// Created by Crowbar 0.71 version 1 nodes 0 "Bunker_Gun.Base" -1 1 "Bunker_Gun.Bipod_Flex1" 0 2 "Bunker_Gun.Bipod_Flex2" 1 3 "Bunker_Gun.Gun_Yaw" 2 4 "Bunker_Gun.Gun_Pitch" 3 5 "Bunker_Gun.Flash3" 4 6 "Bunker_Gun.Flash2" 4 7 "Bunker_Gun.Flash1" 4 8 "Bunker_Gun.L_hand" 4 9 "Bunker_Gun.R_hand" 4 end skeleton time 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 1 0.000000 0.000000 0.000000 -1.418473 0.743205 -0.092107 2 0.000000 0.000000 0.000000 0.000000 0.000000 -0.287118 3 0.000000 0.000000 0.000000 -0.096861 -1.338301 -1.651605 4 0.000000 0.000000 0.000000 0.000000 1.047198 0.000000 5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 1.585938 -2.019531 -1.543945 -0.115012 -0.711818 0.911146 9 2.753906 -0.516113 -0.841797 -0.384672 0.322091 -0.696641 end