// Created by Crowbar 0.71 version 1 nodes 0 "Bunker_Gun.Base" -1 1 "Bunker_Gun.Bipod_Flex1" 0 2 "Bunker_Gun.Bipod_Flex2" 1 3 "Bunker_Gun.Gun_Yaw" 2 4 "Bunker_Gun.Gun_Pitch" 3 5 "Bunker_Gun.Flash3" 4 6 "Bunker_Gun.Flash2" 4 7 "Bunker_Gun.Flash1" 4 8 "Bunker_Gun.L_hand" 4 9 "Bunker_Gun.R_hand" 4 end skeleton time 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 1 0.000000 0.000000 0.000000 -0.000213 0.000591 0.323429 2 0.000000 0.000000 0.000000 0.000000 0.000000 -0.354639 3 0.000000 0.000000 0.000000 -0.000374 0.031068 -0.000494 4 0.000000 0.000000 0.000000 0.000000 -0.610831 0.000000 5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 0.029846 -0.070618 -0.074341 -0.134983 -0.023063 0.070827 9 0.493408 0.072205 -0.009796 -0.149826 0.086154 -0.012964 end