// Created by Crowbar 0.71 version 1 nodes 0 "Bunker_Gun.Base" -1 1 "Bunker_Gun.Bipod_Flex1" 0 2 "Bunker_Gun.Bipod_Flex2" 1 3 "Bunker_Gun.Gun_Yaw" 2 4 "Bunker_Gun.Gun_Pitch" 3 5 "Bunker_Gun.Flash3" 4 6 "Bunker_Gun.Flash2" 4 7 "Bunker_Gun.Flash1" 4 8 "Bunker_Gun.L_hand" 4 9 "Bunker_Gun.R_hand" 4 end skeleton time 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 1 0.000000 0.000000 0.000000 0.000000 0.000000 -0.449577 2 0.000000 0.000000 0.000000 0.000000 0.000000 0.397883 3 0.000000 0.000000 0.000000 0.000000 0.051641 0.000000 4 0.000000 0.000000 0.000000 0.000000 0.872641 0.000000 5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 1.648438 -0.237427 -0.638672 0.121409 -0.476377 0.017429 9 1.303711 -0.069641 -1.276367 -0.173641 0.533854 -0.088996 end