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Update files for v7.3
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==============================================================
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Mapbase Content Usage
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Updated as of v7.2
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Updated as of v7.3
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==============================================================
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Mapbase is an open-source project and its contents can be distributed and used at the discretion of its users. However, this project contains content from a vast number of different sources which have their own licensing or attribution requirements.
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@ -93,7 +93,18 @@ Direct contributions:
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- https://github.com/mapbase-source/source-sdk-2013/pull/237 (Commander goal trace fix by Agrimar)
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- https://github.com/mapbase-source/source-sdk-2013/pull/245 (ViewPunch random fix by Mr0maks)
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- https://github.com/mapbase-source/source-sdk-2013/pull/248 (soundlevel_t conversation warning fix by Mechami)
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- https://github.com/mapbase-source/source-sdk-2013/pull/266 ("OnPhysGunPull" output in CPhysicsProp by rlenhub)
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- https://github.com/mapbase-source/source-sdk-2013/pull/292 (env_headcrabcanister random spawn type by arbabf)
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- https://github.com/mapbase-source/source-sdk-2013/pull/294 (SDK_LightmappedGeneric editor blend swap fix by azzyr)
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- https://github.com/mapbase-source/source-sdk-2013/pull/308 (BlurFilterY fix by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/312 (Zombie improvements by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/315 (env_flare crash fix by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/324 (server-only info/func_null by SirYodaJedi)
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- https://github.com/mapbase-source/source-sdk-2013/pull/333 (Cvar to transition levels while in MOVETYPE_NOCLIP by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/342 (NaN particle cull radius fix by celisej567)
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- https://github.com/mapbase-source/mapbase-game-src/pull/1 (Advanced video options duplicate field name fix by arbabf; This is asset-based and not reflected in the code)
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- https://github.com/mapbase-source/mapbase-game-src/pull/2 (gameinfo.txt typo fix by CarePackage17; This is asset-based and not reflected in the code)
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- https://github.com/mapbase-source/mapbase-game-src/pull/3 (HudMessage cutoff fix by arbabf; This is asset-based and not reflected in the code)
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- Demo autorecord code provided by Klems
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- cc_emit crash fix provided by 1upD
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- Custom HL2 ammo crate models created by Rykah (Textures created by Blixibon; This is asset-based and, aside from the SLAM crate, not reflected in the code)
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@ -120,8 +131,10 @@ Direct contributions:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/206 (Fix CScriptNetMsgHelper::WriteEntity())
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/213 (VScript HUD visibility control, optimizations for 3D skybox angles/fake worldportals)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/229 (VScript VGUI HUD viewport parenting, game_text and vgui_text_display VScript font fallback)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/260 (CScriptNetPropManager rewrite)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/261 (Misc VScript additions)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/279 (weapon_custom_scripted fixes)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/332 (Fix OOB access)
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== Contributions from z33ky:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/21 (Various GCC/Linux compilation fixes)
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@ -135,6 +148,7 @@ Direct contributions:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/159 (Additional GCC/Linux compilation fixes)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/162 (VS2019 exception specification fix)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/170 (HL2 non-Episodic build fix)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/322 (Small Mapbase fixes)
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== Contributions from Petercov:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/182 (NPCs load dynamic interactions from all animation MDLs)
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@ -144,6 +158,7 @@ Direct contributions:
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/183 (Enhanced custom weapons support)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/230 (Caption fixes)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/231 (Sentence source bug fix)
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=-- https://github.com/mapbase-source/source-sdk-2013/pull/264 (Outputs for vgui_screen)
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//-------------------------------------------------------------------------------------------------------------------------
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@ -1,6 +1,6 @@
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==============================================================
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Mapbase Release Build
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v7.2
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v7.3
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==============================================================
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"Installing" Mapbase is basically just like any other Source mod, except there's three folders instead of one. To install Mapbase, follow these instructions:
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@ -69,7 +69,7 @@ SOURCE_FGDS_DIR="../source-fgds"
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# "read VERSION" could've been used for this, but it doesn't change as frequently as builds
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# are packaged, so it's only modified in the file and confirmed at runtime.
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VERSION="v7_2"
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VERSION="v7_3"
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VERSION_VPK_NAME="v7_0"
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# =====================================================================================================
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