2023-11-10 16:59:54 -06:00

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//"WorldVertexTransition"
//{
// "$basetexture" "nature/cliffface001a"
// "$basetexture2" "nature/dirtfloor012a"
// "%tooltexture" "nature/blendrockdirt007d_tooltexture"
// "$basetexturetransform" "center .5 .5 scale 1 1 rotate 0 translate 0 0"
// //"$basetexturetransform2" "center .5 .5 scale 2 2 rotate 0 translate 0 0" // Mapbase - Commented out to retain original DX9 shader behavior
// "%detailtype" "rocks1"
// "$surfaceprop" "dirt"
// "%keywords" "coastline"
//}
//Coast bumpmap upgrade. Please excuse the hackiness.
SDK_LightmappedGeneric
{
"$basetexture" "Nature/cliffface001a"
"$surfaceprop" "dirt"
"$basetexturetransform" "center .5 .5 scale 1 1 rotate 0 translate 0 0"
"$bumpmap" "Nature/cliffface001a_normal"
"$detail" "detail\rock_detail_01"
"$detailscale" "11"
"$detailblendfactor" 1
"$detailblendmode" 0
}