diff --git a/modelsrc/CitizenNewWeaponActivities_AR1.qci b/modelsrc/CitizenNewWeaponActivities_AR1.qci index 52d16b9..ef9e377 100644 --- a/modelsrc/CitizenNewWeaponActivities_AR1.qci +++ b/modelsrc/CitizenNewWeaponActivities_AR1.qci @@ -25,7 +25,7 @@ $sequence "relaxed_ar1_full_arms" "custom\Idle_AR1_Relaxed.smd" frame 0 0 weight // ---------------------------------------------------------------- -$GenericIdle "Idle_AR1_Relaxed" "custom\Idle_AR1_Relaxed.smd" "ACT_NEUTRAL_AR1_RELAXED" +$GenericIdle "Idle_AR1_Relaxed" "custom\Idle_AR1_Relaxed.smd" "ACT_NEUTRAL_AR1_RELAXED" frame 2 2 numframes 30 // ---------------------------------------------------------------- diff --git a/modelsrc/CitizenNewWeaponActivities_Crossbow.qci b/modelsrc/CitizenNewWeaponActivities_Crossbow.qci index 94c5d15..fbf159b 100644 --- a/modelsrc/CitizenNewWeaponActivities_Crossbow.qci +++ b/modelsrc/CitizenNewWeaponActivities_Crossbow.qci @@ -69,7 +69,7 @@ $weightlist "weights_relaxed_1" { "ValveBiped.Bip01_L_Thigh" 0 } -$GenericIdle "Idle_Crossbow_Relaxed" "custom\Idle_Crossbow_Relaxed.smd" "ACT_NEUTRAL_CROSSBOW_RELAXED" +$GenericIdle "Idle_Crossbow_Relaxed" "custom\Idle_Crossbow_Relaxed.smd" "ACT_NEUTRAL_CROSSBOW_RELAXED" numframes 60 // ----------------------------------------------------------------