Remove obsolete manifest script

This commit is contained in:
ALLEN-PC\acj30 2025-01-11 15:54:07 -06:00
parent e765f2c8c8
commit 63575dd9b6

View File

@ -1,27 +0,0 @@
// This is a variant of mapbase_default_manifest.txt designed for "ADDON" path IDs rather than individual maps.
// This was created so that addon creators can create files of generic names without having to create their own manifest file.
// There is no penalty for having a file missing. You could use this as a template for your own manifest file, too.
//
// Remember: Addon paths with their own default manifest file (%mapname%_mapbase_manifest.txt) will *not* load this file.
//
// Tokens:
// %mapname% - The name of the folder/VPK (this is called "mapname" due to overlap with the original map-specific code)
// %language% - UI language
//
"GenericManifest"
{
"NoErrors" "1" // Don't complain if these files don't exist.
"soundscripts" "scripts/%mapname%_addon_sounds.txt"
"actbusy" "scripts/%mapname%_actbusy.txt"
"talker" "scripts/talker/%mapname%_talker.txt"
//"sentences" "scripts/%mapname%_sentences.txt" // Not supported
"localization" "resource/%mapname%_%language%.txt"
"closecaption" "resource/%mapname%_closecaption_%language%.txt"
"vgui" "scripts/%mapname%_screens.txt"
"clientscheme" "resource/%mapname%_clientscheme.res"
"hudanimations" "scripts/%mapname%_hudanimations.txt"
"hudlayout" "scripts/%mapname%_hudlayout.res"
"surfaceprops" "scripts/%mapname%_surfaceproperties.txt"
"vscript" "scripts/vscripts/%mapname%_mapspawn"
}