// Created by Crowbar 0.71 version 1 nodes 0 "Bunker_Gun.Base" -1 1 "Bunker_Gun.Bipod_Flex1" 0 2 "Bunker_Gun.Bipod_Flex2" 1 3 "Bunker_Gun.Gun_Yaw" 2 4 "Bunker_Gun.Gun_Pitch" 3 5 "Bunker_Gun.Flash3" 4 6 "Bunker_Gun.Flash2" 4 7 "Bunker_Gun.Flash1" 4 8 "Bunker_Gun.L_hand" 4 9 "Bunker_Gun.R_hand" 4 end skeleton time 0 0 0.000000 0.000000 0.000000 0.000000 0.000000 -1.570796 1 0.000000 0.000000 0.000000 -0.346838 0.539449 0.161818 2 0.000000 0.000000 0.000000 0.000000 0.000000 -0.815634 3 0.000000 0.000000 0.000000 -0.701305 -0.296870 -1.313089 4 0.000000 0.000000 0.000000 0.000000 -0.610831 0.000000 5 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 6 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 7 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 8 -1.004883 -1.250000 0.771973 -0.155672 0.289791 0.385911 9 1.600586 -0.982910 -0.437256 0.184166 0.075132 -0.582035 end