SpriteCard { $basetexture "particle/spray1/spray1.vtf" $overbrightfactor 0.5 $blendframes 0 $maxsize .85 $startfadesize .675 $endfadesize .75 $depthblendscale 4 "GPU<2?$BLENDFRAMES" 0 "GPU<2?$DEPTHBLEND" 0 }