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Added grenade gestures for citizens
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@ -95,6 +95,27 @@ $append "grenThrow_layer" {
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weightlist "GrenadeCorrectionWeights"
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}
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$makeweapongesturep grenThrow_gesture "combine_soldier_anims_anims\grenThrow.smd" 10 35 50
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$append grenThrow_gesture {
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fps 45
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activity "ACT_GESTURE_COMBINE_THROW_GRENADE" 1
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{ event 7 30 "" }
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}
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$makeweapongesturep grenDrop_gesture "combine_soldier_anims_anims\grenDrop.smd" 12 32 43
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$append grenDrop_gesture {
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fps 35
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activity "ACT_GESTURE_SPECIAL_ATTACK1" 1
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{ event 7 26 "" }
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}
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$makeweapongesturep grenPlace_gesture "combine_soldier_anims_anims\grenPlace.smd" 12 35 45
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$append grenPlace_gesture {
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fps 35
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activity "ACT_GESTURE_SPECIAL_ATTACK2" 1
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{ event 9 25 "" }
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}
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// Not good enough at/m
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//$SoldierGrenadeDropAnimation $Blend_SMD_Default$
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//$append "grenDrop_layer" {
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@ -93,12 +93,32 @@ $weightlist "GrenadeCorrectionWeights" {
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"ValveBiped.Bip01_L_Foot" 0
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}
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//$MakeGrenadeGesture $DI_Idle_Default$ "combine_soldier_anims_anims/grenThrow" 10 40 50 45
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$SoldierGrenadeAnimation $Blend_SMD_Default$
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$append "grenThrow_layer" {
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weightlist "GrenadeCorrectionWeights"
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}
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$makeweapongesturep grenThrow_gesture "combine_soldier_anims_anims\grenThrow.smd" 10 35 50
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$append grenThrow_gesture {
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fps 45
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activity "ACT_GESTURE_COMBINE_THROW_GRENADE" 1
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{ event 7 30 "" }
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}
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$makeweapongesturep grenDrop_gesture "combine_soldier_anims_anims\grenDrop.smd" 12 32 43
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$append grenDrop_gesture {
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fps 35
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activity "ACT_GESTURE_SPECIAL_ATTACK1" 1
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{ event 7 26 "" }
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}
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$makeweapongesturep grenPlace_gesture "combine_soldier_anims_anims\grenPlace.smd" 12 35 45
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$append grenPlace_gesture {
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fps 35
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activity "ACT_GESTURE_SPECIAL_ATTACK2" 1
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{ event 9 25 "" }
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}
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// Not good enough at/m
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//$SoldierGrenadeDropAnimation $Blend_SMD_Default$
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//$append "grenDrop_layer" {
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