// Created by Crowbar 0.71 version 1 nodes 0 "Bunker_Gun.Base" -1 1 "Bunker_Gun.Bipod_Flex1" 0 2 "Bunker_Gun.Bipod_Flex2" 1 3 "Bunker_Gun.Gun_Yaw" 2 4 "Bunker_Gun.Gun_Pitch" 3 5 "Bunker_Gun.Flash3" 4 6 "Bunker_Gun.Flash2" 4 7 "Bunker_Gun.Flash1" 4 8 "Bunker_Gun.L_hand" 4 9 "Bunker_Gun.R_hand" 4 end skeleton time 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 1 0.000000 0.000000 0.000000 1.410391 -0.874238 -0.000301 2 0.000000 0.000000 0.000000 0.000000 0.000000 -0.611279 3 0.000000 0.000000 0.000000 0.887309 -1.312562 0.821600 4 0.000000 0.000000 0.000000 0.000000 1.047198 0.000000 5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 2.675781 -0.201660 -0.846191 0.183548 -0.624965 -0.410335 9 2.259766 1.385742 -3.066406 0.110121 1.063750 0.365835 end