// This is a generic manifest file that is mounted by all maps that don't already have their own. // This was created so that mappers can create files of generic names without having to create their own manifest file. // There is no penalty for having a file missing. You could use this as a template for your own manifest file, too. // // Remember: Maps with their own default manifest file (%mapname%_manifest.txt) will *not* load this file. // // Tokens: // %mapname% - The map's filename // %language% - UI language // "GenericManifest" { "NoErrors" "1" // Don't complain if these files don't exist. //"soundscripts" "maps/%mapname%_level_sounds.txt" // This is automatically loaded by other systems, only here as an example "actbusy" "maps/%mapname%_actbusy.txt" "talker" "maps/%mapname%_talker.txt" //"sentences" "maps/%mapname%_sentences.txt" // Not supported "localization" "maps/%mapname%_%language%.txt" "closecaption" "maps/%mapname%_closecaption_%language%.txt" "vgui" "maps/%mapname%_screens.txt" "clientscheme" "maps/%mapname%_clientscheme.res" "hudanimations" "maps/%mapname%_hudanimations.txt" "hudlayout" "maps/%mapname%_hudlayout.res" "surfaceprops" "maps/%mapname%_surfaceproperties.txt" "vscript" "maps/%mapname%_mapspawn" }