diff --git a/modelsrc/SoldierAnimationNodes.qci b/modelsrc/SoldierAnimationNodes.qci index 03997eb..79bd5be 100644 --- a/modelsrc/SoldierAnimationNodes.qci +++ b/modelsrc/SoldierAnimationNodes.qci @@ -102,21 +102,31 @@ $AddNodeToSequence "walk_relaxed_all_SMG1" "standing_smg1" $AddNodeToSequence "walk_relaxed_all_SG" "standing_sg" $AddNodeToSequence "walk_relaxed_all_Pistol" "standing_pistol" +$AddNodeToSequence "Idle2_AR1" "standing_alert_ar1" $AddNodeToSequence "Idle2_AR2" "standing_alert_ar2" $AddNodeToSequence "Idle2_SMG1" "standing_alert_smg1" $AddNodeToSequence "Idle2_SG" "standing_alert_sg" $AddNodeToSequence "Idle2_Pistol" "standing_alert_pistol" +$AddNodeToSequence "CombatIdle2_AR1" "standing_alert_ar1" +$AddNodeToSequence "CombatIdle2" "standing_alert_ar2" +$AddNodeToSequence "CombatIdle2_SMG1" "standing_alert_smg1" +$AddNodeToSequence "CombatIdle2_SG" "standing_alert_sg" +$AddNodeToSequence "CombatIdle2_Pistol" "standing_alert_pistol" + +$AddNodeToSequence "walk_stimulated_all_AR1" "standing_alert_ar1" $AddNodeToSequence "walk_stimulated_all_AR2" "standing_alert_ar2" $AddNodeToSequence "walk_stimulated_all_SMG1" "standing_alert_smg1" $AddNodeToSequence "walk_stimulated_all_SG" "standing_alert_sg" $AddNodeToSequence "walk_stimulated_all_Pistol" "standing_alert_pistol" +$AddNodeToSequence "walk_aiming_stimulated_all_AR1" "standing_alert_ar1" $AddNodeToSequence "walk_aiming_stimulated_all_AR2" "standing_alert_ar2" $AddNodeToSequence "walk_aiming_stimulated_all_SMG1" "standing_alert_smg1" $AddNodeToSequence "walk_aiming_stimulated_all_SG" "standing_alert_sg" $AddNodeToSequence "walk_aiming_stimulated_all_Pistol" "standing_alert_pistol" +$AddNodeToSequence "run_aiming_stimulated_all_AR1" "standing_alert_ar1" $AddNodeToSequence "run_aiming_stimulated_all_AR2" "standing_alert_ar2" $AddNodeToSequence "run_aiming_stimulated_all_SMG1" "standing_alert_smg1" $AddNodeToSequence "run_aiming_stimulated_all_SG" "standing_alert_sg"