================================================================================================
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