"blank" "==========================" "blank" "#Valve_Movement_Title" "blank" "==========================" "+forward" "#Valve_Move_Forward" "+back" "#Valve_Move_Back" "+moveleft" "#Valve_Move_Left" "+moveright" "#Valve_Move_Right" "+speed" "#Valve_Sprint" "+jump" "#Valve_Jump" "+duck" "#Valve_Duck" "blank" "==========================" "blank" "#Valve_Combat_Title" "blank" "==========================" "+attack" "#Valve_Primary_Attack" "+attack2" "#Valve_Secondary_Attack" "+attack3" "#Mapbase_Tertiary_Attack" "+reload" "#Valve_Reload_Weapon" "+use" "#Valve_Use_Items" "phys_swap" "#Valve_Gravity_Gun" "impulse 100" "#Valve_Flashlight" "+zoom" "#Valve_Suit_Zoom" "impulse 50" "#Valve_Commander_Mode" "slot1" "#Valve_Weapon_Category_1" "slot2" "#Valve_Weapon_Category_2" "slot3" "#Valve_Weapon_Category_3" "slot4" "#Valve_Weapon_Category_4" "slot5" "#Valve_Weapon_Category_5" "slot6" "#Valve_Weapon_Category_6" "slot7" "#Valve_Weapon_Category_7" "slot8" "#Valve_Weapon_Category_8" "slot9" "#Valve_Weapon_Category_9" "slot10" "#Mapbase_Weapon_Category_10" "invnext" "#Valve_Next_Weapon" "invprev" "#Valve_Previous_Weapon" "lastinv" "#Valve_Last_Weapon_Used" "blank" "==========================" "blank" "#Valve_Miscellaneous_Title" "blank" "==========================" "incrementvar closecaption 0 1 1" "#Valve_CC_Toggle" "jpeg" "#Valve_Take_Screen_Shot" "save quick" "#Valve_Quick_Save" "load quick" "#Valve_Quick_Load" "pause" "#Valve_Pause_Game" "quit" "#Valve_Quit_Game" "toggleconsole" "#Valve_Console_Toggle" "blank" "==========================" "blank" "#Valve_Miscellaneous_Keyboard_Keys_Title" "blank" "==========================" "+walk" "#Valve_Walk" "+left" "#Valve_Turn_Left" "+right" "#Valve_Turn_Right" "+moveup" "#Valve_Swim_Up" "+movedown" "#Valve_Swim_Down" "+lookup" "#Valve_Look_Up" "+lookdown" "#Valve_Look_Down" "+strafe" "#Valve_Strafe_Modifier" "+klook" "#Valve_Keyboard_Look_Modifier"