// Created by Crowbar 0.71 version 1 nodes 0 "Bunker_Gun.Base" -1 1 "Bunker_Gun.Bipod_Flex1" 0 2 "Bunker_Gun.Bipod_Flex2" 1 3 "Bunker_Gun.Gun_Yaw" 2 4 "Bunker_Gun.Gun_Pitch" 3 5 "Bunker_Gun.Flash3" 4 6 "Bunker_Gun.Flash2" 4 7 "Bunker_Gun.Flash1" 4 8 "Bunker_Gun.L_hand" 4 9 "Bunker_Gun.R_hand" 4 end skeleton time 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 1 0.000000 0.000000 0.000000 -0.505273 0.465872 -0.052614 2 0.000000 0.000000 0.000000 0.000000 0.000000 -0.249302 3 0.000000 0.000000 0.000000 -0.330723 -0.423283 -1.430780 4 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 -0.604980 -4.113281 0.315186 0.119674 0.119683 1.299499 9 1.286133 -0.918457 -0.016327 -0.171867 0.016946 -0.433534 end