Added alt-fire and holster/unholster for player animations

This commit is contained in:
Blixibon 2021-11-15 16:30:39 -06:00
parent 225ad9f1cf
commit 7465cfa14b

View File

@ -30,9 +30,20 @@ $append grenPlace_gesture {
{ event 9 25 "" }
}
$makeweapongesturep shootAR2alt_gesture "..\combine_soldier_anims_anims\shootAR2alt.smd" 12 24 36
$append shootAR2alt_gesture {
activity "ACT_GESTURE_COMBINE_AR2_ALTFIRE" 1
{ event COMBINE_AE_BEGIN_ALTFIRE 0 "" }
{ event COMBINE_AE_ALTFIRE 16 "" }
}
// ---------------------------------------------------
$makerange range2_shotgun "..\male_shared_anims\shoot_shotgun" 0 ACT_HL2MP_GESTURE_RANGE_ATTACK2_SHOTGUN 1 // Temporary?
$makerange range2_grenade "..\hl2mp_ported_anims\HL2DM_Throw_Grenade" 0 ACT_HL2MP_GESTURE_RANGE_ATTACK2_GRENADE 1
$makeweapongesturep range2_smg1 "..\male_shared_anims\shoot_AR2_alt.smd" 12 24 36 ACT_HL2MP_GESTURE_RANGE_ATTACK2_SMG1 1
$makeweapongesturep range2_ar2 "..\combine_soldier_anims_anims\shootAR2alt.smd" 12 24 36 ACT_HL2MP_GESTURE_RANGE_ATTACK2_AR2 1
// ---------------------------------------------------
$pushd "../male_shared_anims"
$include "DefaultHolster.qci"
$popd
$pushd "../"
$include "l4d1_ported_anims/L4D1_PistolAnims.qci"
$popd